Player Matchup

Chaac
Chaac
AJarOfGypsyTears
Chaac
Level 118
God Stats
15W - 6L
1,721 SR
Queue Stats
122W - 105L
1,657 Elo+
Party 1
King Arthur
King Arthur
AKipa XiToui
King Arthur
Level 111
God Stats
1W - 3L
1,478 SR
Queue Stats
224W - 245L
1,417 Elo+
Party 2
Ra
Ra
K95O9
Ra
Level 63
God Stats
23W - 24L
1,575 SR
Queue Stats
484W - 479L
1,406 Elo+
Party 2
Olorun
Olorun
Saucy Dku
Olorun
Level 42
God Stats
1W - 4L
1,215 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Nemesis
Nemesis
moonwraths
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,558 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,507 Elo+

VS

Team Averages
Level 55
1,512 SR
1,355 Elo+
Anubis
Anubis
Chombokong
Anubis
Level 45
God Stats
5W - 4L
1,235 SR
Queue Stats
48W - 58L
1,206 Elo+
Party 3
Zhong Kui
Zhong Kui
ExoticKong
Zhong Kui
Level 65
God Stats
11W - 3L
1,636 SR
Queue Stats
130W - 126L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
IgneelKong
Danzaburou
Level 72
God Stats
7W - 4L
1,844 SR
Queue Stats
159W - 153L
1,386 Elo+
Party 3
Cerberus
Cerberus
NoxsamKong
Cerberus
Level 44
God Stats
19W - 16L
1,382 SR
Queue Stats
130W - 132L
1,389 Elo+
Party 3
Thanatos
Thanatos
The_Day_Dreamer7
Thanatos
Level 49
God Stats
18W - 23L
1,461 SR
Queue Stats
60W - 60L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
12,722
578
20,466
22,297
16,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
AKipa XiToui
King Arthur
10
0 / 5 / 1
7,439
338
3,380
12,056
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
17
1 / 4 / 4
11,113
505
9,110
12,777
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
Saucy Dku
Olorun
13
2 / 6 / 2
8,836
402
8,019
10,368
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
moonwraths
Nemesis
15
3 / 3 / 1
9,840
447
6,662
18,106
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chombokong
Anubis
14
1 / 0 / 0
9,638
438
2,509
4,630
2,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
ExoticKong
Zhong Kui
17
0 / 5 / 3
10,961
498
10,451
18,854
12,755
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
IgneelKong
Danzaburou
18
5 / 1 / 5
11,979
545
14,206
14,331
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
NoxsamKong
Cerberus
17
3 / 3 / 10
11,859
539
10,005
21,964
16,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
11 / 5 / 4
13,046
593
17,719
17,744
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
20
20
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
L
King Arthur
AKipa XiToui
King Arthur
0
5
1
0.1
W
Anubis
Chombokong
Anubis
1
0
0
1
W
Zhong Kui
ExoticKong
Zhong Kui
0
5
3
0.3
W
Danzaburou
IgneelKong
Danzaburou
5
1
5
7.5
L
Ra
1
4
4
0.75
W
Cerberus
NoxsamKong
Cerberus
3
3
10
2.67
L
Olorun
Saucy Dku
Olorun
2
6
2
0.5
W
11
5
4
2.6
L
Nemesis
moonwraths
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,637
Damage
54,890
75,604
Taken
77,523
35,915
Mitigated
44,390
27,861
Healing
39,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,466
5,888
0
11,935
22,297
16,573
471
10,606
11,691
0
92,922
L
King Arthur
AKipa XiToui
King Arthur
3,380
257
543
806
12,056
3,812
40
2,836
9,220
0
20,532
W
Anubis
Chombokong
Anubis
2,509
115
0
3,422
4,630
2,128
700
1,463
3,019
45,205
0
W
Zhong Kui
ExoticKong
Zhong Kui
10,451
2,379
0
6,380
18,854
12,755
2,075
0
18,854
69,152
0
W
Danzaburou
IgneelKong
Danzaburou
14,206
5,285
708
7,613
14,331
6,229
3,269
2,226
11,789
0
90,491
L
Ra
9,110
1,023
1,503
3,685
12,777
6,401
300
3,532
9,245
69,253
0
W
Cerberus
NoxsamKong
Cerberus
10,005
608
604
5,833
21,964
16,059
634
9,303
11,883
42,147
0
L
Olorun
Saucy Dku
Olorun
8,019
3,006
1,936
1,850
10,368
3,081
0
3,216
7,152
33,350
0
W
17,719
4,526
0
14,873
17,744
7,219
847
2,679
14,849
0
92,809
L
Nemesis
moonwraths
Nemesis
6,662
2,618
0
5,603
18,106
6,048
543
2,775
15,331
0
63,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
57,483
511
Minions Killed
585
0
Camps Cleared
0
1,710,939
Distance Traveled
1,785,448
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,722
578
182
8
0
346,710
5
L
King Arthur
7,439
338
36
2
0
224,534
2
W
Anubis
9,638
438
97
4
0
232,979
0
W
Zhong Kui
10,961
498
135
6
0
347,218
4
W
Danzaburou
11,979
545
130
6
0
357,180
4
L
Ra
11,113
505
141
6
0
403,316
0
W
Cerberus
11,859
539
104
5
0
393,842
2
L
Olorun
8,836
402
57
3
0
296,541
0
W
Thanatos
13,046
593
119
5
0
454,229
1
L
Nemesis
9,840
447
95
4
0
439,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role