Player Matchup

Nox
Nox
Atropa007
Nox
Level 24
God Stats
30W - 55L
1,531 SR
Queue Stats
411W - 578L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
Peridot_Panda
Jing Wei
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 399L
1,343 Elo+
Party 1
Osiris
Osiris
SKITLESthePIG
Osiris
Level 47
God Stats
1W - 3L
1,262 SR
Queue Stats
54W - 37L
1,480 Elo+
Solo
Team Averages
Level 33
1,431 SR
1,388 Elo+

VS

Team Averages
Level 35
1,631 SR
1,531 Elo+
Zeus
Zeus
IllllIllIlIIIlI
Zeus
Level 26
God Stats
5W - 1L
1,893 SR
Queue Stats
15W - 5L
1,763 Elo+
Solo
Chaac
Chaac
Jeanseb2001
Chaac
Level 15
God Stats
14W - 16L
1,500 SR
Queue Stats
25W - 30L
1,396 Elo+
Party 2
Cupid
Cupid
un gros epais
Cupid
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,211
656
3,345
8,037
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Peridot_Panda
Jing Wei
10
2 / 8 / 0
6,851
623
4,528
11,610
4,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 3
7,220
656
6,103
10,233
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
19 / 1 / 1
10,983
998
18,306
8,795
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 14
7,761
706
3,138
5,435
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 10
7,919
720
4,136
6,915
2,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
21
21
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
19
1
1
19.5
W
0
1
14
7
L
Jing Wei
Peridot_Panda
Jing Wei
2
8
0
0.25
L
1
5
3
0.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
25,580
29,880
Taken
21,145
14,409
Mitigated
8,925
1,458
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,345
297
0
270
8,037
3,141
0
5,449
2,412
18,324
0
W
18,306
4,584
0
5,925
8,795
3,239
1,140
1,320
7,475
75,308
0
W
3,138
200
0
2,436
5,435
3,393
469
714
4,721
0
11,643
L
Jing Wei
Peridot_Panda
Jing Wei
4,528
3,616
395
543
11,610
4,240
0
6,626
4,593
0
15,079
L
6,103
2,037
0
250
10,233
7,028
0
5,834
4,208
0
24,134
W
4,136
2,821
40
1,914
6,915
2,293
386
1,656
5,259
0
16,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
26,663
89
Minions Killed
145
0
Camps Cleared
0
537,065
Distance Traveled
555,358
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,211
656
29
3
0
137,703
2
W
Zeus
10,983
998
103
9
0
169,532
6
W
Chaac
7,761
706
16
1
0
193,440
0
L
Jing Wei
6,851
623
31
3
0
199,332
0
L
Osiris
7,220
656
29
3
0
200,030
4
W
Cupid
7,919
720
26
2
0
192,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role