Player Matchup

King Arthur
King Arthur
DJ Bird18
King Arthur
Level 56
God Stats
17W - 9L
1,500 SR
Queue Stats
626W - 522L
1,481 Elo+
Party 3
Mulan
Mulan
II Comikazie II
Mulan
Level 66
God Stats
13W - 10L
1,478 SR
Queue Stats
725W - 594L
1,499 Elo+
Party 3
Izanami
Izanami
QuiveryYapper54
Izanami
Level 42
God Stats
11W - 7L
1,504 SR
Queue Stats
28W - 20L
1,492 Elo+
Solo
Heimdallr
Heimdallr
The_Kitsune90
Heimdallr
Level 41
God Stats
56W - 85L
1,396 SR
Queue Stats
138W - 199L
1,360 Elo+
Solo
Cthulhu
Cthulhu
mysteryise100
Cthulhu
Level 48
God Stats
19W - 10L
1,533 SR
Queue Stats
826W - 722L
1,475 Elo+
Party 3
Team Averages
Level 51
1,482 SR
1,461 Elo+

VS

Team Averages
Level 52
1,447 SR
1,345 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IronFox950
Cthulhu
Level 39
God Stats
26W - 31L
1,385 SR
Queue Stats
141W - 159L
1,357 Elo+
Party 2
Thanatos
Thanatos
LuckyxOriginal
Thanatos
Level 26
God Stats
15W - 22L
1,401 SR
Queue Stats
64W - 85L
1,377 Elo+
Party 2
Hachiman
Hachiman
UserChanged
Hachiman
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 42L
1,243 Elo+
Party 1
Scylla
Scylla
xxBangBulletxx
Scylla
Level 82
God Stats
5W - 7L
1,448 SR
Queue Stats
29W - 46L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJ Bird18
King Arthur
16
4 / 1 / 0
9,522
595
4,904
9,523
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 0
8,686
543
8,937
9,448
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
4 / 2 / 4
8,575
536
6,777
9,301
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
The_Kitsune90
Heimdallr
13
0 / 5 / 0
7,738
484
1,307
10,903
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
3 / 0 / 6
7,951
497
6,813
8,346
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 0
7,125
445
3,251
6,402
2,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IronFox950
Cthulhu
10
2 / 7 / 1
7,394
462
7,153
14,202
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
13
3 / 3 / 4
8,189
512
5,621
11,275
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
UserChanged
Hachiman
12
1 / 1 / 4
6,992
437
4,725
5,355
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 2
8,763
548
7,739
5,859
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
10
10
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
King Arthur
DJ Bird18
King Arthur
4
1
0
4
W
5
2
0
2.5
L
Cthulhu
IronFox950
Cthulhu
2
7
1
0.36
L
Thanatos
3
3
4
1.67
W
4
2
4
3
W
Heimdallr
The_Kitsune90
Heimdallr
0
5
0
0
L
Hachiman
UserChanged
Hachiman
1
1
4
3
W
Cthulhu
3
0
6
6
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
28,489
47,521
Taken
43,093
22,676
Mitigated
18,494
19,011
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,251
251
0
483
6,402
2,440
26
0
6,177
29,175
0
W
King Arthur
DJ Bird18
King Arthur
4,904
71
0
3,794
9,523
7,932
1,441
2,869
6,272
0
53,630
W
8,937
1,025
0
4,589
9,448
4,016
80
1,991
7,367
0
51,166
L
Cthulhu
IronFox950
Cthulhu
7,153
304
403
3,318
14,202
6,769
0
3,477
10,456
28,813
0
L
Thanatos
5,621
1,805
0
6,808
11,275
6,108
29
1,449
9,716
0
49,310
W
6,777
3,924
600
4,785
9,301
2,844
2,649
4,194
5,085
0
46,816
W
Heimdallr
The_Kitsune90
Heimdallr
1,307
185
0
2,585
10,903
3,453
0
5,555
5,006
0
41,315
L
Hachiman
UserChanged
Hachiman
4,725
2,475
0
1,211
5,355
1,340
115
1,084
4,221
0
28,608
W
Cthulhu
6,813
313
0
2,658
8,346
4,431
266
2,698
5,648
22,762
0
L
7,739
279
0
2,067
5,859
1,837
463
371
5,463
58,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
38,463
389
Minions Killed
365
0
Camps Cleared
0
1,463,553
Distance Traveled
1,372,950
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,125
445
67
4
0
174,289
2
W
King Arthur
9,522
595
104
7
0
285,719
1
W
Mulan
8,686
543
95
6
0
321,689
4
L
Cthulhu
7,394
462
52
3
0
251,352
3
L
Thanatos
8,189
512
89
6
0
348,059
0
W
Izanami
8,575
536
81
5
0
271,447
1
W
Heimdallr
7,738
484
75
5
0
264,062
0
L
Hachiman
6,992
437
39
2
0
294,087
6
W
Cthulhu
7,951
497
34
2
0
320,636
4
L
Scylla
8,763
548
118
7
0
305,163
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role