Player Matchup

Vulcan
Vulcan
Cookie Colonel
Vulcan
Level 160
God Stats
4W - 0L
1,733 SR
Queue Stats
214W - 146L
1,809 Elo+
Party 1
Skadi
Skadi
ManceI
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 44L
1,712 Elo+
Party 1
Geb
Geb
MeiIam
Geb
Level 129
God Stats
4W - 0L
1,727 SR
Queue Stats
39W - 12L
1,766 Elo+
Party 1
Team Averages
Level 112
1,653 SR
1,762 Elo+

VS

Team Averages
Level 94
1,641 SR
1,517 Elo+
Mulan
Mulan
Silent293
Mulan
Level 142
God Stats
10W - 12L
1,782 SR
Queue Stats
527W - 483L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
The_Real_PaniK
Zhong Kui
Level 18
God Stats
4W - 5L
1,640 SR
Queue Stats
22W - 28L
1,487 Elo+
Solo
Skadi
Skadi
Zestaz
Skadi
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
276W - 390L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,887
657
8,395
6,818
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
ManceI
Skadi
12
5 / 3 / 3
9,095
758
9,972
10,374
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
MeiIam
Geb
12
1 / 1 / 7
8,843
737
3,615
11,390
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Silent293
Mulan
11
1 / 3 / 4
7,856
655
5,248
8,848
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
The_Real_PaniK
Zhong Kui
11
3 / 2 / 1
7,877
656
11,290
11,924
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Zestaz
Skadi
10
1 / 3 / 2
7,356
613
6,304
7,414
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Skadi
ManceI
Skadi
5
3
3
2.17
W
Geb
MeiIam
Geb
1
1
7
4.5
L
Mulan
Silent293
Mulan
1
3
4
1
L
Zhong Kui
The_Real_PaniK
Zhong Kui
3
2
1
1.75
L
Skadi
Zestaz
Skadi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
22,842
28,582
Taken
28,186
19,872
Mitigated
18,606
10,112
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,395
2,613
172
2,176
6,818
2,793
414
2,507
4,311
44,909
0
W
Skadi
ManceI
Skadi
9,972
5,871
0
3,419
10,374
4,751
813
4,233
6,141
0
36,807
W
Geb
MeiIam
Geb
3,615
742
0
4,345
11,390
12,328
137
4,572
6,818
10,336
0
L
Mulan
Silent293
Mulan
5,248
1,141
0
822
8,848
7,003
0
4,104
4,744
0
26,854
L
Zhong Kui
The_Real_PaniK
Zhong Kui
11,290
1,287
0
6,919
11,924
8,185
0
4,459
7,465
39,540
0
L
Skadi
Zestaz
Skadi
6,304
3,266
0
1,530
7,414
3,418
0
3,485
3,929
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
23,089
139
Minions Killed
153
0
Camps Cleared
0
627,860
Distance Traveled
595,984
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,887
657
68
6
0
234,316
1
W
Skadi
9,095
758
61
5
0
195,908
1
W
Geb
8,843
737
10
1
0
197,636
0
L
Mulan
7,856
655
40
3
0
204,754
4
L
Zhong Kui
7,877
656
66
6
0
196,157
4
L
Skadi
7,356
613
47
4
0
195,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role