Player Matchup

Ymir
Ymir
BigGlizzyGeb
Ymir
Level 13
God Stats
4W - 4L
1,768 SR
Queue Stats
45W - 44L
1,747 Elo+
Party 1
Olorun
Olorun
BigTaTaTsunade
Olorun
Level 8
God Stats
4W - 2L
1,204 SR
Queue Stats
175W - 150L
1,473 Elo+
Party 1
Osiris
Osiris
GuacamoleP33n
Osiris
Level 17
God Stats
20W - 16L
1,645 SR
Queue Stats
178W - 163L
1,629 Elo+
Party 1
Pele
Pele
Speedy_2point0
Pele
Level 107
God Stats
15W - 8L
1,500 SR
Queue Stats
204W - 176L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
babbber
Jing Wei
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
30W - 38L
1,537 Elo+
Party 1
Team Averages
Level 32
1,523 SR
1,588 Elo+

VS

Team Averages
Level 26
1,510 SR
1,507 Elo+
Olorun
Olorun
CountKrok
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 36L
1,603 Elo+
Solo
Arachne
Arachne
ForsakenGamers
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,452 Elo+
Solo
Chronos
Chronos
MickloEse
Chronos
Level 17
God Stats
3W - 1L
1,929 SR
Queue Stats
34W - 31L
1,614 Elo+
Solo
Scylla
Scylla
SirGarold
Scylla
Level 28
God Stats
11W - 9L
1,459 SR
Queue Stats
227W - 195L
1,609 Elo+
Solo
Tyr
Tyr
TheBetaSimp
Tyr
Level 29
God Stats
3W - 4L
1,163 SR
Queue Stats
26W - 30L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,293
659
1,313
2,308
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 1 / 1
4,423
885
2,468
2,348
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,169
634
890
1,625
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 1 / 3
4,451
890
1,745
3,128
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
babbber
Jing Wei
4
0 / 1 / 0
2,944
589
1,117
1,645
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CountKrok
Olorun
6
4 / 3 / 0
4,165
833
2,478
4,014
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

4
0 / 1 / 0
3,270
654
0
3,485
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
MickloEse
Chronos
7
0 / 0 / 0
4,043
809
915
1,770
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
SirGarold
Scylla
1
0 / 1 / 0
2,662
532
141
674
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 1
3,430
686
2,668
5,175
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
3
1
1
3.5
L
Olorun
CountKrok
Olorun
4
3
0
1.33
L
0
1
0
0
W
0
0
0
0
L
Chronos
MickloEse
Chronos
0
0
0
0
L
Scylla
SirGarold
Scylla
0
1
0
0
W
3
1
3
4.5
L
0
2
1
0.25
W
Jing Wei
babbber
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,533
Damage
6,202
11,054
Taken
15,118
4,238
Mitigated
4,373
3,821
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,313
845
0
417
2,308
727
0
517
1,695
8,067
0
W
2,468
1,504
180
916
2,348
1,162
200
1,224
1,087
18,825
2,574
L
Olorun
CountKrok
Olorun
2,478
1,631
0
1,278
4,014
1,090
210
1,400
2,614
14,305
0
L
0
0
0
2,039
3,485
710
0
0
3,485
0
7,733
W
890
72
0
660
1,625
981
0
915
710
0
9,797
L
Chronos
MickloEse
Chronos
915
194
0
1,242
1,770
387
0
0
1,770
19,003
0
L
Scylla
SirGarold
Scylla
141
0
0
191
674
99
0
54
620
1,787
0
W
1,745
778
0
1,094
3,128
660
0
514
2,539
0
11,966
L
2,668
132
0
2,710
5,175
2,087
16
2,062
3,113
0
9,522
W
Jing Wei
babbber
Jing Wei
1,117
824
198
356
1,645
708
270
327
1,274
0
7,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,280
Gold Earned
17,570
123
Minions Killed
129
0
Camps Cleared
0
507,239
Distance Traveled
395,316
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,293
659
18
4
0
105,482
0
W
Olorun
4,423
885
42
8
0
91,156
0
L
Olorun
4,165
833
23
5
0
87,774
0
L
Arachne
3,270
654
29
6
0
73,334
1
W
Osiris
3,169
634
19
4
0
85,545
0
L
Chronos
4,043
809
52
10
0
94,808
4
L
Scylla
2,662
532
4
1
0
24,667
0
W
Pele
4,451
890
33
7
0
115,658
0
L
Tyr
3,430
686
21
4
0
114,733
2
W
Jing Wei
2,944
589
11
2
0
109,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role