Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AKrawell
Osiris
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 71L
1,429 Elo+
Party 3
Medusa
Medusa
BigPapiS
Medusa
Level 33
God Stats
6W - 13L
1,322 SR
Queue Stats
259W - 289L
1,333 Elo+
Party 1
Janus
Janus
R3AN
Janus
Level 105
God Stats
4W - 5L
1,574 SR
Queue Stats
116W - 112L
1,375 Elo+
Party 3
Cupid
Cupid
gringX
Cupid
Level 46
God Stats
8W - 11L
1,466 SR
Queue Stats
25W - 47L
1,376 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,403 Elo+

VS

Team Averages
Level 93
1,519 SR
1,507 Elo+
Pele
Pele
Cantillo12_
Pele
Level 32
God Stats
6W - 4L
1,494 SR
Queue Stats
20W - 19L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Chourts
Cthulhu
Level 109
God Stats
3W - 4L
1,474 SR
Queue Stats
13W - 23L
1,377 Elo+
Solo
Skadi
Skadi
MeZPestilence
Skadi
Level 109
God Stats
3W - 1L
1,281 SR
Queue Stats
23W - 27L
1,551 Elo+
Party 4
Chernobog
Chernobog
MezCarbon
Chernobog
Level 128
God Stats
4W - 3L
1,844 SR
Queue Stats
94W - 74L
1,574 Elo+
Party 4
Agni
Agni
ruufoo12
Agni
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 4 / 1
7,489
499
4,857
10,576
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
AKrawell
Osiris
14
4 / 2 / 0
8,259
551
8,654
10,079
8,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
BigPapiS
Medusa
11
1 / 4 / 1
7,188
479
5,473
12,564
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
R3AN
Janus
11
0 / 3 / 1
6,814
454
4,065
4,929
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
gringX
Cupid
8
0 / 4 / 0
5,397
360
1,855
7,287
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,507
500
1,868
10,710
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Chourts
Cthulhu
13
2 / 1 / 10
8,644
576
6,095
11,254
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 4
8,633
576
9,738
8,503
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
MezCarbon
Chernobog
15
3 / 2 / 3
9,065
604
4,765
9,225
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
6 / 1 / 4
8,909
594
7,767
8,248
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
1
0.38
L
Osiris
AKrawell
Osiris
4
2
0
2
L
Medusa
BigPapiS
Medusa
1
4
1
0.38
W
0
1
1
0.5
W
Cthulhu
Chourts
Cthulhu
2
1
10
7
W
6
1
4
8
W
Chernobog
MezCarbon
Chernobog
3
2
3
2.25
L
Janus
R3AN
Janus
0
3
1
0.17
L
Cupid
gringX
Cupid
0
4
0
0
W
Agni
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
30,233
45,435
Taken
47,940
19,672
Mitigated
22,650
13,915
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,857
811
699
2,088
10,576
4,192
60
3,623
6,881
32,869
0
L
Osiris
AKrawell
Osiris
8,654
2,733
0
2,865
10,079
8,524
0
909
9,170
0
45,608
L
Medusa
BigPapiS
Medusa
5,473
1,996
0
5,726
12,564
3,785
0
4,747
7,493
0
39,322
W
1,868
392
0
4,586
10,710
3,584
0
774
9,872
0
42,762
W
Cthulhu
Chourts
Cthulhu
6,095
609
723
2,796
11,254
8,037
102
1,637
9,617
35,639
0
W
9,738
5,494
0
3,295
8,503
2,952
2,362
2,547
5,916
0
49,299
W
Chernobog
MezCarbon
Chernobog
4,765
3,412
0
3,396
9,225
4,952
2,321
977
8,174
0
50,332
L
Janus
R3AN
Janus
4,065
134
0
387
4,929
1,383
0
1,533
3,284
35,642
0
L
Cupid
gringX
Cupid
1,855
626
191
1,959
7,287
1,788
0
2,502
4,745
0
19,613
W
Agni
7,767
304
0
1,197
8,248
3,125
228
2,587
5,439
47,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
42,758
333
Minions Killed
418
0
Camps Cleared
0
1,272,036
Distance Traveled
1,486,078
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,489
499
53
4
0
281,234
1
L
Osiris
8,259
551
101
7
0
281,727
2
L
Medusa
7,188
479
69
5
0
257,350
5
W
Pele
7,507
500
81
5
0
296,007
0
W
Cthulhu
8,644
576
53
4
0
324,677
6
W
Skadi
8,633
576
75
5
0
279,430
1
W
Chernobog
9,065
604
100
7
0
272,680
2
L
Janus
6,814
454
80
5
0
260,554
3
L
Cupid
5,397
360
30
2
0
191,171
0
W
Agni
8,909
594
109
7
0
313,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role