Player Matchup

Ares
Ares
FallenArcann
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MercMorgan
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,401 Elo+
Party 1
Serqet
Serqet
Mist_Aztec
Serqet
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 196L
1,400 Elo+
Party 1
King Arthur
King Arthur
Seraph676End
King Arthur
Level 17
God Stats
7W - 5L
1,430 SR
Queue Stats
72W - 78L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
snakebone34
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,455 Elo+

VS

Team Averages
Level 19
1,514 SR
1,319 Elo+
Amaterasu
Amaterasu
Chachan1501
Amaterasu
Level 14
God Stats
13W - 9L
1,500 SR
Queue Stats
209W - 258L
1,348 Elo+
Solo
Janus
Janus
ThorOG007
Janus
Level 20
God Stats
18W - 15L
1,530 SR
Queue Stats
33W - 40L
1,411 Elo+
Solo
Neith
Neith
VORN6615
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,132 Elo+
Solo
Artemis
Artemis
ash33
Artemis
Level 26
God Stats
6W - 5L
1,696 SR
Queue Stats
280W - 343L
1,394 Elo+
Solo
Mercury
Mercury
pilin5001
Mercury
Level 26
God Stats
13W - 9L
1,343 SR
Queue Stats
207W - 248L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,386
434
2,880
13,606
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
15
5 / 2 / 7
9,686
570
14,230
7,687
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Mist_Aztec
Serqet
14
9 / 5 / 4
9,465
557
5,479
11,703
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Seraph676End
King Arthur
13
1 / 4 / 4
8,533
502
6,142
14,042
9,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
snakebone34
Jing Wei
9
1 / 8 / 5
6,996
412
3,372
9,282
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chachan1501
Amaterasu
13
5 / 5 / 9
8,726
513
5,262
13,634
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ThorOG007
Janus
16
4 / 3 / 7
10,014
589
10,157
7,903
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VORN6615
Neith
6
1 / 2 / 0
6,109
359
712
3,679
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ash33
Artemis
15
5 / 2 / 4
9,405
553
8,560
10,229
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
pilin5001
Mercury
17
10 / 5 / 2
10,297
606
9,419
12,117
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
17
Kills
25
27
Deaths
17
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chachan1501
Amaterasu
5
5
9
1.9
L
1
8
1
0.19
L
Nu Wa
5
2
7
4.25
L
Serqet
Mist_Aztec
Serqet
9
5
4
2.2
L
King Arthur
Seraph676End
King Arthur
1
4
4
0.75
W
Janus
ThorOG007
Janus
4
3
7
2.5
W
Neith
VORN6615
Neith
1
2
0
0.5
W
Artemis
ash33
Artemis
5
2
4
3.5
W
Mercury
pilin5001
Mercury
10
5
2
2.2
L
Jing Wei
snakebone34
Jing Wei
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
34,110
56,320
Taken
47,562
28,487
Mitigated
18,799
7,274
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chachan1501
Amaterasu
5,262
2,782
0
3,220
13,634
8,728
575
4,580
8,210
0
26,911
L
2,880
329
0
479
13,606
9,281
209
300
13,140
11,990
0
L
Nu Wa
14,230
5,404
0
625
7,687
2,711
2,622
2,147
5,252
55,271
0
L
Serqet
Mist_Aztec
Serqet
5,479
2,082
0
3,095
11,703
4,498
0
2,880
8,663
0
40,922
L
King Arthur
Seraph676End
King Arthur
6,142
1,111
0
1,651
14,042
9,675
603
2,156
11,670
0
40,112
W
Janus
ThorOG007
Janus
10,157
449
207
1,379
7,903
1,890
559
2,990
4,191
58,360
0
W
Neith
VORN6615
Neith
712
363
0
775
3,679
847
240
1,427
1,944
0
7,270
W
Artemis
ash33
Artemis
8,560
4,495
0
4,771
10,229
3,299
2,401
3,909
6,150
0
44,499
W
Mercury
pilin5001
Mercury
9,419
3,690
0
2,986
12,117
4,035
2,514
3,196
8,715
0
58,703
L
Jing Wei
snakebone34
Jing Wei
3,372
2,475
0
1,424
9,282
2,322
56
1,975
7,009
0
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
44,551
293
Minions Killed
383
0
Camps Cleared
0
1,371,850
Distance Traveled
1,285,176
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,726
513
44
3
0
287,547
1
L
Ares
7,386
434
19
1
0
285,814
3
L
Nu Wa
9,686
570
77
5
0
268,260
0
L
Serqet
9,465
557
78
5
0
316,962
0
L
King Arthur
8,533
502
89
5
0
305,392
1
W
Janus
10,014
589
126
7
0
312,812
0
W
Neith
6,109
359
20
1
0
82,601
0
W
Artemis
9,405
553
85
5
0
284,096
0
W
Mercury
10,297
606
108
6
0
318,120
0
L
Jing Wei
6,996
412
30
2
0
195,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role