Player Matchup

Hachiman
Hachiman
Characp1
Hachiman
Level 28
God Stats
2W - 5L
1,141 SR
Queue Stats
121W - 135L
1,541 Elo+
Solo
Nemesis
Nemesis
Gerry12LP
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,925 Elo+
Party 1
Amaterasu
Amaterasu
GodofHentai
Amaterasu
Level 7
God Stats
2W - 4L
1,402 SR
Queue Stats
8W - 6L
1,665 Elo+
Party 1
Poseidon
Poseidon
cracckerjack
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
jjsalo01
Sobek
Level 25
God Stats
5W - 6L
1,590 SR
Queue Stats
131W - 110L
1,556 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,638 Elo+

VS

Team Averages
Level 24
1,656 SR
1,542 Elo+
Nemesis
Nemesis
Arthusq
Nemesis
Level 23
God Stats
4W - 1L
1,560 SR
Queue Stats
170W - 58L
1,774 Elo+
Party 2
Kukulkan
Kukulkan
Corryvrecan
Kukulkan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 57L
1,357 Elo+
Solo
Chaac
Chaac
SicariusMortem
Chaac
Level 29
God Stats
2W - 1L
1,626 SR
Queue Stats
14W - 15L
1,480 Elo+
Solo
Chiron
Chiron
Squaddo
Chiron
Level 29
God Stats
4W - 1L
1,730 SR
Queue Stats
82W - 24L
1,772 Elo+
Party 2
King Arthur
King Arthur
X金色刀刃X
King Arthur
Level 17
God Stats
3W - 0L
1,864 SR
Queue Stats
14W - 17L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Characp1
Hachiman
12
0 / 10 / 1
7,395
411
2,408
13,397
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Gerry12LP
Nemesis
16
11 / 5 / 5
10,364
576
16,332
16,340
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
GodofHentai
Amaterasu
14
0 / 2 / 4
8,014
445
5,648
12,638
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
cracckerjack
Poseidon
16
5 / 4 / 3
10,227
568
8,526
10,495
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
jjsalo01
Sobek
12
1 / 6 / 3
7,788
433
6,281
16,936
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arthusq
Nemesis
18
9 / 3 / 9
11,823
657
11,797
18,127
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Corryvrecan
Kukulkan
14
1 / 5 / 2
9,605
534
7,769
7,764
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 12
11,828
657
7,338
17,502
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Squaddo
Chiron
19
13 / 2 / 10
12,448
692
19,950
17,431
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
X金色刀刃X
King Arthur
16
0 / 4 / 0
10,230
568
4,699
15,987
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
17
Kills
27
27
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arthusq
Nemesis
9
3
9
4.5
L
Hachiman
Characp1
Hachiman
0
10
1
0.05
W
Kukulkan
Corryvrecan
Kukulkan
1
5
2
0.4
L
Nemesis
Gerry12LP
Nemesis
11
5
5
2.7
L
Amaterasu
GodofHentai
Amaterasu
0
2
4
1
W
4
3
12
3.33
W
Chiron
Squaddo
Chiron
13
2
10
9
W
King Arthur
X金色刀刃X
King Arthur
0
4
0
0
L
Poseidon
cracckerjack
Poseidon
5
4
3
1.63
L
Sobek
jjsalo01
Sobek
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
51,553
69,806
Taken
76,811
38,406
Mitigated
48,460
14,650
Healing
33,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arthusq
Nemesis
11,797
6,215
0
7,832
18,127
7,990
1,545
3,256
14,871
0
78,962
L
Hachiman
Characp1
Hachiman
2,408
1,430
0
2,673
13,397
5,758
146
696
12,701
0
35,774
W
Kukulkan
Corryvrecan
Kukulkan
7,769
363
0
637
7,764
3,576
700
2,592
5,172
50,641
0
L
Nemesis
Gerry12LP
Nemesis
16,332
6,387
0
2,719
16,340
10,245
384
2,579
13,589
0
63,087
L
Amaterasu
GodofHentai
Amaterasu
5,648
1,456
0
4,835
12,638
5,629
153
554
11,764
251
34,143
W
7,338
1,426
226
8,519
17,502
17,150
1,762
6,144
11,358
0
47,596
W
Chiron
Squaddo
Chiron
19,950
10,910
1,136
10,849
17,431
8,241
4,336
4,480
12,951
0
100,279
W
King Arthur
X金色刀刃X
King Arthur
4,699
744
0
4,736
15,987
11,503
823
381
15,606
193
50,763
L
Poseidon
cracckerjack
Poseidon
8,526
1,283
0
1,288
10,495
3,798
180
2,467
8,028
70,258
0
L
Sobek
jjsalo01
Sobek
6,281
1,182
0
3,135
16,936
12,976
117
1,662
15,274
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
55,934
404
Minions Killed
527
0
Camps Cleared
0
1,684,017
Distance Traveled
1,706,894
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,823
657
105
6
0
409,597
1
L
Hachiman
7,395
411
72
4
0
290,648
5
W
Kukulkan
9,605
534
104
6
0
318,912
3
L
Nemesis
10,364
576
82
5
0
359,361
1
L
Amaterasu
8,014
445
77
4
0
330,192
4
W
Chaac
11,828
657
82
5
0
383,350
0
W
Chiron
12,448
692
132
7
0
328,867
3
W
King Arthur
10,230
568
104
6
0
266,168
1
L
Poseidon
10,227
568
145
8
0
342,630
0
L
Sobek
7,788
433
28
2
0
361,186
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role