Player Matchup

King Arthur
King Arthur
GroomHellscream
King Arthur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,601 Elo+
Solo
Merlin
Merlin
Mordekai Xx
Merlin
Level 26
God Stats
14W - 8L
1,529 SR
Queue Stats
282W - 308L
1,482 Elo+
Solo
Thanatos
Thanatos
Slannp
Thanatos
Level 16
God Stats
16W - 20L
1,371 SR
Queue Stats
48W - 72L
1,426 Elo+
Party 1
Ullr
Ullr
beconzitos
Ullr
Level 14
God Stats
30W - 16L
1,865 SR
Queue Stats
96W - 62L
1,616 Elo+
Solo
Ymir
Ymir
yDarkSpanw
Ymir
Level 45
God Stats
3W - 9L
1,499 SR
Queue Stats
46W - 91L
1,402 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,505 Elo+

VS

Team Averages
Level 32
1,363 SR
1,413 Elo+
Achilles
Achilles
AcientWevny
Achilles
Level 93
God Stats
7W - 16L
1,407 SR
Queue Stats
268W - 332L
1,425 Elo+
Party 2
Olorun
Olorun
Noahayo
Olorun
Level 23
God Stats
4W - 7L
1,481 SR
Queue Stats
375W - 439L
1,505 Elo+
Solo
Ares
Ares
OMalucoBeleza
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Anubis
Anubis
SuckTheDog
Anubis
Level 25
God Stats
1W - 5L
1,114 SR
Queue Stats
60W - 80L
1,428 Elo+
Solo
Set
Set
themasterIAV
Set
Level 16
God Stats
34W - 35L
1,316 SR
Queue Stats
602W - 522L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GroomHellscream
King Arthur
15
5 / 0 / 0
8,792
586
10,924
11,106
7,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
3 / 5 / 0
8,622
575
8,196
9,363
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Slannp
Thanatos
11
0 / 0 / 2
6,995
466
1,764
7,784
2,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 1
8,506
567
9,179
7,371
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
7,097
473
4,289
8,996
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcientWevny
Achilles
12
0 / 2 / 0
6,356
424
4,951
10,817
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Noahayo
Olorun
12
0 / 1 / 1
6,646
443
7,256
8,275
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 0
6,024
402
2,859
11,478
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SuckTheDog
Anubis
15
3 / 1 / 1
8,132
542
7,268
8,695
4,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 1
7,312
487
3,762
8,490
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
6
6
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
AcientWevny
Achilles
0
2
0
0
W
King Arthur
GroomHellscream
King Arthur
5
0
0
5
W
Merlin
3
5
0
0.6
L
Olorun
Noahayo
Olorun
0
1
1
0.5
L
0
6
0
0
W
Thanatos
Slannp
Thanatos
0
0
2
1
L
Anubis
SuckTheDog
Anubis
3
1
1
3.5
W
5
0
1
5.5
L
3
4
1
0.88
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
26,096
44,620
Taken
47,755
19,182
Mitigated
26,882
18,737
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AcientWevny
Achilles
4,951
1,848
0
1,503
10,817
9,335
0
0
10,817
0
32,671
W
King Arthur
GroomHellscream
King Arthur
10,924
1,373
0
2,317
11,106
7,003
82
1,463
9,250
0
56,424
W
Merlin
8,196
566
0
1,818
9,363
2,348
742
5,383
3,980
55,869
0
L
Olorun
Noahayo
Olorun
7,256
3,385
469
5,103
8,275
2,727
156
1,398
6,877
47,112
0
L
2,859
317
333
2,175
11,478
5,147
0
2,068
9,230
12,463
0
W
Thanatos
Slannp
Thanatos
1,764
244
0
8,681
7,784
2,281
0
692
7,042
0
37,921
L
Anubis
SuckTheDog
Anubis
7,268
313
0
4,934
8,695
4,794
0
6,207
2,488
48,248
0
W
9,179
5,011
0
3,257
7,371
2,425
1,126
3,362
4,009
0
56,813
L
3,762
1,937
0
1,112
8,490
4,879
0
2,812
5,678
0
43,840
W
4,289
231
0
2,664
8,996
5,125
48
6,483
2,513
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
34,470
420
Minions Killed
347
0
Camps Cleared
0
1,379,098
Distance Traveled
1,272,321
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,356
424
68
5
0
269,786
6
W
King Arthur
8,792
586
101
7
0
307,174
3
W
Merlin
8,622
575
111
7
0
222,497
4
L
Olorun
6,646
443
78
5
0
221,771
6
L
Ares
6,024
402
24
2
0
256,921
2
W
Thanatos
6,995
466
74
5
0
338,043
1
L
Anubis
8,132
542
100
7
0
241,536
1
W
Ullr
8,506
567
107
7
0
265,777
1
L
Set
7,312
487
77
5
0
282,307
1
W
Ymir
7,097
473
27
2
0
245,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role