Player Matchup

Neith
Neith
Emmamelie
Neith
Level 8
God Stats
7W - 3L
1,652 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 1
Anubis
Anubis
breathprophecy
Anubis
Level 12
God Stats
6W - 2L
1,690 SR
Queue Stats
31W - 30L
1,409 Elo+
Party 1
Da Ji
Da Ji
zombiexd-Pro
Da Ji
Level 98
God Stats
20W - 6L
1,915 SR
Queue Stats
52W - 56L
1,513 Elo+
Party 1
Team Averages
Level 39
1,752 SR
1,486 Elo+

VS

Team Averages
Level 19
1,555 SR
1,360 Elo+
Thor
Thor
AlexusXD
Thor
Level 4
God Stats
1W - 9L
1,579 SR
Queue Stats
51W - 58L
1,317 Elo+
Party 2
Cerberus
Cerberus
Strarec16
Cerberus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 78L
1,382 Elo+
Party 2
Neith
Neith
hnu8oonv
Neith
Level 26
God Stats
12W - 15L
1,586 SR
Queue Stats
13W - 17L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emmamelie
Neith
18
1 / 3 / 17
14,623
585
6,603
12,320
4,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 4 / 11
16,353
654
22,941
15,290
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
14 / 7 / 8
17,434
697
34,901
18,725
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 6 / 7
15,783
631
11,362
15,890
7,014
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Strarec16
Cerberus
20
7 / 5 / 4
16,226
649
12,722
32,705
33,235
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
hnu8oonv
Neith
17
2 / 12 / 6
14,027
561
9,457
24,536
9,032
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
23
Kills
14
14
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
5
6
7
1.42
W
Neith
Emmamelie
Neith
1
3
17
3.17
L
Cerberus
Strarec16
Cerberus
7
5
4
1.8
W
8
4
11
3.38
L
Neith
hnu8oonv
Neith
2
12
6
0.42
W
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,445
Damage
33,541
46,335
Taken
73,131
20,428
Mitigated
49,281
10,650
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,362
2,391
692
936
15,890
7,014
520
2,520
13,370
0
50,187
W
Neith
Emmamelie
Neith
6,603
2,251
0
1,244
12,320
4,954
125
2,603
9,717
0
52,652
L
Cerberus
Strarec16
Cerberus
12,722
768
574
6,469
32,705
33,235
304
14,643
18,062
74,362
0
W
22,941
1,907
123
7,404
15,290
7,604
474
4,019
11,271
111,636
0
L
Neith
hnu8oonv
Neith
9,457
3,718
0
835
24,536
9,032
29
6,306
18,230
0
46,711
W
34,901
12,648
239
1,640
18,725
7,870
2,470
6,142
12,583
0
62,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
46,036
246
Minions Killed
226
0
Camps Cleared
0
1,154,536
Distance Traveled
1,224,217
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,783
631
35
1
0
426,712
3
W
Neith
14,623
585
77
3
0
395,572
0
L
Cerberus
16,226
649
123
5
0
447,468
0
W
Anubis
16,353
654
142
6
0
365,873
0
L
Neith
14,027
561
68
3
0
350,037
0
W
Da Ji
17,434
697
27
1
0
393,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role