Player Matchup

Amaterasu
Amaterasu
Archimagirus612
Amaterasu
Level 36
God Stats
11W - 12L
1,498 SR
Queue Stats
30W - 50L
1,370 Elo+
Party 2
Izanami
Izanami
PrincessCheese
Izanami
Level 41
God Stats
14W - 16L
1,476 SR
Queue Stats
38W - 62L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Samirescobar87
Nu Wa
Level 13
God Stats
2W - 5L
1,346 SR
Queue Stats
7W - 11L
1,371 Elo+
Party 3
Arachne
Arachne
samiresc19993
Arachne
Level 85
God Stats
29W - 27L
1,501 SR
Queue Stats
178W - 193L
1,488 Elo+
Party 3
Ares
Ares
yodudeman150
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,449 Elo+
Solo
Team Averages
Level 43
1,464 SR
1,406 Elo+

VS

Team Averages
Level 95
1,557 SR
1,649 Elo+
Thor
Thor
Ikiriguya
Thor
Level 88
God Stats
4W - 4L
1,494 SR
Queue Stats
232W - 262L
1,583 Elo+
Party 1
Achilles
Achilles
KingTwist
Achilles
Level 160
God Stats
10W - 9L
1,500 SR
Queue Stats
192W - 217L
1,604 Elo+
Party 1
Ullr
Ullr
MickTheTrick
Ullr
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 352L
1,619 Elo+
Party 1
Ra
Ra
Nambahwan
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 9L
1,793 Elo+
Party 1
Yemoja
Yemoja
offshoredaddy
Yemoja
Level 68
God Stats
5W - 3L
1,792 SR
Queue Stats
201W - 304L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Archimagirus612
Amaterasu
8
0 / 8 / 0
5,027
503
1,970
8,757
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,170
417
2,030
7,725
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 5 / 0
5,656
566
4,958
6,498
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
8
0 / 7 / 1
4,865
487
3,121
7,294
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 1
5,040
504
1,684
9,365
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 0 / 5
6,905
691
4,608
7,361
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
KingTwist
Achilles
14
8 / 0 / 1
8,033
803
6,889
5,705
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
9 / 1 / 3
7,261
726
7,732
6,491
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 2 / 3
6,772
677
7,101
5,265
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 8
6,747
675
3,387
2,970
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
32
32
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Archimagirus612
Amaterasu
0
8
0
0
W
Thor
5
0
5
7.5
W
Achilles
KingTwist
Achilles
8
0
1
8.5
W
9
1
3
10.5
W
7
2
3
4.25
L
0
5
0
0
L
3
5
0
0.6
W
3
0
8
7
L
Arachne
0
7
1
0.07
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
29,717
39,639
Taken
27,792
16,639
Mitigated
10,760
4,550
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Archimagirus612
Amaterasu
1,970
578
0
348
8,757
5,453
0
0
8,757
0
22,335
W
Thor
4,608
1,094
0
3,118
7,361
2,308
0
1,626
5,543
0
34,825
W
Achilles
KingTwist
Achilles
6,889
3,540
0
2,376
5,705
2,986
414
190
5,487
0
45,506
W
7,732
4,168
0
2,357
6,491
1,962
1,370
1,403
5,020
0
42,207
W
7,101
708
405
1,805
5,265
1,608
470
1,996
3,095
39,992
0
L
2,030
1,447
0
2,630
7,725
1,804
334
1,819
5,906
0
17,534
L
4,958
1,524
0
820
6,498
1,855
189
3,231
2,995
19,600
0
W
3,387
894
431
712
2,970
1,896
737
937
2,005
13,773
0
L
Arachne
3,121
2,300
0
429
7,294
3,627
7
1,531
5,650
0
25,583
L
1,684
161
0
323
9,365
3,900
44
3,416
5,843
11,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
35,718
184
Minions Killed
344
0
Camps Cleared
0
831,343
Distance Traveled
997,241
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,027
503
48
5
0
160,062
0
W
Thor
6,905
691
72
7
0
220,128
4
W
Achilles
8,033
803
104
10
0
214,405
0
W
Ullr
7,261
726
78
8
0
182,773
1
W
Ra
6,772
677
74
7
0
189,310
3
L
Izanami
4,170
417
36
4
0
147,549
2
L
Nu Wa
5,656
566
31
3
0
159,708
2
W
Yemoja
6,747
675
16
2
0
190,625
0
L
Arachne
4,865
487
49
5
0
181,581
0
L
Ares
5,040
504
20
2
0
182,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role