Player Matchup

Anubis
Anubis
Amaru_Goated
Anubis
Level 18
God Stats
28W - 29L
1,342 SR
Queue Stats
247W - 251L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
II JuSt0n II
Sun Wukong
Level 60
God Stats
10W - 9L
1,771 SR
Queue Stats
131W - 164L
1,332 Elo+
Party 2
Neith
Neith
ItsRedRoBB3r
Neith
Level 48
God Stats
7W - 17L
1,345 SR
Queue Stats
140W - 161L
1,428 Elo+
Party 2
Nemesis
Nemesis
VacantDino
Nemesis
Level 41
God Stats
3W - 5L
1,038 SR
Queue Stats
65W - 97L
1,375 Elo+
Party 2
Bacchus
Bacchus
jimmayyy1
Bacchus
Level 62
God Stats
0W - 3L
1,399 SR
Queue Stats
146W - 165L
1,300 Elo+
Party 2
Team Averages
Level 46
1,379 SR
1,371 Elo+

VS

Team Averages
Level 95
1,410 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FreeXOmega
Artemis
Level 148
God Stats
3W - 4L
1,644 SR
Queue Stats
390W - 382L
1,649 Elo+
Party 1
Cerberus
Cerberus
Minikilla456
Cerberus
Level 42
God Stats
4W - 5L
1,207 SR
Queue Stats
43W - 56L
1,360 Elo+
Solo
Nemesis
Nemesis
TooDankToStank
Nemesis
Level 140
God Stats
11W - 12L
1,197 SR
Queue Stats
545W - 569L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 7 / 1
5,076
461
1,230
7,755
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
II JuSt0n II
Sun Wukong
10
0 / 1 / 0
5,559
505
5,114
6,949
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 2
4,845
440
2,645
6,092
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
VacantDino
Nemesis
7
1 / 3 / 0
4,895
445
2,847
6,380
1,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
jimmayyy1
Bacchus
5
1 / 4 / 1
4,502
409
2,246
7,920
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
6 / 0 / 6
7,178
653
7,882
3,440
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
10
0 / 0 / 1
5,720
520
7,050
9,943
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
FreeXOmega
Artemis
11
8 / 1 / 4
7,120
647
8,548
6,402
1,687
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Minikilla456
Cerberus
9
0 / 2 / 3
5,683
517
1,050
4,668
2,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
3 / 0 / 1
6,012
547
1,405
4,476
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
17
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
6
9
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Anubis
1
7
1
0.21
W
Artemis
FreeXOmega
Artemis
8
1
4
10
L
Sun Wukong
II JuSt0n II
Sun Wukong
0
1
0
0
L
0
2
2
0.5
W
Cerberus
Minikilla456
Cerberus
0
2
3
0.75
W
3
0
1
3.5
L
Nemesis
VacantDino
Nemesis
1
3
0
0.33
L
Bacchus
jimmayyy1
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
25,935
35,096
Taken
28,929
14,354
Mitigated
13,918
6,638
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,882
247
0
1,366
3,440
978
633
564
2,836
36,588
0
W
King Arthur
 
King Arthur
7,050
641
0
3,801
9,943
6,180
113
292
9,184
0
31,704
L
Anubis
1,230
50
159
970
7,755
2,889
0
4,238
3,194
17,332
0
W
Artemis
FreeXOmega
Artemis
8,548
5,349
0
2,778
6,402
1,687
680
1,233
5,087
0
37,258
L
Sun Wukong
II JuSt0n II
Sun Wukong
5,114
1,710
0
1,625
6,949
4,772
447
134
6,393
0
31,440
L
2,645
1,545
0
2,549
6,092
1,329
0
647
5,397
0
20,933
W
Cerberus
Minikilla456
Cerberus
1,050
223
193
1,151
4,668
2,262
0
953
3,635
24,973
0
W
1,405
362
0
2,262
4,476
2,811
270
232
4,240
0
31,744
L
Nemesis
VacantDino
Nemesis
2,847
1,310
0
200
6,380
1,621
0
1,788
4,420
0
19,140
L
Bacchus
jimmayyy1
Bacchus
2,246
620
0
1,135
7,920
3,743
0
1,488
6,262
8,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
31,713
194
Minions Killed
329
0
Camps Cleared
0
1,076,788
Distance Traveled
1,105,145
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,178
653
79
7
0
217,393
4
W
King Arthur
5,720
520
47
4
0
236,697
0
L
Anubis
5,076
461
42
4
0
203,070
1
W
Artemis
7,120
647
51
5
0
189,458
0
L
Sun Wukong
5,559
505
72
7
0
198,627
0
L
Neith
4,845
440
39
4
0
200,422
4
W
Cerberus
5,683
517
85
8
0
235,907
1
W
Nemesis
6,012
547
67
6
0
225,690
3
L
Nemesis
4,895
445
36
3
0
237,335
3
L
Bacchus
4,502
409
5
0
0
237,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role