Player Matchup

Cabrakan
Cabrakan
Silver I
ChechuGamer
Cabrakan
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,188 MMR
Solo
Chaac
Chaac
Gold V
Hurchis
Chaac
Gold V
Level 124
God Stats
14W - 10L
1,816 SR
Queue Stats
59W - 59L
1,354 MMR
Party 1
Agni
Agni
Silver I
Vitautas
Agni
Silver I
Level 139
God Stats
5W - 2L
1,715 SR
Queue Stats
123W - 128L
1,141 MMR
Party 1
Hercules
Hercules
Silver V
mormor0jii
Hercules
Silver V
Level 58
God Stats
5W - 5L
1,292 SR
Queue Stats
8W - 13L
1,275 MMR
Solo
Danzaburou
Danzaburou
Silver V
Ɛffie
Danzaburou
Silver V
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 15L
1,286 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,608 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,541 SR
1,321 MMR
Cupid
Cupid
Gold V
AnotherCreat
Cupid
Gold V
Level 73
God Stats
19W - 15L
1,584 SR
Queue Stats
42W - 47L
1,256 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Bkined
Erlang Shen
Silver I
Level 101
God Stats
26W - 29L
1,623 SR
Queue Stats
211W - 227L
1,278 MMR
Solo
Janus
Janus
Silver III
DeloSaurio
Janus
Silver III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 93L
1,301 MMR
Solo
Scylla
Scylla
Silver I
OtecBroll
Scylla
Silver I
Level 109
God Stats
9W - 24L
1,500 SR
Queue Stats
318W - 327L
1,269 MMR
Solo
Artio
Artio
Bronze I
Spanto10
Artio
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChechuGamer
Cabrakan
16
3 / 1 / 4
11,486
479
5,472
17,382
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Hurchis
Chaac
18
2 / 0 / 4
12,577
524
9,594
18,326
20,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
4 / 1 / 6
13,648
569
15,333
8,480
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
mormor0jii
Hercules
19
1 / 2 / 2
12,787
533
2,746
14,244
10,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Ɛffie
Danzaburou
19
6 / 0 / 4
13,156
548
10,852
10,850
4,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiApolloNemesisSet

VS

Bans
Cu ChulainnPersephoneThe MorriganCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 1
12,677
528
7,401
10,936
4,188
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Bkined
Erlang Shen
18
1 / 3 / 0
11,000
458
3,667
11,409
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
20
0 / 0 / 1
12,808
534
5,992
10,652
3,919
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
OtecBroll
Scylla
17
2 / 6 / 0
11,011
459
13,593
15,033
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Spanto10
Artio
13
0 / 5 / 2
8,962
373
2,429
16,469
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Erlang Shen
Bkined
Erlang Shen
1
3
0
0.33
W
Cabrakan
ChechuGamer
Cabrakan
3
1
4
5
L
Janus
0
0
1
0.5
W
Chaac
Hurchis
Chaac
2
0
4
4
L
Scylla
OtecBroll
Scylla
2
6
0
0.33
L
Artio
Spanto10
Artio
0
5
2
0.2
W
Agni
4
1
6
7
W
Hercules
mormor0jii
Hercules
1
2
2
1
W
Danzaburou
Ɛffie
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,997
Damage
33,082
69,282
Taken
64,499
58,991
Mitigated
31,859
31,685
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
4,059
168
4,892
10,936
4,188
0
2,345
8,517
0
102,433
L
Erlang Shen
Bkined
Erlang Shen
3,667
1,462
0
1,847
11,409
7,937
643
2,088
9,222
0
107,882
W
Cabrakan
ChechuGamer
Cabrakan
5,472
1,394
0
3,919
17,382
20,991
267
5,855
11,248
40,121
0
L
Janus
5,992
288
153
3,111
10,652
3,919
26
4,235
6,175
125,037
0
W
Chaac
Hurchis
Chaac
9,594
1,582
0
10,723
18,326
20,179
848
9,663
8,036
89
63,007
L
Scylla
OtecBroll
Scylla
13,593
1,291
0
4,217
15,033
4,959
0
3,066
11,837
69,841
0
L
Artio
Spanto10
Artio
2,429
130
294
2,578
16,469
10,856
0
8,443
7,763
18,984
0
W
Agni
15,333
866
183
2,181
8,480
3,177
1,472
1,683
6,763
100,786
0
W
Hercules
mormor0jii
Hercules
2,746
561
0
7,214
14,244
10,280
2,165
3,057
11,035
237
78,014
W
Danzaburou
Ɛffie
Danzaburou
10,852
4,080
0
7,465
10,850
4,364
5,005
1,897
8,915
0
103,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,654
Gold Earned
56,458
636
Minions Killed
705
0
Camps Cleared
0
2,375,640
Distance Traveled
2,269,302
47
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,677
528
181
8
0
419,947
10
L
Erlang Shen
11,000
458
134
6
0
440,667
1
W
Cabrakan
11,486
479
32
1
0
438,314
11
L
Janus
12,808
534
236
10
0
515,820
3
W
Chaac
12,577
524
134
6
0
500,956
9
L
Scylla
11,011
459
129
5
0
393,650
8
L
Artio
8,962
373
25
1
0
499,218
10
W
Agni
13,648
569
169
7
0
465,177
12
W
Hercules
12,787
533
155
6
0
488,210
3
W
Danzaburou
13,156
548
146
6
0
482,983
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role