Player Matchup

He Bo
He Bo
AquaNoir
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,766 Elo+
Solo
Cu Chulainn
Cu Chulainn
BuntoDundis
Cu Chulainn
Level 29
God Stats
1W - 2L
1,452 SR
Queue Stats
35W - 40L
1,548 Elo+
Party 2
Da Ji
Da Ji
GavinMcinnes
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,603 Elo+
Party 2
Cerberus
Cerberus
NarutoHigh420
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 2
Scylla
Scylla
Texian806
Scylla
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 2
Team Averages
Level 14
1,490 SR
1,654 Elo+

VS

Team Averages
Level 20
1,585 SR
1,633 Elo+
Anubis
Anubis
Bajihri
Anubis
Level 26
God Stats
10W - 5L
1,599 SR
Queue Stats
215W - 166L
1,749 Elo+
Party 1
Ares
Ares
Kampffen
Ares
Level 8
God Stats
9W - 4L
1,712 SR
Queue Stats
204W - 169L
1,698 Elo+
Party 1
Medusa
Medusa
Quite-Shy
Medusa
Level 46
God Stats
3W - 2L
1,393 SR
Queue Stats
11W - 10L
1,657 Elo+
Party 3
Horus
Horus
Siren400
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
skylarspirit
Poseidon
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 18L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AquaNoir
He Bo
14
4 / 10 / 1
9,662
966
11,240
12,939
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BuntoDundis
Cu Chulainn
14
1 / 9 / 2
8,674
867
7,452
21,646
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 9 / 4
8,655
866
4,001
19,703
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NarutoHigh420
Cerberus
15
0 / 7 / 4
9,243
924
7,045
24,494
25,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Texian806
Scylla
15
0 / 8 / 5
8,853
885
7,192
14,401
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

15

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bajihri
Anubis
19
22 / 1 / 19
13,758
1,376
30,508
6,979
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
17
2 / 1 / 27
10,962
1,096
9,287
11,074
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Quite-Shy
Medusa
17
5 / 1 / 19
11,144
1,114
14,657
4,859
2,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Siren400
Horus
18
8 / 0 / 27
11,638
1,164
15,514
11,492
12,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
skylarspirit
Poseidon
17
6 / 3 / 16
10,700
1,070
13,940
4,623
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
6
Kills
43
43
Deaths
6
16
Assists
108
Player
Kills
Deaths
Assists
KDA
L
He Bo
AquaNoir
He Bo
4
10
1
0.45
W
Anubis
Bajihri
Anubis
22
1
19
31.5
L
Cu Chulainn
BuntoDundis
Cu Chulainn
1
9
2
0.22
L
1
9
4
0.33
W
Ares
2
1
27
15.5
L
Cerberus
NarutoHigh420
Cerberus
0
7
4
0.29
W
Medusa
Quite-Shy
Medusa
5
1
19
14.5
W
Horus
Siren400
Horus
8
0
27
21.5
L
Scylla
Texian806
Scylla
0
8
5
0.31
W
Poseidon
skylarspirit
Poseidon
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
83,906
93,183
Taken
39,027
57,612
Mitigated
30,503
3,947
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AquaNoir
He Bo
11,240
528
0
0
12,939
4,403
0
5,055
7,884
27,050
0
W
Anubis
Bajihri
Anubis
30,508
836
0
3,675
6,979
3,718
0
4,106
2,781
45,292
0
L
Cu Chulainn
BuntoDundis
Cu Chulainn
7,452
966
0
380
21,646
16,207
0
15,161
6,485
100
20,589
L
4,001
597
0
271
19,703
6,771
0
11,366
8,337
0
12,224
W
Ares
9,287
524
0
912
11,074
10,477
0
7,818
2,693
16,145
0
L
Cerberus
NarutoHigh420
Cerberus
7,045
433
0
3,296
24,494
25,875
0
15,069
9,425
23,365
0
W
Medusa
Quite-Shy
Medusa
14,657
8,741
0
134
4,859
2,302
0
2,826
1,942
0
37,095
W
Horus
Siren400
Horus
15,514
5,613
1,164
2,615
11,492
12,049
0
7,213
4,016
4,108
17,962
L
Scylla
Texian806
Scylla
7,192
919
0
0
14,401
4,356
0
9,161
5,240
19,660
0
W
Poseidon
skylarspirit
Poseidon
13,940
2,412
0
0
4,623
1,957
0
2,925
1,600
41,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
58,202
157
Minions Killed
202
3
Camps Cleared
9
829,374
Distance Traveled
893,777
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,662
966
34
3
0
156,468
0
W
Anubis
13,758
1,376
43
4
0
170,280
0
L
Cu Chulainn
8,674
867
33
3
1
182,335
0
L
Da Ji
8,655
866
11
1
0
170,751
0
W
Ares
10,962
1,096
17
2
1
202,867
0
L
Cerberus
9,243
924
43
4
1
166,388
1
W
Medusa
11,144
1,114
49
5
7
193,310
1
W
Horus
11,638
1,164
13
1
0
153,689
1
L
Scylla
8,853
885
36
4
1
153,432
0
W
Poseidon
10,700
1,070
80
8
1
173,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role