Player Matchup

Raijin
Raijin
AlphaPlatypus
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,528 Elo+
Party 2
King Arthur
King Arthur
Daranion
King Arthur
Level 21
God Stats
10W - 5L
1,681 SR
Queue Stats
11W - 8L
1,525 Elo+
Party 2
Chiron
Chiron
GoGetA135
Chiron
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 2
Set
Set
Persnappa
Set
Level 15
God Stats
8W - 2L
1,614 SR
Queue Stats
10W - 5L
1,598 Elo+
Party 2
Ymir
Ymir
THGKWRLD
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 94L
1,444 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,511 Elo+

VS

Team Averages
Level 18
1,559 SR
1,506 Elo+
Heimdallr
Heimdallr
Aequilibris
Heimdallr
Level 15
God Stats
2W - 1L
1,530 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 1
Nemesis
Nemesis
Gloramar
Nemesis
Level 13
God Stats
0W - 3L
1,426 SR
Queue Stats
107W - 108L
1,592 Elo+
Solo
Scylla
Scylla
LegionReborn2112
Scylla
Level 22
God Stats
11W - 8L
1,494 SR
Queue Stats
294W - 320L
1,458 Elo+
Solo
Chang'e
Chang'e
Qwertster0
Chang'e
Level 20
God Stats
1W - 1L
1,846 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Anubis
Anubis
kikiandres
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,527
593
2,654
3,767
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Daranion
King Arthur
10
5 / 1 / 6
6,377
580
7,471
8,630
4,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
GoGetA135
Chiron
10
0 / 2 / 3
5,848
532
2,158
5,804
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,689
608
2,994
4,992
2,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
10
3 / 1 / 6
6,569
597
4,240
5,584
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aequilibris
Heimdallr
7
0 / 4 / 1
4,648
423
3,978
6,312
1,928
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Nemesis
Gloramar
Nemesis
7
0 / 2 / 3
4,822
438
3,106
5,859
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 0
6,214
565
5,003
6,952
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Qwertster0
Chang'e
7
1 / 4 / 2
4,794
436
3,310
6,164
1,948
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
kikiandres
Anubis
10
1 / 1 / 1
5,726
521
2,400
2,955
1,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
7
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aequilibris
Heimdallr
0
4
1
0.13
W
3
2
1
1.75
W
King Arthur
Daranion
King Arthur
5
1
6
8
L
Nemesis
Gloramar
Nemesis
0
2
3
0.75
W
Chiron
GoGetA135
Chiron
0
2
3
0.75
L
4
3
0
1.33
W
3
1
1
3.5
L
Chang'e
Qwertster0
Chang'e
1
4
2
0.5
W
Ymir
3
1
6
6
L
Anubis
kikiandres
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
17,797
28,777
Taken
28,242
12,483
Mitigated
8,480
6,829
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aequilibris
Heimdallr
3,978
2,359
0
1,691
6,312
1,928
343
2,613
3,699
0
20,692
W
2,654
92
0
1,155
3,767
1,118
1,436
2,381
1,386
19,750
0
W
King Arthur
Daranion
King Arthur
7,471
1,152
0
1,976
8,630
4,095
447
1,680
6,950
0
24,685
L
Nemesis
Gloramar
Nemesis
3,106
1,550
0
974
5,859
1,576
165
1,202
4,599
0
12,411
W
Chiron
GoGetA135
Chiron
2,158
948
0
2,305
5,804
1,396
2,382
4,238
1,566
0
21,121
L
5,003
971
0
1,802
6,952
1,950
0
1,377
5,215
31,392
0
W
2,994
937
0
807
4,992
2,881
0
1,252
3,740
0
39,110
L
Chang'e
Qwertster0
Chang'e
3,310
581
1,303
1,668
6,164
1,948
217
908
5,224
7,342
0
W
Ymir
4,240
715
0
586
5,584
2,993
381
1,162
4,422
20,922
0
L
Anubis
kikiandres
Anubis
2,400
185
0
890
2,955
1,078
546
304
2,611
24,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
26,204
247
Minions Killed
193
0
Camps Cleared
0
994,609
Distance Traveled
950,575
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,648
423
50
5
0
170,648
4
W
Raijin
6,527
593
50
5
0
189,305
1
W
King Arthur
6,377
580
41
4
0
199,422
1
L
Nemesis
4,822
438
33
3
0
209,095
0
W
Chiron
5,848
532
40
4
0
214,222
2
L
Scylla
6,214
565
55
5
0
193,088
1
W
Set
6,689
608
69
6
0
193,845
0
L
Chang'e
4,794
436
8
1
0
211,347
1
W
Ymir
6,569
597
47
4
0
197,815
2
L
Anubis
5,726
521
47
4
0
166,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role