Player Matchup

Kuzenbo
Kuzenbo
Silver III
HERMESTENT
Kuzenbo
Silver III
Level 145
God Stats
0W - 4L
1,234 SR
Queue Stats
25W - 31L
1,499 MMR
Solo
Raijin
Raijin
Silver II
Knocck
Raijin
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,586 MMR
Solo
Amaterasu
Amaterasu
Gold I
Zakoram
Amaterasu
Gold I
Level 160
God Stats
2W - 4L
1,212 SR
Queue Stats
139W - 135L
1,582 MMR
Solo
Set
Set
Gold II
kingmurderer
Set
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,443 MMR
Party 1
Chernobog
Chernobog
Gold I
Ɓoyka
Chernobog
Gold I
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
248W - 226L
1,534 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,389 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,556 SR
1,519 MMR
Chang'e
Chang'e
Gold IV
GodMakoto
Chang'e
Gold IV
Level 148
God Stats
24W - 8L
1,782 SR
Queue Stats
165W - 167L
1,563 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SilentWacker
Sun Wukong
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Tаbаsco
Anhur
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Silver II
cerrato12
Yemoja
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,543 MMR
Party 2
Ratatoskr
Ratatoskr
Gold IV
t2t4
Ratatoskr
Gold IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 62L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HERMESTENT
Kuzenbo
14
3 / 5 / 0
9,394
408
7,896
18,762
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Knocck
Raijin
14
1 / 11 / 1
9,707
422
13,277
19,543
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Zakoram
Amaterasu
18
4 / 3 / 4
11,445
498
14,907
29,675
21,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 9 / 5
10,869
473
10,183
21,278
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Ɓoyka
Chernobog
15
0 / 6 / 6
10,089
439
7,355
15,715
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditeNu WaScyllaThe MorriganTsukuyomi

VS

Bans
CthulhuDanzaburouGebCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GodMakoto
Chang'e
19
6 / 3 / 10
13,426
584
16,466
18,081
7,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SilentWacker
Sun Wukong
19
1 / 5 / 6
12,370
538
12,482
22,163
16,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Tаbаsco
Anhur
20
12 / 1 / 3
16,094
700
25,020
18,719
9,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
cerrato12
Yemoja
17
3 / 1 / 9
12,031
523
6,952
16,036
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
t2t4
Ratatoskr
20
12 / 4 / 9
14,312
622
19,721
17,307
7,473
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
14
Kills
34
34
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GodMakoto
Chang'e
6
3
10
3.67
L
Kuzenbo
HERMESTENT
Kuzenbo
3
5
0
0.6
L
Raijin
Knocck
Raijin
1
11
1
0.14
W
Sun Wukong
SilentWacker
Sun Wukong
1
5
6
0.8
W
Anhur
Tаbаsco
Anhur
12
1
3
13.5
L
Amaterasu
Zakoram
Amaterasu
4
3
4
2
W
Yemoja
cerrato12
Yemoja
3
1
9
7.5
L
6
9
5
0.94
W
Ratatoskr
t2t4
Ratatoskr
12
4
9
4.13
L
Chernobog
Ɓoyka
Chernobog
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
80,641
104,973
Taken
92,306
58,455
Mitigated
59,922
29,031
Healing
48,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GodMakoto
Chang'e
16,466
1,769
7,096
9,105
18,081
7,563
3,463
6,163
11,570
106,348
0
L
Kuzenbo
HERMESTENT
Kuzenbo
7,896
2,704
714
5,502
18,762
16,874
0
5,578
13,005
38,136
0
L
Raijin
Knocck
Raijin
13,277
1,101
0
636
19,543
5,270
110
6,517
12,726
62,460
0
W
Sun Wukong
SilentWacker
Sun Wukong
12,482
3,287
0
7,269
22,163
16,099
3,077
5,615
16,341
1,723
80,231
W
Anhur
Tаbаsco
Anhur
25,020
20,349
0
14,122
18,719
9,626
4,969
4,086
14,601
0
154,109
L
Amaterasu
Zakoram
Amaterasu
14,907
3,839
0
15,323
29,675
21,843
562
6,717
22,166
15,127
60,157
W
Yemoja
cerrato12
Yemoja
6,952
1,524
3,555
5,549
16,036
19,161
1,737
5,210
10,542
28,695
0
L
10,183
3,801
0
5,630
21,278
9,219
0
3,436
17,738
0
72,986
W
Ratatoskr
t2t4
Ratatoskr
19,721
4,810
0
1,741
17,307
7,473
1,773
3,569
13,580
129
102,482
L
Chernobog
Ɓoyka
Chernobog
7,355
3,643
0
1,226
15,715
5,249
644
771
14,940
0
71,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
68,233
573
Minions Killed
733
0
Camps Cleared
0
1,934,982
Distance Traveled
2,138,140
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,426
584
178
8
0
414,259
1
L
Kuzenbo
9,394
408
44
2
0
416,598
10
L
Raijin
9,707
422
116
5
0
365,118
5
W
Sun Wukong
12,370
538
128
6
0
402,633
6
W
Anhur
16,094
700
243
11
0
385,211
7
L
Amaterasu
11,445
498
150
7
0
372,707
8
W
Yemoja
12,031
523
45
2
0
420,948
0
L
Set
10,869
473
113
5
0
390,342
3
W
Ratatoskr
14,312
622
139
6
0
515,089
2
L
Chernobog
10,089
439
150
7
0
390,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role