Player Matchup

Merlin
Merlin
Immfurst
Merlin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 1
King Arthur
King Arthur
ecaF ynneL
King Arthur
Level 18
God Stats
2W - 0L
1,612 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
zOmBiEsHAdOw09
Fenrir
Level 18
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 16L
1,098 Elo+
Solo
Team Averages
Level 38
1,556 SR
1,373 Elo+

VS

Team Averages
Level 37
1,511 SR
1,519 Elo+
Raijin
Raijin
Sentry0789
Raijin
Level 21
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 12L
1,204 Elo+
Solo
Ne Zha
Ne Zha
arealbaddad
Ne Zha
Level 67
God Stats
29W - 24L
1,839 SR
Queue Stats
270W - 221L
1,673 Elo+
Party 2
Neith
Neith
yurblindumpire
Neith
Level 23
God Stats
9W - 7L
1,398 SR
Queue Stats
385W - 206L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Immfurst
Merlin
14
2 / 0 / 11
9,482
729
9,254
5,825
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ecaF ynneL
King Arthur
13
11 / 2 / 2
9,917
763
11,525
12,255
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 2
7,726
594
3,663
11,531
3,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Sentry0789
Raijin
12
2 / 5 / 4
9,020
694
4,833
7,829
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
13
5 / 4 / 4
9,419
725
9,703
11,140
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 5
8,285
637
7,423
10,688
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
9
9
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Immfurst
Merlin
2
0
11
7.5
L
Raijin
Sentry0789
Raijin
2
5
4
0.8
L
Ne Zha
5
4
4
1.75
W
King Arthur
ecaF ynneL
King Arthur
11
2
2
6
L
2
6
5
0.75
W
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
21,959
29,611
Taken
29,657
18,578
Mitigated
10,550
5,770
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Immfurst
Merlin
9,254
369
0
779
5,825
1,721
114
330
5,349
37,852
0
L
Raijin
Sentry0789
Raijin
4,833
2,307
0
659
7,829
2,390
48
1,528
6,126
15,938
0
L
Ne Zha
9,703
2,432
0
2,458
11,140
4,457
40
3,467
7,498
0
42,897
W
King Arthur
ecaF ynneL
King Arthur
11,525
2,320
0
3,069
12,255
13,086
0
2,469
9,547
0
29,764
L
7,423
2,891
0
2,790
10,688
3,703
610
4,371
6,214
0
30,104
W
3,663
721
0
1,922
11,531
3,771
0
1,667
9,674
0
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
26,724
110
Minions Killed
146
0
Camps Cleared
0
689,650
Distance Traveled
672,834
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,482
729
66
5
0
229,540
0
L
Raijin
9,020
694
31
2
0
189,925
0
L
Ne Zha
9,419
725
53
4
0
256,478
3
W
King Arthur
9,917
763
26
2
0
226,000
2
L
Neith
8,285
637
62
5
0
226,431
1
W
Fenrir
7,726
594
18
1
0
234,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role