Player Matchup

Nemesis
Nemesis
ADANWARRIOR13
Nemesis
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
254W - 243L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
Giancarloso
Sun Wukong
Level 18
God Stats
12W - 4L
1,838 SR
Queue Stats
100W - 65L
1,676 Elo+
Solo
Olorun
Olorun
HolyWitch3
Olorun
Level 7
God Stats
17W - 9L
1,778 SR
Queue Stats
205W - 120L
1,798 Elo+
Party 1
Ymir
Ymir
queenguard
Ymir
Level 7
God Stats
7W - 8L
1,585 SR
Queue Stats
209W - 122L
1,798 Elo+
Party 1
Artemis
Artemis
superboinkboink
Artemis
Level 7
God Stats
46W - 27L
1,698 SR
Queue Stats
163W - 114L
1,704 Elo+
Solo
Team Averages
Level 9
1,680 SR
1,738 Elo+

VS

Team Averages
Level 12
1,621 SR
1,585 Elo+
Thor
Thor
ILoveMakala330
Thor
Level 23
God Stats
5W - 8L
1,398 SR
Queue Stats
21W - 31L
1,478 Elo+
Solo
Danzaburou
Danzaburou
ImMrSnow
Danzaburou
Level 11
God Stats
18W - 11L
1,768 SR
Queue Stats
203W - 139L
1,614 Elo+
Solo
Ra
Ra
KoalaShlok
Ra
Level 6
God Stats
12W - 10L
1,500 SR
Queue Stats
93W - 99L
1,641 Elo+
Solo
Apollo
Apollo
MajinGogetenks
Apollo
Level 8
God Stats
3W - 26L
1,721 SR
Queue Stats
6W - 53L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Vairix
Amaterasu
Level 12
God Stats
14W - 12L
1,717 SR
Queue Stats
71W - 85L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 0 / 1
6,149
615
2,058
4,502
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Giancarloso
Sun Wukong
12
2 / 0 / 3
6,658
666
4,382
4,605
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
HolyWitch3
Olorun
11
3 / 1 / 1
6,099
610
5,396
5,260
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
5 / 1 / 3
6,331
633
3,590
6,506
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 5
6,482
648
4,794
5,590
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,899
490
2,102
7,484
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ImMrSnow
Danzaburou
6
2 / 4 / 0
4,548
455
4,574
6,145
1,420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,912
491
1,755
3,980
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 7 / 0
4,072
407
1,416
5,443
1,035
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Vairix
Amaterasu
7
0 / 3 / 1
4,479
448
1,239
6,242
2,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
3
3
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
0
1
4.5
W
Sun Wukong
Giancarloso
Sun Wukong
2
0
3
3.5
W
Olorun
HolyWitch3
Olorun
3
1
1
3.5
L
1
1
0
1
L
Danzaburou
ImMrSnow
Danzaburou
2
4
0
0.5
L
0
2
0
0
L
0
7
0
0
L
Amaterasu
Vairix
Amaterasu
0
3
1
0.17
W
5
1
3
6.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
11,086
26,463
Taken
29,294
10,178
Mitigated
8,234
10,350
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,058
1,075
0
550
4,502
1,356
1,069
615
3,887
0
31,381
W
Sun Wukong
Giancarloso
Sun Wukong
4,382
1,099
0
2,038
4,605
2,605
112
372
4,233
0
34,553
W
Olorun
HolyWitch3
Olorun
5,396
2,903
0
3,590
5,260
1,703
1,735
426
4,834
32,869
0
L
2,102
829
0
2,924
7,484
2,298
0
2,373
5,061
0
20,204
L
Danzaburou
ImMrSnow
Danzaburou
4,574
2,323
0
1,596
6,145
1,420
0
1,616
4,504
0
17,907
L
1,755
102
204
1,065
3,980
972
0
152
3,703
25,719
0
L
1,416
1,189
0
516
5,443
1,035
0
1,413
4,030
0
8,920
L
Amaterasu
Vairix
Amaterasu
1,239
506
0
1,621
6,242
2,509
0
3,432
2,760
0
14,168
W
3,590
940
0
1,090
6,506
3,090
0
342
6,164
18,484
0
W
4,794
2,511
0
3,082
5,590
1,424
305
0
5,590
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
22,910
289
Minions Killed
184
0
Camps Cleared
0
919,025
Distance Traveled
901,660
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,149
615
67
7
0
200,351
1
W
Sun Wukong
6,658
666
78
8
0
201,244
4
W
Olorun
6,099
610
51
5
0
161,373
0
L
Thor
4,899
490
43
4
0
182,466
0
L
Danzaburou
4,548
455
22
2
0
154,652
1
L
Ra
4,912
491
61
6
0
199,875
3
L
Apollo
4,072
407
26
3
0
157,060
1
L
Amaterasu
4,479
448
32
3
0
207,607
0
W
Ymir
6,331
633
28
3
0
196,973
3
W
Artemis
6,482
648
65
7
0
159,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role