Player Matchup

Fenrir
Fenrir
Derpy Baits
Fenrir
Level 149
God Stats
5W - 5L
1,810 SR
Queue Stats
291W - 253L
1,670 Elo+
Party 1
Tyr
Tyr
Flex Birdz
Tyr
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
92W - 93L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
MustlShowtek-
Cu Chulainn
Level 112
God Stats
9W - 3L
2,023 SR
Queue Stats
42W - 28L
1,679 Elo+
Solo
Sol
Sol
Rssie
Sol
Level 99
God Stats
10W - 3L
1,500 SR
Queue Stats
700W - 638L
1,508 Elo+
Solo
Anubis
Anubis
Strxngth
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,711 SR
1,585 Elo+

VS

Team Averages
Level 150
1,496 SR
1,607 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
A RIOT OF NOOBS
Khepri
Level 149
God Stats
5W - 6L
1,274 SR
Queue Stats
393W - 363L
1,576 Elo+
Party 2
Awilix
Awilix
DeonteTV
Awilix
Level 124
God Stats
21W - 14L
1,856 SR
Queue Stats
152W - 152L
1,664 Elo+
Solo
Osiris
Osiris
Upheave
Osiris
Level 157
God Stats
1W - 1L
1,341 SR
Queue Stats
58W - 36L
1,638 Elo+
Party 2
Neith
Neith
freshness56
Neith
Level 160
God Stats
18W - 11L
1,508 SR
Queue Stats
260W - 267L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 2
6,411
583
5,237
8,992
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,166
470
3,506
7,333
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
MustlShowtek-
Cu Chulainn
12
4 / 2 / 0
6,800
618
6,771
7,837
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Rssie
Sol
8
0 / 3 / 0
4,997
454
1,472
3,746
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Strxngth
Anubis
11
1 / 2 / 3
6,037
549
4,402
5,420
2,953
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 0 / 1
7,337
667
7,019
5,077
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 6
6,261
569
1,813
4,255
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
DeonteTV
Awilix
11
4 / 3 / 2
6,345
577
5,733
7,659
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Upheave
Osiris
11
0 / 3 / 2
5,916
538
2,099
7,188
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 3
6,589
599
4,295
6,322
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
13
13
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
W
1
0
6
4
W
Awilix
DeonteTV
Awilix
4
3
2
1.67
L
Fenrir
3
3
2
1.33
L
1
3
1
0.5
L
Cu Chulainn
MustlShowtek-
Cu Chulainn
4
2
0
2
L
Sol
Rssie
Sol
0
3
0
0
L
Anubis
Strxngth
Anubis
1
2
3
1.25
W
Osiris
Upheave
Osiris
0
3
2
0.33
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
20,959
33,328
Taken
30,501
15,734
Mitigated
14,692
9,280
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,019
2,713
0
2,111
5,077
2,261
679
1,373
3,638
46,332
3,300
W
1,813
183
0
771
4,255
3,005
27
1,039
3,098
13,358
0
W
Awilix
DeonteTV
Awilix
5,733
2,048
0
2,154
7,659
2,114
0
1,737
5,872
0
36,810
L
Fenrir
5,237
745
0
1,395
8,992
3,179
0
1,506
7,486
0
36,531
L
3,506
900
0
2,206
7,333
3,498
0
4,108
3,225
0
18,661
L
Cu Chulainn
MustlShowtek-
Cu Chulainn
6,771
1,011
0
3,068
7,837
5,209
410
286
7,551
2,651
31,323
L
Sol
Rssie
Sol
1,472
644
0
445
3,746
895
0
2,324
1,422
19,613
0
L
Anubis
Strxngth
Anubis
4,402
318
0
2,166
5,420
2,953
0
298
5,122
39,675
0
W
Osiris
Upheave
Osiris
2,099
705
0
2,400
7,188
5,817
0
283
6,513
648
29,642
W
4,295
1,388
0
768
6,322
1,495
0
1,949
4,341
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
32,448
307
Minions Killed
339
0
Camps Cleared
0
966,553
Distance Traveled
1,049,865
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,337
667
92
8
0
199,503
2
W
Khepri
6,261
569
19
2
0
223,353
4
W
Awilix
6,345
577
76
7
0
236,271
4
L
Fenrir
6,411
583
73
7
0
215,550
3
L
Tyr
5,166
470
29
3
0
216,547
2
L
Cu Chulainn
6,800
618
79
7
0
227,093
1
L
Sol
4,997
454
51
5
0
133,680
3
L
Anubis
6,037
549
75
7
0
173,683
1
W
Osiris
5,916
538
71
6
0
194,213
2
W
Neith
6,589
599
81
7
0
196,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role