Player Matchup

Sol
Sol
Forbindelse
Sol
Level 29
God Stats
2W - 0L
1,463 SR
Queue Stats
20W - 7L
1,688 Elo+
Party 1
Terra
Terra
Morgan_le_They1
Terra
Level 9
God Stats
2W - 0L
1,745 SR
Queue Stats
19W - 8L
1,603 Elo+
Party 1
Cupid
Cupid
burntpannncake
Cupid
Level 20
God Stats
7W - 3L
1,500 SR
Queue Stats
140W - 123L
1,530 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 26
God Stats
74W - 57L
1,643 SR
Queue Stats
112W - 92L
1,580 Elo+
Solo
The Morrigan
The Morrigan
xSansei
The Morrigan
Level 20
God Stats
4W - 1L
1,525 SR
Queue Stats
27W - 27L
1,593 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,598 Elo+

VS

Team Averages
Level 39
1,519 SR
1,548 Elo+
King Arthur
King Arthur
BullGates
King Arthur
Level 3
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
Elojt69
Susano
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Gay ScylIa
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,588 Elo+
Party 2
Apollo
Apollo
Gay Scylla
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,655 Elo+
Party 2
Ymir
Ymir
TheGrumpyGamer
Ymir
Level 127
God Stats
6W - 4L
1,892 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,786
566
4,607
6,075
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 8
6,831
569
3,117
9,930
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
10 / 1 / 2
8,230
686
9,657
9,724
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
kingpogha
Fenrir
13
7 / 1 / 4
7,820
652
6,310
7,533
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
xSansei
The Morrigan
10
2 / 1 / 5
6,365
530
3,040
4,764
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BullGates
King Arthur
9
0 / 7 / 1
5,427
452
2,602
9,233
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Elojt69
Susano
9
2 / 5 / 1
5,701
475
3,336
8,796
2,757
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
10
3 / 7 / 0
7,000
583
5,807
6,400
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Gay Scylla
Apollo
10
1 / 6 / 1
5,835
486
6,150
9,783
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 4
5,969
497
3,938
6,334
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
28
Kills
6
6
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BullGates
King Arthur
0
7
1
0.07
L
Susano
Elojt69
Susano
2
5
1
0.5
W
5
1
3
6.5
L
Janus
3
7
0
0.43
L
Apollo
Gay Scylla
Apollo
1
6
1
0.25
W
4
2
8
4
L
0
3
4
0.67
W
10
1
2
11
W
Fenrir
kingpogha
Fenrir
7
1
4
9
W
The Morrigan
xSansei
The Morrigan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
21,833
38,026
Taken
40,546
15,531
Mitigated
16,317
18,081
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BullGates
King Arthur
2,602
961
0
468
9,233
4,632
0
346
8,887
0
16,623
L
Susano
Elojt69
Susano
3,336
852
0
1,452
8,796
2,757
0
1,175
7,621
0
27,464
W
4,607
1,933
0
2,202
6,075
2,728
303
777
5,286
21,404
2,273
L
Janus
5,807
105
0
200
6,400
1,717
204
2,060
4,340
27,903
0
L
Apollo
Gay Scylla
Apollo
6,150
3,512
0
1,697
9,783
4,209
666
4,112
5,671
0
38,979
W
3,117
211
3,135
4,104
9,930
4,763
238
3,852
5,942
20,974
0
L
3,938
1,098
0
444
6,334
3,002
0
2,397
3,937
21,157
0
W
9,657
4,605
208
5,991
9,724
3,661
1,440
879
8,690
0
47,137
W
Fenrir
kingpogha
Fenrir
6,310
891
0
2,191
7,533
2,964
847
2,220
5,180
0
40,059
W
The Morrigan
xSansei
The Morrigan
3,040
1,085
0
250
4,764
1,415
442
1,641
3,008
18,839
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
29,932
268
Minions Killed
235
0
Camps Cleared
0
1,102,017
Distance Traveled
1,089,136
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,427
452
35
3
0
220,789
0
L
Susano
5,701
475
56
5
0
218,128
0
W
Sol
6,786
566
54
5
0
231,250
0
L
Janus
7,000
583
45
4
0
201,548
1
L
Apollo
5,835
486
60
5
0
211,078
1
W
Terra
6,831
569
20
2
0
231,474
3
L
Ymir
5,969
497
39
3
0
237,593
4
W
Cupid
8,230
686
73
6
0
179,339
2
W
Fenrir
7,820
652
84
7
0
264,775
3
W
The Morrigan
6,365
530
37
3
0
195,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role