Player Matchup

Thoth
Thoth
Daniel0310
Thoth
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
DarthKlown
Kuzenbo
Level 48
God Stats
5W - 4L
1,702 SR
Queue Stats
428W - 449L
1,531 Elo+
Solo
Agni
Agni
HELLFYRE702
Agni
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
249W - 259L
1,756 Elo+
Solo
Athena
Athena
RockyDolpin
Athena
Level 134
God Stats
1W - 2L
1,266 SR
Queue Stats
34W - 40L
1,505 Elo+
Solo
Mulan
Mulan
Snitz23
Mulan
Level 127
God Stats
8W - 5L
1,715 SR
Queue Stats
577W - 579L
1,551 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,577 Elo+

VS

Team Averages
Level 103
1,557 SR
1,510 Elo+
Cernunnos
Cernunnos
Foolish Genius
Cernunnos
Level 158
God Stats
8W - 9L
1,715 SR
Queue Stats
984W - 1,008L
1,443 Elo+
Solo
Sobek
Sobek
MorrowindMaster
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,594 Elo+
Party 1
Ullr
Ullr
NerfTheSawedOff
Ullr
Level 118
God Stats
3W - 7L
1,348 SR
Queue Stats
195W - 188L
1,475 Elo+
Party 1
Cerberus
Cerberus
Squoze729
Cerberus
Level 64
God Stats
7W - 3L
1,720 SR
Queue Stats
138W - 130L
1,505 Elo+
Party 1
Merlin
Merlin
iMerk Central
Merlin
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 152L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
13 / 5 / 5
13,731
723
28,292
19,337
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DarthKlown
Kuzenbo
20
3 / 6 / 13
11,993
631
16,691
38,560
44,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 6
11,764
619
14,110
18,244
6,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
19
1 / 7 / 15
11,539
607
9,428
34,647
35,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
Snitz23
Mulan
19
2 / 8 / 11
12,636
665
19,440
29,377
37,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Foolish Genius
Cernunnos
20
7 / 5 / 19
14,065
740
26,618
19,235
9,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 6 / 14
12,051
634
16,053
36,222
38,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
4 / 5 / 15
12,755
671
13,882
15,339
6,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Squoze729
Cerberus
20
8 / 6 / 21
13,817
727
18,665
24,194
35,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 2 / 16
15,610
822
41,877
12,523
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
24
Kills
32
32
Deaths
24
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
13
5
5
3.1
L
Kuzenbo
DarthKlown
Kuzenbo
3
6
13
1.58
W
Cernunnos
Foolish Genius
Cernunnos
7
5
19
3.3
L
5
6
6
1.33
W
3
6
14
1.67
W
4
5
15
2.3
L
Athena
1
7
15
1.21
L
Mulan
Snitz23
Mulan
2
8
11
0.94
W
Cerberus
Squoze729
Cerberus
8
6
21
3.08
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,961
Damage
117,095
140,165
Taken
107,513
132,181
Mitigated
94,796
48,144
Healing
47,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
28,292
304
3,191
4,551
19,337
8,191
24
11,630
7,707
59,066
0
L
Kuzenbo
DarthKlown
Kuzenbo
16,691
5,617
2,763
10,656
38,560
44,869
396
19,145
19,415
28,640
0
W
Cernunnos
Foolish Genius
Cernunnos
26,618
11,333
1,626
6,450
19,235
9,043
3,701
13,130
6,105
0
56,584
L
14,110
1,248
2,687
2,682
18,244
6,454
695
12,895
5,349
34,330
0
W
16,053
949
3,212
15,021
36,222
38,495
166
21,828
14,016
23,628
0
W
13,882
4,927
4,273
2,801
15,339
6,144
1,429
11,858
3,481
0
29,623
L
Athena
9,428
4,237
6,609
7,415
34,647
35,093
306
16,936
17,711
25,468
0
L
Mulan
Snitz23
Mulan
19,440
2,430
3,175
4,415
29,377
37,574
606
15,989
13,388
0
32,847
W
Cerberus
Squoze729
Cerberus
18,665
391
960
5,407
24,194
35,056
409
12,386
11,808
35,743
0
W
41,877
1,840
4,785
2,959
12,523
6,058
1,358
9,319
3,204
87,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
68,298
181
Minions Killed
245
0
Camps Cleared
0
1,602,863
Distance Traveled
1,625,703
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,731
723
61
3
0
352,951
4
L
Kuzenbo
11,993
631
18
1
0
325,806
0
W
Cernunnos
14,065
740
53
3
0
290,134
0
L
Agni
11,764
619
47
2
0
284,314
0
W
Sobek
12,051
634
17
1
0
339,278
3
W
Ullr
12,755
671
40
2
0
323,602
4
L
Athena
11,539
607
35
2
0
347,063
5
L
Mulan
12,636
665
20
1
0
292,729
1
W
Cerberus
13,817
727
44
2
0
338,891
1
W
Merlin
15,610
822
91
5
0
333,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role