Player Matchup

Ymir
Ymir
Angelitho-_-PR
Ymir
Level 22
God Stats
7W - 6L
1,236 SR
Queue Stats
115W - 121L
1,327 Elo+
Party 1
Hades
Hades
HawThornKatz87
Hades
Level 84
God Stats
6W - 5L
1,690 SR
Queue Stats
42W - 42L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzBurtis
Tsukuyomi
Level 89
God Stats
2W - 0L
1,758 SR
Queue Stats
25W - 12L
1,772 Elo+
Party 3
Thanatos
Thanatos
ItzFlair25
Thanatos
Level 45
God Stats
9W - 3L
1,782 SR
Queue Stats
30W - 19L
1,816 Elo+
Party 3
Neith
Neith
iAm_DavoYT
Neith
Level 69
God Stats
3W - 4L
1,421 SR
Queue Stats
43W - 50L
1,303 Elo+
Party 1
Team Averages
Level 62
1,578 SR
1,516 Elo+

VS

Team Averages
Level 70
1,489 SR
1,399 Elo+
Cernunnos
Cernunnos
EnVy Blaze00
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,309 Elo+
Party 2
Izanami
Izanami
GigoMan 00
Izanami
Level 64
God Stats
28W - 35L
1,569 SR
Queue Stats
162W - 174L
1,379 Elo+
Party 2
Hou Yi
Hou Yi
Just Blaz3 00
Hou Yi
Level 116
God Stats
0W - 2L
1,210 SR
Queue Stats
220W - 243L
1,405 Elo+
Party 2
Ymir
Ymir
XAN BRO123
Ymir
Level 20
God Stats
9W - 10L
1,665 SR
Queue Stats
10W - 12L
1,581 Elo+
Party 2
Hera
Hera
rhmak
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
7,920
417
3,396
12,044
7,411
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 9
10,117
532
12,964
16,210
8,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ItzBurtis
Tsukuyomi
18
16 / 2 / 7
12,059
635
18,338
13,952
5,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ItzFlair25
Thanatos
16
12 / 1 / 11
10,668
561
11,763
14,377
5,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
14
5 / 2 / 6
8,871
467
12,489
9,963
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EnVy Blaze00
Cernunnos
12
1 / 9 / 1
8,284
436
6,423
16,794
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
GigoMan 00
Izanami
11
0 / 13 / 0
7,246
381
2,999
13,940
4,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 3
8,309
437
10,961
16,432
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

12
3 / 9 / 2
8,830
465
5,402
15,642
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
rhmak
Hera
15
3 / 5 / 1
9,764
514
9,670
10,179
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
41
Kills
8
9
Deaths
41
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Cernunnos
EnVy Blaze00
Cernunnos
1
9
1
0.17
L
Izanami
GigoMan 00
Izanami
0
13
0
0
W
7
3
9
3.83
W
Tsukuyomi
ItzBurtis
Tsukuyomi
16
2
7
9.75
W
Thanatos
ItzFlair25
Thanatos
12
1
11
17.5
L
1
5
3
0.5
L
3
9
2
0.44
W
Neith
5
2
6
4
L
Hera
rhmak
Hera
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,950
Damage
35,455
66,546
Taken
72,987
30,958
Mitigated
26,242
36,942
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,396
720
660
3,507
12,044
7,411
596
4,882
7,014
22,011
0
L
Cernunnos
EnVy Blaze00
Cernunnos
6,423
2,603
385
4,086
16,794
5,819
201
2,058
14,736
0
29,376
L
Izanami
GigoMan 00
Izanami
2,999
1,580
390
965
13,940
4,115
931
0
13,940
0
39,200
W
12,964
1,114
1,503
7,841
16,210
8,476
1,177
4,337
11,735
69,221
0
W
Tsukuyomi
ItzBurtis
Tsukuyomi
18,338
5,407
0
6,703
13,952
5,641
2,275
1,690
12,162
0
76,792
W
Thanatos
ItzFlair25
Thanatos
11,763
2,458
0
12,299
14,377
5,882
0
1,767
12,582
0
48,201
L
10,961
3,124
294
3,510
16,432
4,651
654
3,244
13,188
0
43,196
L
5,402
801
479
1,001
15,642
8,204
272
7,444
8,198
13,627
0
W
Neith
12,489
6,540
483
3,946
9,963
3,548
2,567
1,946
7,981
0
43,481
L
Hera
rhmak
Hera
9,670
2,332
0
610
10,179
3,453
8
3,614
6,565
58,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
42,433
418
Minions Killed
355
0
Camps Cleared
0
1,731,314
Distance Traveled
1,582,316
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,920
417
39
2
0
312,098
0
L
Cernunnos
8,284
436
61
3
0
297,404
2
L
Izanami
7,246
381
62
3
0
292,038
0
W
Hades
10,117
532
130
7
0
279,182
2
W
Tsukuyomi
12,059
635
118
6
0
405,703
0
W
Thanatos
10,668
561
71
4
0
416,255
0
L
Hou Yi
8,309
437
75
4
0
327,899
0
L
Ymir
8,830
465
26
1
0
319,722
3
W
Neith
8,871
467
60
3
0
318,076
0
L
Hera
9,764
514
131
7
0
345,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role