Player Matchup

Neith
Neith
Ghanjaholiku
Neith
Level 16
God Stats
108W - 105L
1,479 SR
Queue Stats
233W - 274L
1,312 Elo+
Solo
Bellona
Bellona
HeroKun123
Bellona
Level 5
God Stats
0W - 4L
1,152 SR
Queue Stats
1W - 13L
912 Elo+
Party 1
Guan Yu
Guan Yu
LincolnSells
Guan Yu
Level 4
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 5L
1,010 Elo+
Party 1
Thanatos
Thanatos
TW CW Brothers
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,116 Elo+
Party 1
Izanami
Izanami
thotfairy
Izanami
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 51L
1,070 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,084 Elo+

VS

Team Averages
Level 19
1,348 SR
1,260 Elo+
Hachiman
Hachiman
CMWeeks
Hachiman
Level 27
God Stats
3W - 3L
1,283 SR
Queue Stats
175W - 204L
1,242 Elo+
Solo
Odin
Odin
Chiqui_Furia28
Odin
Level 17
God Stats
2W - 2L
1,524 SR
Queue Stats
118W - 108L
1,370 Elo+
Solo
Neith
Neith
XXMrs Eternal89
Neith
Level 26
God Stats
6W - 9L
1,383 SR
Queue Stats
6W - 12L
1,267 Elo+
Solo
Scylla
Scylla
Z-_PaNIN_-CDN35
Scylla
Level 12
God Stats
27W - 18L
1,268 SR
Queue Stats
81W - 77L
1,225 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lllil1llliliij
Tsukuyomi
Level 13
God Stats
66W - 42L
1,281 SR
Queue Stats
80W - 83L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 3
13,028
1,002
23,940
26,583
11,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HeroKun123
Bellona
15
3 / 5 / 1
10,702
823
5,571
6,539
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
LincolnSells
Guan Yu
17
3 / 5 / 4
11,354
873
9,013
13,394
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
1 / 5 / 2
10,726
825
5,457
6,295
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
thotfairy
Izanami
19
3 / 17 / 6
12,576
967
19,257
30,353
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CMWeeks
Hachiman
20
6 / 5 / 15
12,841
988
10,252
16,018
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 3 / 23
14,447
1,111
16,820
20,319
24,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 0 / 17
12,299
946
3,629
3,541
1,248
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 7 / 20
12,092
930
7,071
14,743
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lllil1llliliij
Tsukuyomi
20
26 / 0 / 13
17,638
1,357
36,800
19,431
9,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
131
14
Kills
43
43
Deaths
15
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CMWeeks
Hachiman
6
5
15
2.7
W
8
3
23
6.5
L
4
11
3
0.5
L
Bellona
HeroKun123
Bellona
3
5
1
0.7
L
Guan Yu
LincolnSells
Guan Yu
3
5
4
1
L
Thanatos
1
5
2
0.4
W
2
0
17
10.5
W
1
7
20
1.57
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
26
0
13
32.5
L
Izanami
thotfairy
Izanami
3
17
6
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,238
Damage
74,572
83,164
Taken
74,052
44,387
Mitigated
45,249
14,656
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CMWeeks
Hachiman
10,252
9,247
0
3,545
16,018
5,184
0
0
15,817
0
33,137
W
16,820
8,424
0
1,695
20,319
24,717
0
0
20,069
731
33,957
L
23,940
13,389
0
8,081
26,583
11,456
0
2,967
23,466
0
94,291
L
Bellona
HeroKun123
Bellona
5,571
2,092
0
660
6,539
4,687
0
587
5,777
0
9,774
L
Guan Yu
LincolnSells
Guan Yu
9,013
1,860
425
1,540
13,394
13,937
0
1,576
11,643
0
12,051
L
Thanatos
5,457
1,865
0
1,804
6,295
2,264
0
545
5,675
0
8,706
W
3,629
1,461
0
972
3,541
1,248
0
0
3,516
0
18,507
W
7,071
2,846
0
0
14,743
4,205
0
0
14,518
21,401
0
W
Tsukuyomi
lllil1llliliij
Tsukuyomi
36,800
13,019
0
8,268
19,431
9,895
0
0
19,331
0
60,037
L
Izanami
thotfairy
Izanami
19,257
12,548
0
2,146
30,353
12,043
0
2,106
27,947
0
40,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,386
Gold Earned
69,317
188
Minions Killed
223
1
Camps Cleared
3
755,901
Distance Traveled
1,002,625
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,841
988
67
5
0
198,301
0
W
Odin
14,447
1,111
39
3
3
237,399
0
L
Neith
13,028
1,002
137
11
0
182,579
0
L
Bellona
10,702
823
3
0
0
80,936
1
L
Guan Yu
11,354
873
4
0
0
183,301
0
L
Thanatos
10,726
825
4
0
0
97,508
0
W
Neith
12,299
946
35
3
0
119,890
0
W
Scylla
12,092
930
30
2
0
156,115
0
W
Tsukuyomi
17,638
1,357
52
4
0
290,920
3
L
Izanami
12,576
967
40
3
1
211,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role