Player Matchup

Nemesis
Nemesis
DestroyerV98
Nemesis
Level 13
God Stats
4W - 5L
1,743 SR
Queue Stats
234W - 211L
1,595 Elo+
Solo
Anubis
Anubis
Kingmyers117672
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
pitito48
Cerberus
Level 85
God Stats
6W - 4L
1,686 SR
Queue Stats
176W - 212L
1,493 Elo+
Solo
Team Averages
Level 34
1,643 SR
1,529 Elo+

VS

Team Averages
Level 66
1,518 SR
1,562 Elo+
Bacchus
Bacchus
KingBrezy801
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,503 Elo+
Solo
Discordia
Discordia
XoSuperDivaXo
Discordia
Level 27
God Stats
61W - 59L
1,554 SR
Queue Stats
323W - 279L
1,564 Elo+
Party 1
Awilix
Awilix
kingfantazm
Awilix
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
387W - 322L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DestroyerV98
Nemesis
11
1 / 11 / 1
8,593
614
4,414
14,577
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 13 / 1
8,539
610
2,907
16,782
5,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
pitito48
Cerberus
12
2 / 3 / 1
10,058
718
4,345
10,764
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingBrezy801
Bacchus
13
3 / 0 / 14
9,901
707
3,963
4,760
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
XoSuperDivaXo
Discordia
14
8 / 2 / 12
10,658
761
9,930
6,435
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
14
16 / 2 / 7
11,778
841
22,140
10,153
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
27
27
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DestroyerV98
Nemesis
1
11
1
0.14
W
Bacchus
KingBrezy801
Bacchus
3
0
14
10
L
1
13
1
0.12
W
Discordia
XoSuperDivaXo
Discordia
8
2
12
7
W
Awilix
16
2
7
9.75
L
Cerberus
pitito48
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
36,033
42,123
Taken
21,348
18,533
Mitigated
9,298
3,725
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DestroyerV98
Nemesis
4,414
780
0
719
14,577
5,577
0
4,819
9,123
0
31,181
W
Bacchus
KingBrezy801
Bacchus
3,963
101
0
1,018
4,760
3,206
358
1,089
3,671
23,332
0
L
2,907
69
0
1,430
16,782
5,549
0
3,859
12,601
19,383
0
W
Discordia
XoSuperDivaXo
Discordia
9,930
295
0
2,050
6,435
1,943
846
2,502
3,933
47,001
0
W
Awilix
22,140
8,821
0
1,981
10,153
4,149
1,597
4,309
5,724
0
51,701
L
Cerberus
pitito48
Cerberus
4,345
44
318
1,258
10,764
7,407
0
3,796
6,458
16,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
32,337
125
Minions Killed
150
0
Camps Cleared
0
586,234
Distance Traveled
753,897
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,593
614
53
4
0
218,990
3
W
Bacchus
9,901
707
41
3
0
273,539
1
L
Anubis
8,539
610
26
2
0
150,787
0
W
Discordia
10,658
761
67
5
0
236,598
2
W
Awilix
11,778
841
42
3
0
243,760
1
L
Cerberus
10,058
718
46
3
0
216,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role