Player Matchup

Vamana
Vamana
JulianGRS10
Vamana
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 123L
1,495 Elo+
Solo
Ares
Ares
REDRUMKILL
Ares
Level 160
God Stats
13W - 27L
1,449 SR
Queue Stats
510W - 588L
1,420 Elo+
Solo
Rama
Rama
SilverBullets000
Rama
Level 104
God Stats
7W - 12L
1,039 SR
Queue Stats
751W - 851L
1,377 Elo+
Party 2
Thoth
Thoth
pixxiedusst
Thoth
Level 102
God Stats
2W - 3L
1,233 SR
Queue Stats
166W - 203L
1,363 Elo+
Party 2
Ao Kuang
Ao Kuang
severinwindsor
Ao Kuang
Level 128
God Stats
7W - 12L
1,371 SR
Queue Stats
72W - 93L
1,404 Elo+
Solo
Team Averages
Level 115
1,318 SR
1,412 Elo+

VS

Team Averages
Level 87
1,358 SR
1,378 Elo+
Neith
Neith
Amelia_Frost
Neith
Level 68
God Stats
23W - 27L
1,344 SR
Queue Stats
412W - 448L
1,478 Elo+
Party 1
King Arthur
King Arthur
Hero Obliviates
King Arthur
Level 107
God Stats
34W - 35L
1,452 SR
Queue Stats
435W - 501L
1,353 Elo+
Solo
Nu Wa
Nu Wa
IThrowSidearm44
Nu Wa
Level 68
God Stats
1W - 2L
1,193 SR
Queue Stats
8W - 16L
1,262 Elo+
Solo
Da Ji
Da Ji
Miss Kyuti
Da Ji
Level 101
God Stats
18W - 14L
1,219 SR
Queue Stats
544W - 551L
1,368 Elo+
Solo
Bacchus
Bacchus
Scott_Da_Bot
Bacchus
Level 89
God Stats
19W - 19L
1,582 SR
Queue Stats
1,068W - 1,075L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 4 / 1
7,487
535
6,432
12,555
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 5 / 4
6,538
467
5,262
11,411
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 2 / 0
7,135
510
6,615
10,251
3,559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,855
490
4,803
6,974
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
13
7 / 3 / 2
8,301
593
8,177
15,039
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,952
568
4,394
6,323
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Hero Obliviates
King Arthur
14
4 / 1 / 4
8,179
584
10,132
15,754
11,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 7
6,666
476
6,503
6,644
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
13
9 / 3 / 3
8,470
605
6,003
9,500
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Scott_Da_Bot
Bacchus
10
1 / 5 / 5
6,054
432
7,003
13,004
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
18
19
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
King Arthur
Hero Obliviates
King Arthur
4
1
4
6
W
1
3
7
1.5
L
Vamana
1
4
1
0.38
W
Da Ji
9
3
3
3.5
L
1
5
4
0.6
W
Bacchus
Scott_Da_Bot
Bacchus
1
5
5
0.7
L
1
2
0
0.5
L
1
5
2
0.4
L
Ao Kuang
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,289
Damage
34,035
56,230
Taken
51,225
26,863
Mitigated
24,941
19,915
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,394
2,617
672
3,026
6,323
2,019
464
1,696
4,627
0
40,896
W
King Arthur
Hero Obliviates
King Arthur
10,132
2,169
0
3,401
15,754
11,612
164
3,379
11,862
0
47,743
W
6,503
2,372
0
736
6,644
2,118
490
4,872
1,772
31,587
0
L
Vamana
6,432
2,838
0
5,324
12,555
8,814
0
261
12,294
3,810
39,392
W
Da Ji
6,003
1,253
535
2,986
9,500
3,521
489
3,576
5,874
0
31,014
L
5,262
183
0
686
11,411
7,927
118
2,892
8,319
21,858
0
W
Bacchus
Scott_Da_Bot
Bacchus
7,003
603
278
2,761
13,004
5,671
278
5,463
7,541
18,001
0
L
6,615
6,042
426
3,685
10,251
3,559
0
3,075
6,870
0
43,432
L
4,803
109
0
320
6,974
1,810
34
2,991
3,873
38,600
0
L
Ao Kuang
8,177
2,601
0
9,474
15,039
4,753
0
3,481
11,188
48,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
37,321
353
Minions Killed
297
0
Camps Cleared
0
1,295,338
Distance Traveled
1,305,690
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,952
568
96
7
0
227,681
0
W
King Arthur
8,179
584
80
6
0
262,822
0
W
Nu Wa
6,666
476
42
3
0
256,980
2
L
Vamana
7,487
535
89
6
0
269,279
3
W
Da Ji
8,470
605
60
4
0
294,852
1
L
Ares
6,538
467
26
2
0
249,812
1
W
Bacchus
6,054
432
19
1
0
263,355
0
L
Rama
7,135
510
86
6
0
258,113
3
L
Thoth
6,855
490
60
4
0
263,144
0
L
Ao Kuang
8,301
593
92
7
0
254,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role