Player Matchup

Aphrodite
Aphrodite
Jakeflow
Aphrodite
Level 129
God Stats
11W - 1L
1,810 SR
Queue Stats
477W - 348L
1,637 Elo+
Party 1
Chaac
Chaac
OneGallon
Chaac
Level 43
God Stats
2W - 1L
1,707 SR
Queue Stats
41W - 26L
1,692 Elo+
Party 1
Rama
Rama
Seryken
Rama
Level 104
God Stats
9W - 9L
1,814 SR
Queue Stats
448W - 340L
1,658 Elo+
Party 1
Team Averages
Level 92
1,777 SR
1,662 Elo+

VS

Team Averages
Level 52
1,554 SR
1,521 Elo+
He Bo
He Bo
CardiBsFeet
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
RichardBlevins
Kali
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
n0tBurn
Yemoja
Level 26
God Stats
14W - 11L
1,661 SR
Queue Stats
37W - 34L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jakeflow
Aphrodite
13
4 / 1 / 5
9,893
707
13,948
12,909
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
OneGallon
Chaac
12
0 / 1 / 8
8,734
624
8,429
15,040
12,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Seryken
Rama
13
5 / 1 / 3
10,001
714
5,632
11,826
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
8,331
595
8,540
10,421
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 2 / 1
7,732
552
4,950
12,915
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
n0tBurn
Yemoja
11
0 / 2 / 3
8,833
631
9,434
10,711
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Aphrodite
Jakeflow
Aphrodite
4
1
5
6.5
W
Chaac
OneGallon
Chaac
0
1
8
4
L
0
2
1
0.25
W
Rama
Seryken
Rama
5
1
3
6.5
L
Yemoja
n0tBurn
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
22,924
39,775
Taken
34,047
21,592
Mitigated
16,788
28,544
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,540
794
0
1,327
10,421
3,460
0
4,110
6,311
26,725
0
W
Aphrodite
Jakeflow
Aphrodite
13,948
689
8,940
9,447
12,909
5,599
842
6,229
6,524
55,032
0
W
Chaac
OneGallon
Chaac
8,429
807
858
5,545
15,040
12,132
478
5,383
9,367
0
21,444
L
4,950
1,262
0
2,333
12,915
5,101
0
6,025
6,890
0
34,045
W
Rama
Seryken
Rama
5,632
3,775
0
3,754
11,826
3,861
1,593
5,707
5,851
0
43,637
L
Yemoja
n0tBurn
Yemoja
9,434
450
785
3,113
10,711
8,227
0
4,001
6,710
21,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
24,896
170
Minions Killed
113
0
Camps Cleared
0
787,922
Distance Traveled
795,577
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,331
595
45
3
0
229,133
1
W
Aphrodite
9,893
707
79
6
0
251,921
7
W
Chaac
8,734
624
28
2
0
288,828
2
L
Kali
7,732
552
46
3
0
288,140
0
W
Rama
10,001
714
63
5
0
247,173
1
L
Yemoja
8,833
631
22
2
0
278,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role