Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BigChungusSmurf
Rama
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
254W - 147L
1,847 Elo+
Party 1
Sobek
Sobek
Genie ez
Sobek
Level 29
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 9L
1,742 Elo+
Solo
Artemis
Artemis
The_YaoiGod
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,736 Elo+
Party 1
Scylla
Scylla
Wasahhbi
Scylla
Level 28
God Stats
5W - 2L
1,575 SR
Queue Stats
120W - 116L
1,571 Elo+
Solo
Team Averages
Level 50
1,553 SR
1,679 Elo+

VS

Team Averages
Level 23
1,527 SR
1,555 Elo+
Cthulhu
Cthulhu
VampIronVoid
Cthulhu
Level 27
God Stats
3W - 4L
1,422 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Apollo
Apollo
godsKilledme
Apollo
Level 28
God Stats
25W - 22L
1,645 SR
Queue Stats
46W - 43L
1,648 Elo+
Solo
Ullr
Ullr
hanbubger
Ullr
Level 28
God Stats
0W - 3L
1,117 SR
Queue Stats
60W - 59L
1,611 Elo+
Solo
Kukulkan
Kukulkan
kibazn
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Bakasura
Bakasura
peixe_testa
Bakasura
Level 27
God Stats
4W - 3L
1,951 SR
Queue Stats
173W - 134L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 2 / 1
7,080
708
4,611
9,044
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
6,067
607
4,200
4,618
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Genie ez
Sobek
10
1 / 0 / 3
5,781
578
1,261
4,653
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
The_YaoiGod
Artemis
11
6 / 1 / 1
6,551
655
8,011
5,706
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Wasahhbi
Scylla
10
2 / 2 / 0
5,918
592
3,785
3,847
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VampIronVoid
Cthulhu
9
1 / 3 / 1
5,482
548
3,391
7,721
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
8
0 / 3 / 0
4,633
463
2,425
6,440
1,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
8
1 / 3 / 2
4,994
499
2,336
6,548
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
kibazn
Kukulkan
7
0 / 4 / 2
4,483
448
2,045
5,000
1,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
peixe_testa
Bakasura
10
5 / 2 / 1
6,128
613
3,748
5,052
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
7
7
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
1
2.25
W
2
2
3
1.75
W
Sobek
Genie ez
Sobek
1
0
3
2.5
W
Artemis
The_YaoiGod
Artemis
6
1
1
6.5
L
Cthulhu
VampIronVoid
Cthulhu
1
3
1
0.5
W
Scylla
Wasahhbi
Scylla
2
2
0
1
L
Apollo
0
3
0
0
L
Ullr
1
3
2
0.67
L
Kukulkan
kibazn
Kukulkan
0
4
2
0.25
L
Bakasura
peixe_testa
Bakasura
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
13,945
27,868
Taken
30,761
13,279
Mitigated
10,632
8,120
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,611
3,013
0
1,949
9,044
3,830
283
2,502
6,330
0
48,442
W
4,200
2,387
0
1,831
4,618
2,331
245
1,830
2,566
0
28,696
W
Sobek
Genie ez
Sobek
1,261
72
0
2,295
4,653
2,802
96
467
4,186
11,144
0
W
Artemis
The_YaoiGod
Artemis
8,011
2,523
0
1,250
5,706
3,321
750
102
5,562
0
36,666
L
Cthulhu
VampIronVoid
Cthulhu
3,391
369
0
271
7,721
3,318
442
0
7,721
18,326
0
W
Scylla
Wasahhbi
Scylla
3,785
401
0
795
3,847
995
220
535
2,957
22,824
0
L
Apollo
2,425
1,306
0
1,706
6,440
1,653
111
783
5,657
0
22,794
L
Ullr
2,336
824
0
1,571
6,548
1,737
80
546
5,938
0
17,585
L
Kukulkan
kibazn
Kukulkan
2,045
842
0
250
5,000
1,251
0
2,150
2,637
12,626
0
L
Bakasura
peixe_testa
Bakasura
3,748
2,386
0
1,628
5,052
2,673
0
1,106
3,762
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
25,720
298
Minions Killed
190
0
Camps Cleared
0
901,516
Distance Traveled
936,688
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,080
708
111
11
0
209,898
1
W
Rama
6,067
607
55
6
0
163,736
3
W
Sobek
5,781
578
19
2
0
202,012
1
W
Artemis
6,551
655
65
7
0
153,282
0
L
Cthulhu
5,482
548
35
4
0
188,261
0
W
Scylla
5,918
592
48
5
0
172,588
1
L
Apollo
4,633
463
45
5
0
167,628
2
L
Ullr
4,994
499
33
3
0
170,957
0
L
Kukulkan
4,483
448
26
3
0
185,445
0
L
Bakasura
6,128
613
51
5
0
224,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role