Player Matchup

Ullr
Ullr
BLooD B4tH 0NI
Ullr
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
755W - 702L
1,544 Elo+
Party 2
Nox
Nox
NachoSloth
Nox
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 110L
1,371 Elo+
Party 1
Fenrir
Fenrir
RecklessPig
Fenrir
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
179W - 144L
1,575 Elo+
Party 2
Artio
Artio
StrayCapacitance
Artio
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,677 Elo+
Solo
Medusa
Medusa
jquill4
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 142L
1,361 Elo+
Party 1
Team Averages
Level 70
1,460 SR
1,506 Elo+

VS

Team Averages
Level 52
1,498 SR
1,475 Elo+
Kumbhakarna
Kumbhakarna
DEBAUCHERYFRED
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
FeeDani
Zhong Kui
Level 160
God Stats
1W - 2L
1,275 SR
Queue Stats
213W - 209L
1,517 Elo+
Party 3
Hou Yi
Hou Yi
Fightstro
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,701 Elo+
Solo
Kuzenbo
Kuzenbo
Mkindahouse
Kuzenbo
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 3
Hercules
Hercules
monkeyman1011
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
11,716
689
22,465
13,745
7,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 23
11,702
688
23,304
17,310
7,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
6 / 8 / 14
10,673
628
12,415
17,136
10,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
5 / 4 / 22
12,351
727
10,183
22,878
23,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
jquill4
Medusa
20
11 / 4 / 13
12,950
762
31,343
21,878
11,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DEBAUCHERYFRED
Kumbhakarna
16
1 / 7 / 9
11,412
671
6,873
27,666
31,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
FeeDani
Zhong Kui
20
3 / 6 / 11
12,194
717
18,199
18,130
19,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Fightstro
Hou Yi
20
8 / 2 / 6
12,930
761
28,163
16,697
8,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Mkindahouse
Kuzenbo
20
5 / 7 / 8
12,347
726
10,242
23,307
28,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
monkeyman1011
Hercules
20
4 / 7 / 9
12,346
726
12,354
37,049
34,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
29
Kills
21
22
Deaths
29
92
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
3
20
5
W
Kumbhakarna
DEBAUCHERYFRED
Kumbhakarna
1
7
9
0.79
W
Zhong Kui
FeeDani
Zhong Kui
3
6
11
1.42
W
Hou Yi
Fightstro
Hou Yi
8
2
6
5.5
W
Kuzenbo
Mkindahouse
Kuzenbo
5
7
8
1.29
L
2
3
23
4.5
L
Fenrir
6
8
14
1.63
L
5
4
22
4
L
Medusa
jquill4
Medusa
11
4
13
4.38
W
Hercules
monkeyman1011
Hercules
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,710
Damage
75,831
92,947
Taken
122,849
59,983
Mitigated
122,997
42,595
Healing
35,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,465
8,617
3,570
2,730
13,745
7,090
1,008
5,153
8,592
0
38,228
W
Kumbhakarna
DEBAUCHERYFRED
Kumbhakarna
6,873
701
3,254
3,038
27,666
31,815
1,358
6,062
21,604
14,396
0
W
Zhong Kui
FeeDani
Zhong Kui
18,199
719
669
3,612
18,130
19,424
2,485
4,379
13,751
46,626
0
W
Hou Yi
Fightstro
Hou Yi
28,163
14,187
1,038
3,799
16,697
8,211
1,310
4,004
12,693
0
58,311
W
Kuzenbo
Mkindahouse
Kuzenbo
10,242
2,841
1,353
1,436
23,307
28,696
68
7,936
14,154
22,037
0
L
23,304
3,503
5,621
4,224
17,310
7,928
480
9,292
8,018
50,683
0
L
Fenrir
12,415
3,326
2,286
2,292
17,136
10,071
560
8,091
9,045
0
18,338
L
10,183
1,313
4,202
7,056
22,878
23,860
228
5,335
17,543
20,174
0
L
Medusa
jquill4
Medusa
31,343
17,725
970
9,644
21,878
11,034
1,581
7,443
14,435
0
59,052
W
Hercules
monkeyman1011
Hercules
12,354
4,251
1,838
15,132
37,049
34,851
1,346
11,106
25,943
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,392
Gold Earned
61,229
181
Minions Killed
169
0
Camps Cleared
0
1,528,356
Distance Traveled
1,478,917
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,716
689
45
3
0
317,836
1
W
Kumbhakarna
11,412
671
11
1
0
286,961
1
W
Zhong Kui
12,194
717
55
3
0
266,003
3
W
Hou Yi
12,930
761
62
4
0
315,446
0
W
Kuzenbo
12,347
726
23
1
0
319,571
0
L
Nox
11,702
688
61
4
0
324,485
5
L
Fenrir
10,673
628
8
0
0
302,426
0
L
Artio
12,351
727
15
1
0
318,272
0
L
Medusa
12,950
762
52
3
0
265,337
0
W
Hercules
12,346
726
18
1
0
290,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role