Player Matchup

Bellona
Bellona
Athreos_FX
Bellona
Level 29
God Stats
4W - 1L
1,664 SR
Queue Stats
4W - 1L
1,269 Elo+
Party 1
Neith
Neith
DietDrKelp69
Neith
Level 108
God Stats
8W - 3L
1,804 SR
Queue Stats
87W - 90L
1,586 Elo+
Party 1
Khepri
Khepri
Foxicities
Khepri
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Kali
Kali
TPIY4life1234
Kali
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 339L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
The_DankMagician
Kukulkan
Level 91
God Stats
9W - 7L
1,754 SR
Queue Stats
45W - 43L
1,587 Elo+
Party 1
Team Averages
Level 82
1,644 SR
1,487 Elo+

VS

Team Averages
Level 64
1,464 SR
1,507 Elo+
Cthulhu
Cthulhu
Haupa Haole63
Cthulhu
Level 67
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 4L
1,481 Elo+
Party 3
Hachiman
Hachiman
UhOh-Prodigy
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,675 Elo+
Party 2
Ra
Ra
YoSHi SwAGGeR13
Ra
Level 106
God Stats
4W - 4L
1,404 SR
Queue Stats
94W - 85L
1,440 Elo+
Party 3
Chaac
Chaac
blazing2gaming
Chaac
Level 24
God Stats
9W - 8L
1,619 SR
Queue Stats
36W - 45L
1,457 Elo+
Party 2
Mercury
Mercury
boman40
Mercury
Level 47
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 11L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Athreos_FX
Bellona
16
2 / 2 / 4
9,677
509
6,118
13,849
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 4
9,679
509
14,109
14,085
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Foxicities
Khepri
14
1 / 1 / 5
9,510
501
5,403
8,146
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 0 / 1
11,405
600
9,110
16,334
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 1 / 3
10,854
571
3,924
8,972
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 4
7,767
409
8,416
12,965
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
UhOh-Prodigy
Hachiman
14
3 / 2 / 2
8,294
437
7,629
11,769
3,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 3 / 2
10,665
561
11,252
10,380
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
8,010
422
8,294
14,651
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
boman40
Mercury
15
0 / 3 / 0
8,349
439
2,366
11,430
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Athreos_FX
Bellona
2
2
4
2
W
3
4
4
1.25
W
Khepri
Foxicities
Khepri
1
1
5
3.5
L
Cthulhu
1
4
4
0.75
W
7
0
1
7.5
W
3
1
3
4.5
L
Hachiman
UhOh-Prodigy
Hachiman
3
2
2
2
L
3
3
2
1.33
L
0
4
1
0.13
L
Mercury
boman40
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,664
Damage
37,957
61,386
Taken
61,195
41,306
Mitigated
37,667
24,752
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Athreos_FX
Bellona
6,118
2,418
0
5,228
13,849
14,289
2,425
973
12,265
0
46,912
W
14,109
8,290
0
5,554
14,085
6,425
384
7,211
6,403
0
70,185
W
Khepri
Foxicities
Khepri
5,403
544
519
1,033
8,146
8,783
37
3,190
4,672
28,141
0
L
Cthulhu
8,416
130
0
1,918
12,965
11,402
0
3,590
9,356
36,388
0
W
9,110
5,168
0
11,144
16,334
8,083
589
1,732
14,339
0
82,136
W
3,924
459
0
1,274
8,972
3,726
691
5,364
3,289
73,470
0
L
Hachiman
UhOh-Prodigy
Hachiman
7,629
4,361
0
3,292
11,769
3,961
234
2,850
8,919
0
37,563
L
11,252
468
684
3,758
10,380
4,617
0
2,625
7,653
84,026
0
L
8,294
1,065
0
6,917
14,651
13,626
1,147
0
14,101
0
45,409
L
Mercury
boman40
Mercury
2,366
959
0
4,498
11,430
4,061
0
141
11,239
0
61,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
43,085
568
Minions Killed
483
0
Camps Cleared
0
1,805,913
Distance Traveled
1,810,193
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,677
509
97
5
0
356,127
0
W
Neith
9,679
509
114
6
0
298,201
4
W
Khepri
9,510
501
45
2
0
369,351
6
L
Cthulhu
7,767
409
67
4
0
342,507
0
W
Kali
11,405
600
150
8
0
404,748
5
W
Kukulkan
10,854
571
162
9
0
377,486
6
L
Hachiman
8,294
437
64
3
0
330,803
4
L
Ra
10,665
561
163
9
0
373,076
4
L
Chaac
8,010
422
77
4
0
362,122
1
L
Mercury
8,349
439
112
6
0
401,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role