Player Matchup

Pele
Pele
SocksSaches
Pele
Level 20
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 13L
1,257 Elo+
Party 2
Ganesha
Ganesha
TheCheeseHammer
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,356 Elo+
Party 2
Chang'e
Chang'e
WalkingRomance
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,356 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,323 Elo+

VS

Team Averages
Level 28
1,501 SR
1,511 Elo+
Anhur
Anhur
Graveyardss
Anhur
Level 38
God Stats
43W - 43L
1,504 SR
Queue Stats
55W - 62L
1,454 Elo+
Party 1
Geb
Geb
JoeyRozay
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,586 Elo+
Party 1
Ra
Ra
impure1313
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
9,119
760
9,626
6,484
2,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 2 / 10
8,400
700
5,136
8,936
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 7
9,559
797
6,712
7,321
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
8,083
674
9,776
8,052
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 5
6,952
579
2,508
12,181
7,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 4
8,006
667
4,453
7,981
3,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
5
5
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
0
5
5
0.5
W
7
2
5
4.75
W
0
2
10
2.5
W
6
1
7
9.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
16,737
22,741
Taken
28,214
10,378
Mitigated
13,976
6,125
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,776
4,956
0
1,265
8,052
2,751
0
2,735
5,176
0
38,020
L
2,508
827
374
410
12,181
7,374
0
6,118
5,868
6,783
0
W
9,626
2,074
0
1,418
6,484
2,323
792
2,318
4,166
0
29,173
W
5,136
608
0
222
8,936
5,760
218
2,248
6,688
21,710
0
W
6,712
816
1,265
3,220
7,321
2,295
468
2,456
4,865
32,077
0
L
4,453
858
932
1,102
7,981
3,851
0
4,014
3,811
25,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
23,041
126
Minions Killed
101
0
Camps Cleared
0
615,552
Distance Traveled
543,730
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,083
674
58
5
0
193,455
0
L
Geb
6,952
579
13
1
0
184,670
1
W
Pele
9,119
760
53
4
0
211,436
3
W
Ganesha
8,400
700
9
1
0
202,281
2
W
Chang'e
9,559
797
64
5
0
201,835
0
L
Ra
8,006
667
30
3
0
165,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role