Player Matchup

Ah Puch
Ah Puch
Silver IV
FlexGodCupCakez
Ah Puch
Silver IV
Level 69
God Stats
84W - 86L
1,457 SR
Queue Stats
114W - 133L
821 MMR
Solo
Neith
Neith
Silver V
U Hevted
Neith
Silver V
Level 44
God Stats
3W - 9L
1,297 SR
Queue Stats
11W - 24L
1,107 MMR
Party 1
Mercury
Mercury
Bronze I
alec8000
Mercury
Bronze I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 129L
811 MMR
Solo
Thanatos
Thanatos
Silver V
joakinngamboa
Thanatos
Silver V
Level 66
God Stats
0W - 3L
1,224 SR
Queue Stats
41W - 69L
792 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
statzos85
Sun Wukong
Silver V
Level 57
God Stats
2W - 5L
1,288 SR
Queue Stats
33W - 56L
737 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 56
1,353 SR
853 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,449 SR
853 MMR
Erlang Shen
Erlang Shen
Silver IV
Cidegus
Erlang Shen
Silver IV
Level 118
God Stats
10W - 7L
1,661 SR
Queue Stats
70W - 79L
764 MMR
Solo
Ganesha
Ganesha
Silver V
PeachxFuZZZ
Ganesha
Silver V
Level 78
God Stats
13W - 14L
1,542 SR
Queue Stats
185W - 192L
777 MMR
Solo
Rama
Rama
Silver III
WLACRAZY
Rama
Silver III
Level 68
God Stats
5W - 6L
1,194 SR
Queue Stats
827W - 828L
877 MMR
Solo
Fenrir
Fenrir
Silver IV
xSIRSHAGSALOTx
Fenrir
Silver IV
Level 49
God Stats
8W - 6L
1,381 SR
Queue Stats
20W - 33L
945 MMR
Solo
Zeus
Zeus
Silver III
xXDaniJebuzXx
Zeus
Silver III
Level 136
God Stats
270W - 201L
1,466 SR
Queue Stats
447W - 470L
903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,023
456
17,939
16,397
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
U Hevted
Neith
15
1 / 4 / 1
9,688
440
13,444
15,022
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
alec8000
Mercury
10
0 / 9 / 3
7,310
332
1,237
15,287
4,768
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
joakinngamboa
Thanatos
13
3 / 14 / 1
8,805
400
6,549
22,602
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
statzos85
Sun Wukong
10
2 / 4 / 2
8,081
367
4,372
13,998
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetScyllaNu WaCthulhuJormungandr

VS

Bans
DanzaburouCu ChulainnAchillesYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cidegus
Erlang Shen
19
5 / 1 / 9
13,034
592
14,151
19,042
17,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
PeachxFuZZZ
Ganesha
16
0 / 2 / 22
11,305
514
4,729
14,931
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
17
5 / 2 / 10
11,251
511
14,638
19,617
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
11 / 2 / 8
12,010
546
12,628
15,314
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
17 / 2 / 3
13,282
604
20,806
11,163
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
9
Kills
38
38
Deaths
9
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cidegus
Erlang Shen
5
1
9
9.5
L
3
7
1
0.5
W
Ganesha
PeachxFuZZZ
Ganesha
0
2
22
5.5
L
Neith
U Hevted
Neith
1
4
1
0.38
W
Rama
5
2
10
5
L
Mercury
alec8000
Mercury
0
9
3
0.17
L
Thanatos
joakinngamboa
Thanatos
3
14
1
0.25
L
Sun Wukong
statzos85
Sun Wukong
2
4
2
0.75
W
11
2
8
7.5
W
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
66,952
83,306
Taken
80,067
35,028
Mitigated
56,502
16,830
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cidegus
Erlang Shen
14,151
7,801
323
7,315
19,042
17,403
6,057
3,942
14,946
143
84,470
L
17,939
521
0
1,588
16,397
5,761
0
9,101
7,296
77,107
0
W
Ganesha
PeachxFuZZZ
Ganesha
4,729
420
455
3,083
14,931
19,018
206
3,588
11,293
26,427
0
L
Neith
U Hevted
Neith
13,444
5,578
0
2,920
15,022
7,770
0
3,861
11,161
0
57,625
W
Rama
14,638
11,389
0
11,504
19,617
8,080
7,415
3,484
16,058
0
73,260
L
Mercury
alec8000
Mercury
1,237
706
0
189
15,287
4,768
115
4,241
11,046
0
8,575
L
Thanatos
joakinngamboa
Thanatos
6,549
3,071
219
9,100
22,602
7,908
519
5,015
17,587
0
37,764
L
Sun Wukong
statzos85
Sun Wukong
4,372
889
0
2,814
13,998
8,821
0
3,399
10,599
0
20,178
W
12,628
1,462
841
6,686
15,314
7,120
1,439
3,565
11,724
0
67,429
W
20,806
317
340
3,860
11,163
4,881
2,237
3,360
7,753
84,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
60,882
346
Minions Killed
595
0
Camps Cleared
0
1,715,207
Distance Traveled
2,039,347
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,034
592
160
7
0
423,811
1
L
Ah Puch
10,023
456
118
5
0
352,379
3
W
Ganesha
11,305
514
3
0
0
394,816
2
L
Neith
9,688
440
102
5
0
382,919
2
W
Rama
11,251
511
150
7
0
344,849
4
L
Mercury
7,310
332
21
1
0
479,613
5
L
Thanatos
8,805
400
77
4
0
270,325
1
L
Sun Wukong
8,081
367
28
1
0
229,971
3
W
Fenrir
12,010
546
118
5
0
470,959
1
W
Zeus
13,282
604
164
7
0
404,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role