Player Matchup

Ganesha
Ganesha
AčīdPegàsùs412
Ganesha
Level 68
God Stats
1W - 2L
1,449 SR
Queue Stats
17W - 33L
1,409 Elo+
Solo
Chaac
Chaac
CHUBaBUB15
Chaac
Level 63
God Stats
3W - 1L
1,654 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 2
Nemesis
Nemesis
Hibari-X
Nemesis
Level 38
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Neith
Neith
TACOSfrmMRS0825
Neith
Level 18
God Stats
2W - 5L
1,680 SR
Queue Stats
4W - 10L
1,624 Elo+
Party 2
Scylla
Scylla
dmay10
Scylla
Level 47
God Stats
0W - 1L
1,680 SR
Queue Stats
96W - 84L
1,378 Elo+
Party 2
Team Averages
Level 47
1,596 SR
1,431 Elo+

VS

Team Averages
Level 52
1,488 SR
1,367 Elo+
Bakasura
Bakasura
OFFtheCOAST_7
Bakasura
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
358W - 377L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
PumaPants_8
Ao Kuang
Level 58
God Stats
14W - 4L
1,500 SR
Queue Stats
242W - 235L
1,388 Elo+
Party 1
Neith
Neith
Tresminty_9
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 211L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
dropeKILLER_12
Aphrodite
Level 39
God Stats
17W - 19L
1,404 SR
Queue Stats
29W - 42L
1,358 Elo+
Solo
Anubis
Anubis
soulcollecter93
Anubis
Level 45
God Stats
23W - 18L
1,535 SR
Queue Stats
42W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,786
431
11,210
24,675
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
17
0 / 7 / 1
10,373
415
9,527
23,217
19,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Hibari-X
Nemesis
18
6 / 10 / 1
12,411
496
18,995
25,515
13,781
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 12 / 0
9,960
398
10,818
18,100
6,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
dmay10
Scylla
7
0 / 4 / 0
7,362
294
219
3,795
668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OFFtheCOAST_7
Bakasura
20
4 / 2 / 11
14,215
569
16,322
19,756
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PumaPants_8
Ao Kuang
20
8 / 0 / 2
14,883
595
12,242
19,236
10,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 4 / 9
14,071
563
18,889
15,509
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
dropeKILLER_12
Aphrodite
20
4 / 2 / 15
14,782
591
8,538
22,224
21,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 2 / 5
15,078
603
17,241
19,226
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
10
Kills
40
42
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Chaac
0
7
1
0.07
L
Nemesis
Hibari-X
Nemesis
6
10
1
0.65
W
Bakasura
OFFtheCOAST_7
Bakasura
4
2
11
4.75
W
Ao Kuang
PumaPants_8
Ao Kuang
8
0
2
9
L
3
12
0
0.25
W
12
4
9
4.13
L
Scylla
dmay10
Scylla
0
4
0
0
W
Aphrodite
dropeKILLER_12
Aphrodite
4
2
15
5.75
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,769
Damage
73,232
95,302
Taken
95,951
61,586
Mitigated
54,366
15,175
Healing
54,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,210
1,366
0
2,289
24,675
21,622
0
9,451
13,571
39,689
0
L
Chaac
9,527
1,532
0
5,069
23,217
19,112
227
10,020
11,567
0
66,356
L
Nemesis
Hibari-X
Nemesis
18,995
8,045
0
5,312
25,515
13,781
195
7,933
16,100
0
82,530
W
Bakasura
OFFtheCOAST_7
Bakasura
16,322
9,960
0
6,385
19,756
8,822
68
1,863
17,718
0
115,497
W
Ao Kuang
PumaPants_8
Ao Kuang
12,242
3,713
0
13,866
19,236
10,021
2,532
2,608
16,103
96,558
0
L
10,818
5,663
99
1,908
18,100
6,403
754
7,232
10,744
0
49,428
W
18,889
10,752
0
6,277
15,509
5,110
6,203
2,163
13,346
0
78,428
L
Scylla
dmay10
Scylla
219
0
0
498
3,795
668
528
1,838
1,697
14,646
0
W
Aphrodite
dropeKILLER_12
Aphrodite
8,538
2,325
2,637
11,701
22,224
21,216
2,360
4,610
17,589
83,003
0
W
17,241
736
463
12,684
19,226
9,197
1,306
3,000
16,201
104,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
73,029
408
Minions Killed
708
0
Camps Cleared
0
1,769,280
Distance Traveled
2,233,842
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,786
431
21
1
0
424,652
0
L
Chaac
10,373
415
146
6
0
447,003
2
L
Nemesis
12,411
496
116
5
0
417,994
0
W
Bakasura
14,215
569
171
7
0
564,134
0
W
Ao Kuang
14,883
595
149
6
0
446,713
0
L
Neith
9,960
398
98
4
0
334,032
0
W
Neith
14,071
563
101
4
0
408,038
0
L
Scylla
7,362
294
27
1
0
145,599
1
W
Aphrodite
14,782
591
147
6
0
376,682
0
W
Anubis
15,078
603
140
6
0
438,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role