Player Matchup

Cernunnos
Cernunnos
Cern3x4
Cernunnos
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 104L
1,462 Elo+
Solo
King Arthur
King Arthur
Javalex343
King Arthur
Level 103
God Stats
12W - 10L
1,571 SR
Queue Stats
218W - 229L
1,455 Elo+
Solo
Khepri
Khepri
Pharaohthatguy
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
helioslyra
Janus
Level 158
God Stats
14W - 9L
1,778 SR
Queue Stats
100W - 90L
1,487 Elo+
Solo
Da Ji
Da Ji
xTanque10x
Da Ji
Level 84
God Stats
0W - 1L
1,372 SR
Queue Stats
8W - 5L
1,557 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,492 Elo+

VS

Team Averages
Level 98
1,496 SR
1,502 Elo+
Heimdallr
Heimdallr
Irzdrxg P
Heimdallr
Level 141
God Stats
3W - 5L
1,143 SR
Queue Stats
261W - 227L
1,406 Elo+
Solo
Da Ji
Da Ji
Old Meeches
Da Ji
Level 89
God Stats
2W - 2L
1,312 SR
Queue Stats
59W - 50L
1,460 Elo+
Solo
Ra
Ra
Polski Wolf
Ra
Level 107
God Stats
7W - 4L
1,823 SR
Queue Stats
108W - 81L
1,651 Elo+
Solo
Izanami
Izanami
SilverCrow809
Izanami
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 153L
1,528 Elo+
Solo
Bacchus
Bacchus
mrmump22
Bacchus
Level 67
God Stats
6W - 6L
1,702 SR
Queue Stats
664W - 628L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cern3x4
Cernunnos
9
0 / 0 / 1
4,742
474
3,363
5,118
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Javalex343
King Arthur
9
0 / 1 / 0
5,167
517
2,458
9,945
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
1 / 5 / 0
4,564
456
1,610
6,852
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
11
1 / 0 / 0
6,031
603
3,471
3,394
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
6
0 / 1 / 0
4,259
426
716
3,875
1,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Irzdrxg P
Heimdallr
10
0 / 0 / 1
5,437
544
5,473
3,440
1,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 1 / 0
5,690
569
2,736
7,434
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,158
516
1,551
4,840
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
9
0 / 0 / 5
5,174
517
4,694
6,147
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
mrmump22
Bacchus
9
4 / 1 / 1
5,228
523
3,885
3,919
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cern3x4
Cernunnos
0
0
1
0.5
W
Heimdallr
Irzdrxg P
Heimdallr
0
0
1
0.5
L
King Arthur
Javalex343
King Arthur
0
1
0
0
W
3
1
0
3
L
1
5
0
0.2
W
0
1
1
0.5
W
Izanami
0
0
5
2.5
L
Janus
1
0
0
1
W
Bacchus
mrmump22
Bacchus
4
1
1
4.5
L
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,618
Damage
18,339
29,184
Taken
25,780
12,854
Mitigated
9,075
7,644
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cern3x4
Cernunnos
3,363
1,389
0
1,930
5,118
2,255
0
1,898
3,132
0
25,514
W
Heimdallr
Irzdrxg P
Heimdallr
5,473
3,052
0
1,375
3,440
1,023
424
0
3,115
0
27,785
L
King Arthur
Javalex343
King Arthur
2,458
120
0
4,034
9,945
5,049
0
0
9,945
0
21,721
W
2,736
1,045
0
3,594
7,434
2,289
0
66
7,318
0
34,900
L
1,610
100
0
538
6,852
3,628
0
1,420
5,238
11,559
0
W
1,551
0
106
1,509
4,840
1,563
0
3,193
1,369
28,375
0
W
Izanami
4,694
3,211
0
2,811
6,147
1,582
104
1,048
5,099
0
34,607
L
Janus
3,471
53
0
1,142
3,394
898
0
900
2,494
38,361
0
W
Bacchus
mrmump22
Bacchus
3,885
369
0
1,037
3,919
2,618
0
496
3,423
11,267
0
L
Da Ji
716
240
0
0
3,875
1,024
0
911
2,939
0
13,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
26,687
236
Minions Killed
250
0
Camps Cleared
0
950,646
Distance Traveled
864,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,742
474
47
5
0
171,344
0
W
Heimdallr
5,437
544
54
5
0
164,557
0
L
King Arthur
5,167
517
50
5
0
183,971
0
W
Da Ji
5,690
569
67
7
0
151,380
1
L
Khepri
4,564
456
19
2
0
191,158
0
W
Ra
5,158
516
48
5
0
183,756
0
W
Izanami
5,174
517
63
6
0
168,762
4
L
Janus
6,031
603
85
9
0
176,698
1
W
Bacchus
5,228
523
18
2
0
196,375
0
L
Da Ji
4,259
426
35
4
0
227,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role