Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
M00imacat
Scylla
Level 49
God Stats
4W - 1L
1,766 SR
Queue Stats
31W - 37L
1,583 Elo+
Party 2
Ymir
Ymir
MikeM42
Ymir
Level 43
God Stats
6W - 7L
1,525 SR
Queue Stats
7W - 10L
1,267 Elo+
Party 3
Mulan
Mulan
keyon47
Mulan
Level 107
God Stats
1W - 4L
1,056 SR
Queue Stats
29W - 34L
1,625 Elo+
Party 2
Medusa
Medusa
sniper6757
Medusa
Level 142
God Stats
5W - 6L
1,681 SR
Queue Stats
118W - 108L
1,572 Elo+
Party 3
Team Averages
Level 90
1,506 SR
1,510 Elo+

VS

Team Averages
Level 90
1,494 SR
1,509 Elo+
Merlin
Merlin
Driftking456
Merlin
Level 144
God Stats
4W - 2L
1,638 SR
Queue Stats
128W - 127L
1,599 Elo+
Party 1
Mercury
Mercury
Hentaifiend
Mercury
Level 35
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo
Jing Wei
Jing Wei
Jpublico4
Jing Wei
Level 100
God Stats
3W - 3L
1,291 SR
Queue Stats
44W - 46L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Kemp l79l
Guan Yu
Level 127
God Stats
3W - 3L
1,603 SR
Queue Stats
49W - 59L
1,495 Elo+
Party 1
Yemoja
Yemoja
RazzlesRazi
Yemoja
Level 44
God Stats
2W - 4L
1,439 SR
Queue Stats
15W - 29L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 0 / 5
6,674
607
2,737
6,530
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
M00imacat
Scylla
12
7 / 0 / 7
7,532
685
8,698
6,225
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
MikeM42
Ymir
10
3 / 1 / 10
6,100
555
3,374
8,689
3,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
keyon47
Mulan
11
5 / 1 / 5
6,681
607
3,519
4,817
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
sniper6757
Medusa
12
7 / 1 / 1
7,337
667
8,833
5,435
1,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 0
6,411
583
4,747
6,782
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Hentaifiend
Mercury
9
2 / 4 / 0
5,972
543
2,072
8,165
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Jpublico4
Jing Wei
8
0 / 5 / 1
4,854
441
5,105
8,383
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Kemp l79l
Guan Yu
9
0 / 4 / 2
5,793
527
3,986
7,906
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
8
0 / 5 / 0
4,753
432
1,551
7,868
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
3
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
5
3.5
L
Merlin
1
5
0
0.2
L
Mercury
Hentaifiend
Mercury
2
4
0
0.5
L
Jing Wei
Jpublico4
Jing Wei
0
5
1
0.1
L
Guan Yu
Kemp l79l
Guan Yu
0
4
2
0.25
W
Scylla
M00imacat
Scylla
7
0
7
10.5
W
Ymir
MikeM42
Ymir
3
1
10
8
L
Yemoja
0
5
0
0
W
Mulan
keyon47
Mulan
5
1
5
7.5
W
Medusa
sniper6757
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
17,461
31,696
Taken
39,104
13,007
Mitigated
14,707
9,496
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,737
961
0
1,138
6,530
2,160
0
490
5,990
0
48,381
L
Merlin
4,747
357
0
523
6,782
2,250
0
3,454
3,142
39,975
0
L
Mercury
Hentaifiend
Mercury
2,072
859
0
2,414
8,165
2,578
0
3,119
4,785
0
24,494
L
Jing Wei
Jpublico4
Jing Wei
5,105
2,981
0
2,267
8,383
1,782
0
1,924
6,431
0
23,299
L
Guan Yu
Kemp l79l
Guan Yu
3,986
665
11
1,665
7,906
5,260
89
2,170
5,485
0
24,208
W
Scylla
M00imacat
Scylla
8,698
1,156
0
2,250
6,225
1,827
0
1,675
4,525
35,255
0
W
Ymir
MikeM42
Ymir
3,374
796
159
3,397
8,689
3,463
0
2,016
6,610
13,528
0
L
Yemoja
1,551
295
122
1,328
7,868
2,837
0
929
6,939
13,853
0
W
Mulan
keyon47
Mulan
3,519
463
0
2,173
4,817
3,728
110
1,077
3,615
0
23,076
W
Medusa
sniper6757
Medusa
8,833
3,521
0
379
5,435
1,829
2,303
1,040
4,370
0
50,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
27,783
357
Minions Killed
234
0
Camps Cleared
0
1,103,085
Distance Traveled
1,057,105
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,674
607
103
9
0
244,946
3
L
Merlin
6,411
583
80
7
0
197,082
1
L
Mercury
5,972
543
57
5
0
233,439
3
L
Jing Wei
4,854
441
32
3
0
221,268
4
L
Guan Yu
5,793
527
45
4
0
207,965
1
W
Scylla
7,532
685
82
7
0
217,578
3
W
Ymir
6,100
555
20
2
0
221,713
2
L
Yemoja
4,753
432
20
2
0
197,351
0
W
Mulan
6,681
607
52
5
0
220,469
6
W
Medusa
7,337
667
100
9
0
198,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role