Player Matchup

Baron Samedi
Baron Samedi
DustyVHS
Baron Samedi
Level 29
God Stats
0W - 2L
1,525 SR
Queue Stats
4W - 5L
1,580 Elo+
Party 3
Da Ji
Da Ji
IHighLightI
Da Ji
Level 112
God Stats
1W - 2L
1,677 SR
Queue Stats
4W - 5L
1,580 Elo+
Party 3
Yemoja
Yemoja
Legendaryforever
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 273L
1,539 Elo+
Solo
Neith
Neith
SleepySama
Neith
Level 28
God Stats
0W - 2L
1,751 SR
Queue Stats
4W - 5L
1,580 Elo+
Party 3
Danzaburou
Danzaburou
jerryhardyz
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 3
Team Averages
Level 65
1,591 SR
1,562 Elo+

VS

Team Averages
Level 70
1,422 SR
1,461 Elo+
Nemesis
Nemesis
BattleOrca
Nemesis
Level 109
God Stats
6W - 5L
1,228 SR
Queue Stats
240W - 204L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
JTB98LML
Nu Wa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,274 Elo+
Party 1
Bellona
Bellona
WaddleWalk
Bellona
Level 21
God Stats
23W - 20L
1,537 SR
Queue Stats
329W - 293L
1,522 Elo+
Party 2
Neith
Neith
smurfjesse
Neith
Level 37
God Stats
1W - 0L
1,343 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
tripinbytheocean
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DustyVHS
Baron Samedi
11
0 / 1 / 2
6,088
435
5,104
5,424
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 3 / 1
6,761
483
1,732
10,002
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,935
424
3,479
12,385
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
1 / 3 / 1
6,350
454
6,686
9,752
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
jerryhardyz
Danzaburou
12
0 / 4 / 0
7,303
522
2,510
9,517
3,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BattleOrca
Nemesis
12
2 / 2 / 1
7,464
533
2,154
6,613
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
JTB98LML
Nu Wa
13
0 / 0 / 6
7,506
536
7,803
5,521
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WaddleWalk
Bellona
15
4 / 0 / 0
8,643
617
7,107
4,852
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
4 / 1 / 3
8,463
605
13,193
11,448
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 4
7,793
557
4,230
10,777
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BattleOrca
Nemesis
2
2
1
1.25
L
Baron Samedi
DustyVHS
Baron Samedi
0
1
2
1
L
2
3
1
0.83
W
Nu Wa
JTB98LML
Nu Wa
0
0
6
3
L
1
3
1
0.5
L
Neith
1
3
1
0.5
W
Bellona
WaddleWalk
Bellona
4
0
0
4
L
Danzaburou
jerryhardyz
Danzaburou
0
4
0
0
W
Neith
4
1
3
5.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
34,487
47,080
Taken
39,211
16,870
Mitigated
20,842
14,543
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BattleOrca
Nemesis
2,154
407
0
1,106
6,613
2,348
0
1,752
4,743
0
41,117
L
Baron Samedi
DustyVHS
Baron Samedi
5,104
235
274
2,110
5,424
1,846
0
2,538
2,720
33,497
0
L
1,732
292
0
3,147
10,002
3,624
0
1,327
8,591
0
36,593
W
Nu Wa
JTB98LML
Nu Wa
7,803
2,763
0
381
5,521
1,976
370
1,535
3,816
47,841
0
L
3,479
987
681
3,277
12,385
5,085
0
4,312
7,923
14,071
0
L
Neith
6,686
3,498
0
2,233
9,752
3,065
0
1,491
8,201
0
40,668
W
Bellona
WaddleWalk
Bellona
7,107
2,466
0
1,520
4,852
4,378
0
0
4,852
0
49,244
L
Danzaburou
jerryhardyz
Danzaburou
2,510
928
0
2,821
9,517
3,250
0
1,803
7,612
0
42,222
W
Neith
13,193
7,816
0
6,407
11,448
4,096
3,002
2,087
9,315
0
59,053
W
4,230
1,189
1,679
2,552
10,777
8,044
192
2,649
7,902
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
39,869
334
Minions Killed
425
0
Camps Cleared
0
1,174,112
Distance Traveled
1,358,245
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,464
533
77
6
0
301,297
0
L
Baron Samedi
6,088
435
62
4
0
235,060
6
L
Da Ji
6,761
483
72
5
0
270,096
3
W
Nu Wa
7,506
536
94
7
0
256,679
3
L
Yemoja
5,935
424
18
1
0
228,761
1
L
Neith
6,350
454
73
5
0
243,418
2
W
Bellona
8,643
617
112
8
0
299,169
1
L
Danzaburou
7,303
522
109
8
0
196,777
3
W
Neith
8,463
605
111
8
0
249,029
1
W
Sylvanus
7,793
557
31
2
0
252,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role