Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DAVEhuty
Skadi
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
473W - 444L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Dalvin8204
Nu Wa
Level 21
God Stats
2W - 2L
1,474 SR
Queue Stats
69W - 39L
1,763 Elo+
Solo
Susano
Susano
Henry_Gomitas
Susano
Level 29
God Stats
4W - 5L
1,285 SR
Queue Stats
123W - 123L
1,562 Elo+
Solo
Ymir
Ymir
voldyboldy
Ymir
Level 26
God Stats
7W - 8L
1,771 SR
Queue Stats
40W - 54L
1,485 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,580 Elo+

VS

Team Averages
Level 25
1,637 SR
1,571 Elo+
Tyr
Tyr
Acidic116114
Tyr
Level 28
God Stats
4W - 5L
1,516 SR
Queue Stats
143W - 131L
1,451 Elo+
Solo
Ne Zha
Ne Zha
DocFeFe
Ne Zha
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 94L
1,672 Elo+
Solo
Bakasura
Bakasura
Eldani002
Bakasura
Level 27
God Stats
8W - 3L
1,989 SR
Queue Stats
89W - 112L
1,474 Elo+
Solo
Aphrodite
Aphrodite
TiredLostBoy
Aphrodite
Level 18
God Stats
6W - 6L
1,665 SR
Queue Stats
6W - 8L
1,632 Elo+
Solo
Medusa
Medusa
liberalfruitcake
Medusa
Level 24
God Stats
3W - 6L
1,517 SR
Queue Stats
44W - 41L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
6 / 0 / 1
6,991
699
6,140
9,851
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
DAVEhuty
Skadi
8
0 / 0 / 1
4,906
491
3,012
5,055
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
9
2 / 1 / 4
5,616
562
6,873
4,401
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,765
477
2,364
6,438
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,619
462
2,133
5,845
2,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,796
380
1,369
3,078
809
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
DocFeFe
Ne Zha
8
2 / 2 / 3
5,220
522
2,458
5,742
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Eldani002
Bakasura
9
3 / 2 / 0
5,279
528
5,214
5,409
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
TiredLostBoy
Aphrodite
7
0 / 3 / 3
4,707
471
3,043
7,229
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 1
5,035
504
5,459
5,728
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
8
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
1
6.5
L
0
2
0
0
W
Skadi
DAVEhuty
Skadi
0
0
1
0.5
W
Nu Wa
2
1
4
4
L
Ne Zha
DocFeFe
Ne Zha
2
2
3
1.75
L
Bakasura
Eldani002
Bakasura
3
2
0
1.5
W
0
4
1
0.13
L
Aphrodite
TiredLostBoy
Aphrodite
0
3
3
0.5
L
2
1
1
2.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
17,543
31,590
Taken
27,186
12,732
Mitigated
9,875
14,212
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,140
2,203
0
7,619
9,851
6,403
70
1,384
8,181
0
46,632
L
1,369
225
0
510
3,078
809
0
417
2,567
0
6,633
W
Skadi
DAVEhuty
Skadi
3,012
1,348
0
2,519
5,055
1,030
109
0
5,055
0
23,808
W
Nu Wa
6,873
1,638
0
1,713
4,401
1,283
1,039
1,269
3,132
28,105
0
L
Ne Zha
DocFeFe
Ne Zha
2,458
710
0
1,430
5,742
2,122
0
1,804
3,790
0
11,913
L
Bakasura
Eldani002
Bakasura
5,214
3,388
0
1,361
5,409
3,004
0
1,297
3,990
0
19,646
W
2,364
250
0
1,590
6,438
1,784
23
390
6,048
0
20,464
L
Aphrodite
TiredLostBoy
Aphrodite
3,043
319
1,054
3,522
7,229
2,295
0
2,824
4,135
24,060
0
L
5,459
2,046
0
1,553
5,728
1,645
0
1,936
3,698
0
26,634
W
2,133
871
474
297
5,845
2,232
0
0
5,845
12,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
24,037
264
Minions Killed
174
0
Camps Cleared
0
936,382
Distance Traveled
762,778
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,991
699
90
9
0
189,396
2
L
Tyr
3,796
380
18
2
0
46,925
0
W
Skadi
4,906
491
53
5
0
181,871
2
W
Nu Wa
5,616
562
52
5
0
151,440
4
L
Ne Zha
5,220
522
18
2
0
186,096
1
L
Bakasura
5,279
528
50
5
0
208,118
1
W
Susano
4,765
477
47
5
0
213,239
2
L
Aphrodite
4,707
471
46
5
0
168,413
5
L
Medusa
5,035
504
42
4
0
153,226
2
W
Ymir
4,619
462
22
2
0
200,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role