Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Eewok99
Terra
Level 76
God Stats
2W - 1L
1,716 SR
Queue Stats
25W - 33L
1,430 Elo+
Party 3
Chaac
Chaac
Iwantu2
Chaac
Level 84
God Stats
4W - 0L
1,738 SR
Queue Stats
122W - 120L
1,547 Elo+
Party 1
Rama
Rama
OG THUG816
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Artemis
Artemis
dayman7721
Artemis
Level 119
God Stats
1W - 0L
1,160 SR
Queue Stats
18W - 30L
1,399 Elo+
Party 3
Team Averages
Level 73
1,523 SR
1,475 Elo+

VS

Team Averages
Level 62
1,481 SR
1,375 Elo+
Fenrir
Fenrir
Mr SpawnStriker
Fenrir
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
436W - 465L
1,439 Elo+
Solo
Cupid
Cupid
ScalierGlue8080
Cupid
Level 19
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 9L
1,255 Elo+
Solo
Arachne
Arachne
Stroker323
Arachne
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 83L
1,284 Elo+
Party 2
Ra
Ra
lllbezerkerlll
Ra
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 89L
1,397 Elo+
Party 2
Raijin
Raijin
pathetix_babyy
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
3 / 3 / 17
8,908
810
4,733
11,302
10,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Eewok99
Terra
16
4 / 2 / 16
9,837
894
5,564
11,616
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Iwantu2
Chaac
16
5 / 2 / 19
9,755
887
17,349
12,970
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 1 / 15
9,920
902
8,616
6,005
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
dayman7721
Artemis
18
12 / 3 / 10
10,557
960
11,768
7,568
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
8,465
770
7,283
11,765
5,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 3
8,352
759
8,719
9,824
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Stroker323
Arachne
12
1 / 6 / 5
7,430
675
3,340
10,552
4,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 5
7,483
680
7,039
9,583
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 5 / 7
8,409
764
12,310
9,363
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
30
Kills
11
11
Deaths
30
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
17
3.83
W
Terra
Eewok99
Terra
4
2
16
6
W
Chaac
Iwantu2
Chaac
5
2
19
7.25
L
3
7
7
0.93
W
6
1
15
13.5
L
5
4
3
1.63
L
Arachne
Stroker323
Arachne
1
6
5
0.58
W
Artemis
dayman7721
Artemis
12
3
10
5.67
L
0
8
5
0.31
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
38,691
49,461
Taken
51,087
44,219
Mitigated
21,341
23,398
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,733
183
1,606
1,917
11,302
10,106
243
3,998
7,304
9,365
0
W
Terra
Eewok99
Terra
5,564
710
3,510
4,818
11,616
12,583
388
4,198
7,418
12,356
0
W
Chaac
Iwantu2
Chaac
17,349
3,421
0
5,819
12,970
14,075
385
5,498
7,472
0
33,915
L
7,283
1,464
392
800
11,765
5,083
0
3,742
7,948
0
10,207
W
8,616
5,844
778
1,661
6,005
3,170
1,435
2,825
3,180
0
19,366
L
8,719
4,069
2,908
1,960
9,824
4,539
0
1,336
8,388
0
16,222
L
Arachne
Stroker323
Arachne
3,340
2,434
217
743
10,552
4,098
0
2,459
8,043
0
4,253
W
Artemis
dayman7721
Artemis
11,768
4,042
1,251
2,038
7,568
4,285
3,049
2,830
4,738
0
30,990
L
7,039
704
1,436
1,210
9,583
3,760
0
1,078
8,405
21,608
0
L
12,310
534
839
1,555
9,363
3,861
0
1,682
7,456
28,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
40,139
141
Minions Killed
98
0
Camps Cleared
0
1,045,109
Distance Traveled
862,328
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,908
810
6
1
0
241,229
2
W
Terra
9,837
894
7
1
0
192,343
1
W
Chaac
9,755
887
32
3
0
217,286
1
L
Fenrir
8,465
770
11
1
0
175,037
0
W
Rama
9,920
902
44
4
0
196,062
0
L
Cupid
8,352
759
21
2
0
169,814
2
L
Arachne
7,430
675
1
0
0
169,252
1
W
Artemis
10,557
960
52
5
0
198,189
0
L
Ra
7,483
680
36
3
0
177,685
0
L
Raijin
8,409
764
29
3
0
170,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role