Player Matchup

Kuzenbo
Kuzenbo
Acrylin
Kuzenbo
Level 67
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Izanami
Izanami
LFONecron
Izanami
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Ra
Ra
Regarthenol
Ra
Level 16
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Team Averages
Level 37
1,488 SR
1,536 Elo+

VS

Team Averages
Level 68
1,564 SR
1,528 Elo+
Skadi
Skadi
Awesomeivan
Skadi
Level 27
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
rydberg136
Ganesha
Level 68
God Stats
1W - 4L
1,697 SR
Queue Stats
65W - 89L
1,500 Elo+
Party 2
Sol
Sol
vjade
Sol
Level 110
God Stats
1W - 1L
1,180 SR
Queue Stats
106W - 126L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acrylin
Kuzenbo
12
1 / 6 / 6
9,354
585
6,320
18,647
21,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LFONecron
Izanami
13
4 / 7 / 5
10,598
662
13,152
19,234
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 5
10,197
637
10,703
9,685
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 6
11,807
738
19,384
10,285
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
rydberg136
Ganesha
14
1 / 3 / 15
10,106
632
8,575
16,983
17,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
vjade
Sol
14
5 / 3 / 9
11,075
692
10,762
12,771
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
9
Kills
16
16
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Acrylin
Kuzenbo
1
6
6
0.67
W
10
4
6
3.25
L
Izanami
LFONecron
Izanami
4
7
5
0.93
L
4
3
5
2.17
W
Ganesha
rydberg136
Ganesha
1
3
15
2.83
W
Sol
vjade
Sol
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
38,721
47,566
Taken
40,039
32,627
Mitigated
25,899
11,793
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Acrylin
Kuzenbo
6,320
3,163
983
930
18,647
21,685
72
7,249
11,398
17,352
0
W
19,384
10,299
0
1,026
10,285
3,973
1,625
4,096
6,189
0
52,095
L
Izanami
LFONecron
Izanami
13,152
10,039
0
5,322
19,234
7,042
1,118
8,202
11,032
0
61,469
L
10,703
509
2,811
1,747
9,685
3,900
82
3,971
5,714
36,340
0
W
Ganesha
rydberg136
Ganesha
8,575
385
0
2,250
16,983
17,241
188
8,226
8,757
23,802
0
W
Sol
vjade
Sol
10,762
3,106
0
7,248
12,771
4,685
1,605
4,786
7,985
61,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
32,988
168
Minions Killed
180
0
Camps Cleared
0
767,377
Distance Traveled
846,596
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,354
585
16
1
0
262,071
2
W
Skadi
11,807
738
70
4
0
263,420
1
L
Izanami
10,598
662
81
5
0
219,795
0
L
Ra
10,197
637
71
4
0
285,511
0
W
Ganesha
10,106
632
0
0
0
308,086
4
W
Sol
11,075
692
110
7
0
275,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role