Player Matchup

Merlin
Merlin
FrostyFour684
Merlin
Level 9
God Stats
3W - 6L
1,473 SR
Queue Stats
11W - 11L
1,685 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiamNeesonsDad
Cu Chulainn
Level 27
God Stats
11W - 11L
1,532 SR
Queue Stats
20W - 19L
1,590 Elo+
Solo
Da Ji
Da Ji
SartansCollar
Da Ji
Level 9
God Stats
11W - 6L
1,771 SR
Queue Stats
22W - 14L
1,697 Elo+
Solo
Heimdallr
Heimdallr
deadpool199610
Heimdallr
Level 29
God Stats
8W - 5L
2,008 SR
Queue Stats
87W - 80L
1,753 Elo+
Solo
Yemoja
Yemoja
sandro2015moreno
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,645 Elo+

VS

Team Averages
Level 33
1,563 SR
1,619 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Apotheosis_X
Nu Wa
Level 108
God Stats
24W - 8L
1,691 SR
Queue Stats
114W - 88L
1,597 Elo+
Party 1
Chaac
Chaac
Legacy Ajax
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,855 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowSwan115
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,604 Elo+
Solo
Bellona
Bellona
popheads215
Bellona
Level 21
God Stats
68W - 56L
1,625 SR
Queue Stats
375W - 324L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,864
404
3,550
9,305
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
LiamNeesonsDad
Cu Chulainn
9
0 / 3 / 0
6,194
364
5,487
10,174
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 8 / 1
7,962
468
8,225
15,906
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
deadpool199610
Heimdallr
13
1 / 2 / 0
7,734
455
5,629
10,080
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 0
5,940
349
1,097
11,525
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 0 / 4
9,245
544
8,518
7,217
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 8
9,711
571
11,673
5,532
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 7
9,429
555
9,713
12,244
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ShadowSwan115
Ao Kuang
14
5 / 1 / 10
9,025
531
8,318
10,275
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
popheads215
Bellona
15
5 / 1 / 6
9,077
534
6,768
12,284
10,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
26
26
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
4
8
W
5
0
8
9
L
0
5
0
0
W
5
0
7
8.5
L
Cu Chulainn
LiamNeesonsDad
Cu Chulainn
0
3
0
0
L
1
8
1
0.19
W
Ao Kuang
ShadowSwan115
Ao Kuang
5
1
10
10
L
Heimdallr
deadpool199610
Heimdallr
1
2
0
0.5
W
Bellona
popheads215
Bellona
5
1
6
8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
44,990
56,990
Taken
47,552
25,267
Mitigated
36,127
11,966
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,518
4,496
0
3,255
7,217
3,947
2,110
965
6,252
0
48,820
W
11,673
2,357
0
204
5,532
2,011
2,467
895
4,637
61,578
0
L
3,550
662
0
2,372
9,305
3,044
114
4,406
4,824
44,125
0
W
9,713
1,596
0
6,073
12,244
13,566
449
2,757
9,162
0
51,912
L
Cu Chulainn
LiamNeesonsDad
Cu Chulainn
5,487
779
0
890
10,174
7,262
0
2,901
6,973
9,846
17,512
L
8,225
2,382
0
3,534
15,906
5,939
0
6,145
9,711
0
49,255
W
Ao Kuang
ShadowSwan115
Ao Kuang
8,318
2,091
1,077
3,790
10,275
6,223
1,758
731
9,522
41,335
10,126
L
Heimdallr
deadpool199610
Heimdallr
5,629
2,169
0
4,076
10,080
5,089
0
2,595
7,441
0
53,930
W
Bellona
popheads215
Bellona
6,768
1,410
0
2,260
12,284
10,380
1,648
1,275
10,934
9,374
34,733
L
1,097
427
391
703
11,525
3,933
33
5,285
6,240
5,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
46,487
341
Minions Killed
450
0
Camps Cleared
0
1,294,659
Distance Traveled
1,631,371
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,245
544
92
5
0
315,123
2
W
Nu Wa
9,711
571
105
6
0
337,844
0
L
Merlin
6,864
404
81
5
0
277,493
1
W
Chaac
9,429
555
98
6
0
306,242
1
L
Cu Chulainn
6,194
364
46
3
0
217,981
4
L
Da Ji
7,962
468
96
6
0
279,832
4
W
Ao Kuang
9,025
531
77
5
0
338,027
0
L
Heimdallr
7,734
455
110
6
0
276,225
2
W
Bellona
9,077
534
78
5
0
334,135
0
L
Yemoja
5,940
349
8
0
0
243,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role