Player Matchup

Achilles
Achilles
Saithirin
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 2
Bellona
Bellona
Sinakras
Bellona
Level 16
God Stats
1W - 4L
1,332 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
dayzpage
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
ganibes
Jing Wei
Level 21
God Stats
0W - 3L
1,636 SR
Queue Stats
16W - 22L
1,414 Elo+
Solo
Ra
Ra
ilyaner777
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,367 Elo+

VS

Team Averages
Level 21
1,638 SR
1,448 Elo+
Hou Yi
Hou Yi
Ainor99
Hou Yi
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 12L
1,320 Elo+
Party 1
Ares
Ares
Alemefraz
Ares
Level 18
God Stats
2W - 2L
1,787 SR
Queue Stats
891W - 916L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
BeeruusL1L2Gvng
Tsukuyomi
Level 39
God Stats
17W - 6L
1,851 SR
Queue Stats
132W - 144L
1,397 Elo+
Party 1
Nemesis
Nemesis
Flaplicker69
Nemesis
Level 25
God Stats
3W - 3L
1,581 SR
Queue Stats
555W - 369L
1,815 Elo+
Solo
Sol
Sol
dubmansion74
Sol
Level 17
God Stats
21W - 31L
1,473 SR
Queue Stats
47W - 77L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Saithirin
Achilles
11
0 / 6 / 5
6,774
398
4,674
10,596
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Sinakras
Bellona
11
3 / 7 / 0
7,366
433
5,512
12,066
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
dayzpage
Tsukuyomi
11
0 / 9 / 0
6,572
387
2,400
14,259
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
ganibes
Jing Wei
13
5 / 5 / 4
7,999
471
8,342
11,368
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 6 / 4
7,991
470
7,680
10,127
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ainor99
Hou Yi
12
1 / 5 / 5
7,581
446
4,866
10,840
4,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
12
1 / 6 / 2
7,922
466
2,217
12,707
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
BeeruusL1L2Gvng
Tsukuyomi
16
12 / 0 / 4
10,674
628
12,795
11,538
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Flaplicker69
Nemesis
19
18 / 2 / 2
11,813
695
20,090
10,986
8,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 8
8,544
503
3,557
8,763
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
17
Kills
33
33
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ainor99
Hou Yi
1
5
5
0.7
W
Ares
1
6
2
0.33
W
Tsukuyomi
BeeruusL1L2Gvng
Tsukuyomi
12
0
4
14
W
Nemesis
Flaplicker69
Nemesis
18
2
2
9.5
L
Achilles
Saithirin
Achilles
0
6
5
0.42
L
Bellona
Sinakras
Bellona
3
7
0
0.43
L
Tsukuyomi
dayzpage
Tsukuyomi
0
9
0
0
W
1
4
8
1.25
L
Jing Wei
ganibes
Jing Wei
5
5
4
1.4
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
43,525
58,416
Taken
54,834
26,684
Mitigated
31,656
9,149
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ainor99
Hou Yi
4,866
1,481
0
2,962
10,840
4,043
1,027
2,912
7,853
0
44,556
W
Ares
2,217
446
0
987
12,707
11,186
568
3,148
9,559
11,821
0
W
Tsukuyomi
BeeruusL1L2Gvng
Tsukuyomi
12,795
4,802
0
4,733
11,538
4,984
1,647
188
11,325
0
59,550
W
Nemesis
Flaplicker69
Nemesis
20,090
10,937
0
2,518
10,986
8,754
2,592
45
10,897
0
77,208
L
Achilles
Saithirin
Achilles
4,674
1,085
0
836
10,596
6,769
423
2,451
8,145
0
23,440
L
Bellona
Sinakras
Bellona
5,512
1,402
0
1,920
12,066
9,149
820
566
11,500
0
21,409
L
Tsukuyomi
dayzpage
Tsukuyomi
2,400
817
0
2,537
14,259
4,502
0
120
14,139
0
32,165
W
3,557
1,076
0
2,219
8,763
2,689
2,093
1,387
7,101
36,379
0
L
Jing Wei
ganibes
Jing Wei
8,342
5,779
0
3,154
11,368
2,983
539
1,429
9,939
0
37,771
L
7,680
1,514
20
682
10,127
3,281
0
1,208
8,919
31,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
46,534
286
Minions Killed
357
0
Camps Cleared
0
1,511,194
Distance Traveled
1,592,862
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,581
446
74
4
0
264,957
9
W
Ares
7,922
466
18
1
0
290,992
1
W
Tsukuyomi
10,674
628
94
6
0
375,492
4
W
Nemesis
11,813
695
119
7
0
335,151
3
L
Achilles
6,774
398
52
3
0
317,961
4
L
Bellona
7,366
433
45
3
0
269,873
0
L
Tsukuyomi
6,572
387
67
4
0
305,817
2
W
Sol
8,544
503
52
3
0
326,270
5
L
Jing Wei
7,999
471
72
4
0
328,892
4
L
Ra
7,991
470
50
3
0
288,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role