Player Matchup

Geb
Geb
R0MANS I I6
Geb
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 128L
1,640 Elo+
Solo
Apollo
Apollo
YoungBuck99
Apollo
Level 24
God Stats
17W - 16L
1,605 SR
Queue Stats
238W - 267L
1,892 Elo+
Solo
Neith
Neith
chris14rocks
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Bellona
Bellona
maaxthib
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
zhungkui
Cu Chulainn
Level 16
God Stats
2W - 1L
1,823 SR
Queue Stats
10W - 21L
1,494 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,634 Elo+

VS

Team Averages
Level 18
1,553 SR
1,684 Elo+
Ra
Ra
EthanRaeJepsen
Ra
Level 4
God Stats
3W - 0L
1,781 SR
Queue Stats
16W - 6L
1,856 Elo+
Solo
Achilles
Achilles
PmMeHunny
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,741 Elo+
Solo
Mercury
Mercury
SHUFFLINK33N
Mercury
Level 27
God Stats
16W - 18L
1,526 SR
Queue Stats
207W - 226L
1,509 Elo+
Party 1
Yemoja
Yemoja
chynaastarr
Yemoja
Level 4
God Stats
3W - 0L
1,457 SR
Queue Stats
3W - 3L
1,679 Elo+
Party 1
Apollo
Apollo
o6locknineo
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 89L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
5,762
443
4,058
9,897
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
10
10 / 6 / 0
6,932
533
11,004
12,177
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 7 / 0
4,590
353
1,008
6,237
2,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
maaxthib
Bellona
7
0 / 5 / 1
5,164
397
1,069
5,998
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
zhungkui
Cu Chulainn
6
0 / 1 / 0
4,906
377
1,038
4,821
2,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 1
10,153
781
8,427
6,482
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
PmMeHunny
Achilles
14
4 / 0 / 1
8,059
620
6,468
7,003
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
SHUFFLINK33N
Mercury
10
3 / 3 / 4
6,788
522
2,943
9,046
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
10
0 / 6 / 5
6,574
506
3,063
8,818
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
3 / 3 / 5
7,020
540
5,769
5,956
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
22
23
Deaths
12
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Achilles
PmMeHunny
Achilles
4
0
1
4.5
L
0
4
5
0.63
W
Mercury
SHUFFLINK33N
Mercury
3
3
4
1.67
L
Apollo
10
6
0
1.67
L
0
7
0
0
W
Yemoja
0
6
5
0.42
L
Bellona
maaxthib
Bellona
0
5
1
0.1
W
Apollo
3
3
5
1.83
L
Cu Chulainn
zhungkui
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,177
Damage
26,670
39,130
Taken
37,305
17,762
Mitigated
15,743
8,983
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,427
1,531
173
3,216
6,482
2,473
1,711
782
5,700
70,977
0
W
Achilles
PmMeHunny
Achilles
6,468
2,898
0
2,581
7,003
6,044
1,420
0
7,003
0
47,234
L
4,058
1,055
0
2,780
9,897
4,748
0
4,966
4,906
12,797
0
W
Mercury
SHUFFLINK33N
Mercury
2,943
1,695
0
2,601
9,046
2,359
38
935
8,111
0
26,254
L
Apollo
11,004
6,606
0
4,193
12,177
4,142
352
5,227
6,950
0
35,264
L
1,008
831
0
150
6,237
2,942
12
394
5,793
0
5,001
W
Yemoja
3,063
1,084
223
428
8,818
3,264
406
1,095
7,723
12,415
0
L
Bellona
maaxthib
Bellona
1,069
801
0
122
5,998
3,729
104
903
5,045
0
14,961
W
Apollo
5,769
3,697
0
1,898
5,956
1,603
462
1,246
4,710
0
33,274
L
Cu Chulainn
zhungkui
Cu Chulainn
1,038
514
0
1,738
4,821
2,201
0
0
4,556
0
12,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
38,594
113
Minions Killed
341
0
Camps Cleared
0
855,535
Distance Traveled
1,206,812
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,153
781
131
10
0
258,630
1
W
Achilles
8,059
620
86
7
0
207,076
4
L
Geb
5,762
443
13
1
0
222,264
4
W
Mercury
6,788
522
45
3
0
263,204
0
L
Apollo
6,932
533
45
3
0
199,495
0
L
Neith
4,590
353
3
0
0
169,546
0
W
Yemoja
6,574
506
23
2
0
245,229
0
L
Bellona
5,164
397
30
2
0
169,482
2
W
Apollo
7,020
540
56
4
0
232,673
1
L
Cu Chulainn
4,906
377
22
2
0
94,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role