Player Matchup

Camazotz
Camazotz
Deppresed_Waffle
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 143L
1,525 Elo+
Solo
Chang'e
Chang'e
LovelySticks
Chang'e
Level 26
God Stats
6W - 2L
1,659 SR
Queue Stats
107W - 83L
1,650 Elo+
Party 1
Yemoja
Yemoja
PoorOldNattyV2
Yemoja
Level 26
God Stats
6W - 3L
1,808 SR
Queue Stats
265W - 302L
1,538 Elo+
Solo
Ra
Ra
RisenAngel80
Ra
Level 29
God Stats
8W - 5L
1,616 SR
Queue Stats
165W - 141L
1,770 Elo+
Party 1
Izanami
Izanami
cheesburgersree
Izanami
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
13W - 14L
1,659 Elo+
Party 1
Team Averages
Level 28
1,661 SR
1,628 Elo+

VS

Team Averages
Level 27
1,425 SR
1,389 Elo+
Hades
Hades
DangLinWhang
Hades
Level 17
God Stats
6W - 8L
1,533 SR
Queue Stats
50W - 74L
1,234 Elo+
Party 2
Geb
Geb
MARIOSLAYER1234
Geb
Level 68
God Stats
0W - 2L
1,294 SR
Queue Stats
108W - 137L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
PiddMyPant03
Sun Wukong
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 19L
1,213 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ryojahn
Tsukuyomi
Level 20
God Stats
0W - 4L
1,371 SR
Queue Stats
145W - 93L
1,698 Elo+
Solo
Medusa
Medusa
ShidNFard420
Medusa
Level 8
God Stats
5W - 9L
1,425 SR
Queue Stats
9W - 18L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,900
454
1,389
6,897
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
LovelySticks
Chang'e
15
5 / 0 / 0
8,739
672
4,828
7,164
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,663
513
3,365
8,887
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 0
8,593
661
7,172
7,205
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
6,665
513
7,206
8,854
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,696
438
1,845
6,011
1,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 1 / 5
6,298
484
4,782
8,463
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
PiddMyPant03
Sun Wukong
10
1 / 5 / 1
6,158
474
3,393
10,464
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Ryojahn
Tsukuyomi
14
7 / 2 / 2
8,117
624
9,712
9,357
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
9
0 / 1 / 5
5,595
430
2,685
7,345
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
12
Kills
10
10
Deaths
12
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
3
1
0.17
W
Chang'e
LovelySticks
Chang'e
5
0
0
5
L
2
1
5
4.5
L
Sun Wukong
PiddMyPant03
Sun Wukong
1
5
1
0.3
W
0
3
2
0.33
W
5
1
0
5
L
Tsukuyomi
Ryojahn
Tsukuyomi
7
2
2
4
L
Medusa
0
1
5
2.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
22,417
39,007
Taken
41,640
14,508
Mitigated
16,288
15,827
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
82
0
1,216
6,011
1,970
56
2,993
2,824
22,118
0
W
1,389
71
0
2,682
6,897
1,903
0
428
6,469
0
21,423
W
Chang'e
LovelySticks
Chang'e
4,828
515
0
4,337
7,164
2,561
675
1,845
5,319
50,398
0
L
4,782
1,102
600
1,456
8,463
4,500
0
1,346
7,117
21,677
0
L
Sun Wukong
PiddMyPant03
Sun Wukong
3,393
1,348
0
1,406
10,464
4,532
0
6,575
3,835
0
23,291
W
3,365
611
1,465
1,764
8,887
4,260
141
2,060
6,827
16,858
0
W
7,172
1,262
0
2,056
7,205
3,118
196
0
7,205
63,083
0
L
Tsukuyomi
Ryojahn
Tsukuyomi
9,712
3,579
0
4,289
9,357
3,314
0
2,837
6,465
0
47,197
L
Medusa
2,685
1,377
0
1,477
7,345
1,972
465
1,311
6,034
0
21,282
W
7,206
4,630
239
3,284
8,854
2,666
1,030
2,294
6,560
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
31,864
400
Minions Killed
250
0
Camps Cleared
0
1,225,833
Distance Traveled
1,230,159
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,696
438
49
4
0
240,492
0
W
Camazotz
5,900
454
55
4
0
241,841
0
W
Chang'e
8,739
672
112
9
0
253,879
7
L
Geb
6,298
484
26
2
0
249,574
4
L
Sun Wukong
6,158
474
45
3
0
237,697
0
W
Yemoja
6,663
513
20
2
0
242,361
7
W
Ra
8,593
661
120
9
0
255,929
5
L
Tsukuyomi
8,117
624
90
7
0
275,251
2
L
Medusa
5,595
430
40
3
0
227,145
0
W
Izanami
6,665
513
93
7
0
231,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role