Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Checo uwu
Bellona
Silver II
Level 140
God Stats
16W - 13L
1,217 SR
Queue Stats
101W - 97L
1,450 MMR
Solo
Ra
Ra
Gold IV
JJhortS7
Ra
Gold IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 222L
1,553 MMR
Party 3
Cupid
Cupid
Silver III
TWessBaby
Cupid
Silver III
Level 107
God Stats
3W - 3L
1,601 SR
Queue Stats
78W - 88L
1,449 MMR
Solo
Set
Set
Gold IV
sterlingp2
Set
Gold IV
Level 106
God Stats
4W - 4L
1,520 SR
Queue Stats
238W - 223L
1,354 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,467 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,537 SR
1,451 MMR
Chronos
Chronos
Silver I
EL COCO 95 97
Chronos
Silver I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 162L
1,450 MMR
Solo
Sylvanus
Sylvanus
Gold V
EXL Lysos777777
Sylvanus
Gold V
Level 153
God Stats
40W - 36L
1,669 SR
Queue Stats
209W - 223L
1,415 MMR
Party 2
Thor
Thor
Silver I
JacMally10
Thor
Silver I
Level 158
God Stats
3W - 6L
1,573 SR
Queue Stats
17W - 19L
1,495 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
Trap_Mansion
Amaterasu
Gold IV
Level 131
God Stats
41W - 34L
1,442 SR
Queue Stats
726W - 724L
1,437 MMR
Party 1
Scylla
Scylla
Bronze III
ZenithDarkLord
Scylla
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 0 / 7
9,836
518
6,289
17,370
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Checo uwu
Bellona
18
5 / 3 / 2
11,671
614
13,809
15,607
12,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 0 / 5
11,034
581
12,963
6,711
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
TWessBaby
Cupid
17
0 / 2 / 7
10,713
564
8,252
12,405
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 2 / 5
11,995
631
8,939
9,816
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NemesisCthulhuCu ChulainnNu Wa

VS

Bans
ApolloDanzaburouSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 4 / 0
9,076
478
6,391
10,203
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
1 / 5 / 2
8,263
435
5,327
18,736
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 3
9,328
491
5,498
15,696
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Trap_Mansion
Amaterasu
17
2 / 4 / 1
9,148
481
9,561
18,996
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,034
370
3,440
8,900
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
7
7
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
7
4.5
W
Bellona
Checo uwu
Bellona
5
3
2
2
L
Chronos
2
4
0
0.5
L
Sylvanus
1
5
2
0.4
W
5
0
5
7.5
L
2
2
3
1.75
W
Cupid
TWessBaby
Cupid
0
2
7
1.75
L
Amaterasu
Trap_Mansion
Amaterasu
2
4
1
0.63
L
0
4
2
0.25
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,252
Damage
30,217
61,909
Taken
72,531
45,774
Mitigated
39,005
20,462
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,289
1,089
0
1,552
17,370
19,587
306
4,130
13,169
33,272
0
W
Bellona
Checo uwu
Bellona
13,809
6,885
0
2,405
15,607
12,579
2,406
960
14,269
349
74,639
L
Chronos
6,391
2,322
0
1,436
10,203
3,398
0
1,767
8,370
50,130
0
L
Sylvanus
5,327
1,095
863
4,320
18,736
12,708
0
6,685
11,885
31,275
0
W
12,963
1,375
3,403
4,179
6,711
4,745
1,560
2,798
3,888
86,560
0
L
5,498
1,155
0
4,440
15,696
5,806
0
2,840
12,812
0
66,190
W
Cupid
TWessBaby
Cupid
8,252
4,260
685
7,184
12,405
4,310
1,917
4,071
8,281
0
76,985
L
Amaterasu
Trap_Mansion
Amaterasu
9,561
5,872
0
8,218
18,996
14,307
367
2,887
16,014
0
54,579
L
3,440
179
0
730
8,900
2,786
0
4,522
4,198
31,721
0
W
8,939
3,229
0
1,054
9,816
4,553
1,734
3,199
6,592
0
92,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
42,849
628
Minions Killed
418
0
Camps Cleared
0
1,804,551
Distance Traveled
1,693,070
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,836
518
32
2
0
367,549
5
W
Bellona
11,671
614
146
8
0
362,497
0
L
Chronos
9,076
478
105
6
0
246,240
3
L
Sylvanus
8,263
435
30
2
0
344,961
1
W
Ra
11,034
581
175
9
0
346,480
8
L
Thor
9,328
491
107
6
0
379,170
1
W
Cupid
10,713
564
132
7
0
323,803
3
L
Amaterasu
9,148
481
105
6
0
389,815
8
L
Scylla
7,034
370
71
4
0
332,884
1
W
Set
11,995
631
143
8
0
404,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role