Player Matchup

Sun Wukong
Sun Wukong
BicBoiChavo
Sun Wukong
Level 49
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Neith
Neith
Brilikespies
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Ao Kuang
Ao Kuang
DirtyBird22
Ao Kuang
Level 95
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
Wickerford
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 1
Nox
Nox
whiskeyjack038
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Team Averages
Level 32
1,492 SR
1,673 Elo+

VS

Team Averages
Level 31
1,642 SR
1,542 Elo+
Amaterasu
Amaterasu
ArbiturAme
Amaterasu
Level 65
God Stats
5W - 3L
1,633 SR
Queue Stats
157W - 155L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
Rationxlity
Cthulhu
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Da Ji
Da Ji
TheLighterDark
Da Ji
Level 30
God Stats
31W - 23L
1,580 SR
Queue Stats
286W - 271L
1,581 Elo+
Solo
Artemis
Artemis
VersaceVeins
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,497 Elo+
Party 2
Chang'e
Chang'e
VolgaSolari
Chang'e
Level 26
God Stats
15W - 5L
1,997 SR
Queue Stats
205W - 198L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BicBoiChavo
Sun Wukong
14
2 / 9 / 4
9,328
424
9,582
21,962
14,609
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 11 / 3
7,997
364
4,495
11,673
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
DirtyBird22
Ao Kuang
16
5 / 6 / 4
10,304
468
11,542
17,718
7,615
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Wickerford
Cthulhu
14
3 / 11 / 2
9,662
439
8,505
20,222
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 16 / 8
8,851
402
11,290
18,522
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArbiturAme
Amaterasu
17
3 / 2 / 18
11,937
543
7,984
19,503
16,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Rationxlity
Cthulhu
16
1 / 3 / 32
12,353
562
11,362
17,163
17,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 3 / 13
12,673
576
13,568
13,242
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
VersaceVeins
Artemis
17
9 / 2 / 19
12,281
558
14,788
14,131
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
VolgaSolari
Chang'e
19
29 / 3 / 4
14,420
655
29,743
20,801
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
139
12
Kills
53
53
Deaths
13
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArbiturAme
Amaterasu
3
2
18
6
L
Sun Wukong
BicBoiChavo
Sun Wukong
2
9
4
0.44
L
1
11
3
0.23
L
Ao Kuang
DirtyBird22
Ao Kuang
5
6
4
1.17
W
Cthulhu
Rationxlity
Cthulhu
1
3
32
5.67
W
11
3
13
5.83
W
Artemis
VersaceVeins
Artemis
9
2
19
9.25
W
Chang'e
VolgaSolari
Chang'e
29
3
4
10.33
L
Cthulhu
Wickerford
Cthulhu
3
11
2
0.36
L
1
16
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,414
Damage
77,445
90,097
Taken
84,840
49,484
Mitigated
56,467
8,943
Healing
35,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArbiturAme
Amaterasu
7,984
2,508
0
7,574
19,503
16,899
3,422
5,128
14,128
0
60,304
L
Sun Wukong
BicBoiChavo
Sun Wukong
9,582
2,321
0
3,961
21,962
14,609
0
9,483
12,223
310
42,598
L
4,495
1,558
0
427
11,673
4,043
0
3,641
8,032
0
22,130
L
Ao Kuang
DirtyBird22
Ao Kuang
11,542
3,237
0
2,664
17,718
7,615
0
8,473
9,223
36,859
4,561
W
Cthulhu
Rationxlity
Cthulhu
11,362
471
724
4,120
17,163
17,420
1,557
5,844
11,064
41,192
0
W
13,568
3,141
83
1,615
13,242
7,619
902
6,172
7,004
0
84,624
W
Artemis
VersaceVeins
Artemis
14,788
8,237
0
5,739
14,131
5,849
6,541
4,156
9,750
0
62,682
W
Chang'e
VolgaSolari
Chang'e
29,743
3,094
5,166
10,048
20,801
8,680
3,322
9,303
11,050
90,094
0
L
Cthulhu
Wickerford
Cthulhu
8,505
453
81
1,500
20,222
16,258
0
9,177
10,975
26,473
0
L
11,290
914
0
310
18,522
6,959
0
10,331
8,116
27,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
63,664
230
Minions Killed
457
0
Camps Cleared
0
1,818,324
Distance Traveled
1,996,714
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,937
543
84
4
0
432,970
4
L
Sun Wukong
9,328
424
54
2
0
400,492
3
L
Neith
7,997
364
54
2
0
271,252
2
L
Ao Kuang
10,304
468
59
3
0
414,765
5
W
Cthulhu
12,353
562
48
2
0
399,503
3
W
Da Ji
12,673
576
110
5
0
417,528
3
W
Artemis
12,281
558
88
4
0
334,306
1
W
Chang'e
14,420
655
127
6
0
412,407
0
L
Cthulhu
9,662
439
30
1
0
375,133
2
L
Nox
8,851
402
33
2
0
356,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role