Player Matchup

Rama
Rama
JabaliMortifero
Rama
Level 46
God Stats
2W - 2L
1,529 SR
Queue Stats
122W - 100L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
PoutineComunist
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ShovelAmerican
Vamana
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
413W - 379L
1,537 Elo+
Solo
Nemesis
Nemesis
leyendahh
Nemesis
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 112L
1,723 Elo+
Solo
Fafnir
Fafnir
xXG3RMANXx
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 52L
1,616 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,597 Elo+

VS

Team Averages
Level 62
1,366 SR
1,481 Elo+
Thoth
Thoth
Lichwood
Thoth
Level 35
God Stats
3W - 8L
1,360 SR
Queue Stats
167W - 176L
1,460 Elo+
Party 1
Artio
Artio
MasterSENTRY
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Superguard1
Ullr
Level 16
God Stats
0W - 5L
1,284 SR
Queue Stats
16W - 17L
1,512 Elo+
Party 1
Pele
Pele
katy_areias
Pele
Level 63
God Stats
9W - 10L
1,493 SR
Queue Stats
168W - 181L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
rwbyonly
Baron Samedi
Level 52
God Stats
7W - 10L
1,191 SR
Queue Stats
115W - 130L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,407
541
5,559
5,915
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 5
6,706
671
4,826
3,634
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
6,080
608
3,776
6,344
4,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
leyendahh
Nemesis
11
9 / 0 / 1
6,666
667
6,660
6,101
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
xXG3RMANXx
Fafnir
8
1 / 1 / 5
5,638
564
3,173
7,093
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lichwood
Thoth
7
0 / 3 / 1
4,570
457
1,637
3,421
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 2
4,682
468
4,164
10,942
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 1
4,351
435
4,055
6,953
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
4,987
499
1,923
7,132
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
rwbyonly
Baron Samedi
9
0 / 3 / 0
4,987
499
1,986
5,108
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
3
3
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Thoth
Lichwood
Thoth
0
3
1
0.17
L
1
3
2
0.67
W
3
0
5
5.5
W
2
0
2
3
L
1
3
1
0.5
L
1
6
0
0.17
W
Nemesis
leyendahh
Nemesis
9
0
1
9.5
L
Baron Samedi
rwbyonly
Baron Samedi
0
3
0
0
W
Fafnir
xXG3RMANXx
Fafnir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
13,765
29,087
Taken
33,556
13,626
Mitigated
12,602
14,363
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,559
4,540
0
2,969
5,915
1,504
323
1,915
4,000
0
28,181
L
Thoth
Lichwood
Thoth
1,637
68
0
260
3,421
842
0
1,396
1,937
19,779
0
L
4,164
845
684
4,303
10,942
5,349
66
1,992
8,866
11,783
0
W
4,826
1,125
0
2,152
3,634
1,087
157
923
2,711
38,955
0
W
3,776
1,172
0
3,548
6,344
4,471
27
1,825
4,358
0
27,927
L
4,055
2,081
0
1,977
6,953
1,660
50
1,934
4,971
0
15,189
L
1,923
569
0
1,172
7,132
3,040
0
1,797
5,173
0
22,092
W
Nemesis
leyendahh
Nemesis
6,660
3,456
0
2,636
6,101
2,262
0
916
5,185
0
37,482
L
Baron Samedi
rwbyonly
Baron Samedi
1,986
587
0
1,219
5,108
1,711
0
438
4,610
24,007
0
W
Fafnir
xXG3RMANXx
Fafnir
3,173
1,205
0
3,058
7,093
4,302
104
2,047
5,046
12,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
23,577
290
Minions Killed
178
0
Camps Cleared
0
931,855
Distance Traveled
867,865
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,407
541
60
6
0
157,900
1
L
Thoth
4,570
457
37
4
0
173,540
0
L
Artio
4,682
468
14
1
0
198,383
3
W
Nu Wa
6,706
671
89
9
0
188,944
3
W
Vamana
6,080
608
59
6
0
185,406
1
L
Ullr
4,351
435
26
3
0
170,584
1
L
Pele
4,987
499
45
5
0
200,296
1
W
Nemesis
6,666
667
71
7
0
220,137
4
L
Baron Samedi
4,987
499
56
6
0
125,062
3
W
Fafnir
5,638
564
11
1
0
179,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role