Player Matchup

Ra
Ra
Borowy98
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,654 Elo+
Solo
Hachiman
Hachiman
I Sumairu I
Hachiman
Level 15
God Stats
4W - 7L
1,236 SR
Queue Stats
9W - 12L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Polanskyns
Cthulhu
Level 7
God Stats
6W - 5L
1,398 SR
Queue Stats
54W - 54L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
WolF55094
Kukulkan
Level 4
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Cupid
Cupid
xXnearlionXx
Cupid
Level 16
God Stats
7W - 4L
1,505 SR
Queue Stats
39W - 36L
1,325 Elo+
Party 2
Team Averages
Level 10
1,464 SR
1,480 Elo+

VS

Team Averages
Level 20
1,435 SR
1,464 Elo+
Ymir
Ymir
Alicia de Jesus
Ymir
Level 27
God Stats
29W - 24L
1,491 SR
Queue Stats
115W - 132L
1,443 Elo+
Party 1
Nemesis
Nemesis
Confffineyy
Nemesis
Level 6
God Stats
10W - 11L
1,589 SR
Queue Stats
21W - 31L
1,467 Elo+
Solo
Poseidon
Poseidon
Noobiski
Poseidon
Level 27
God Stats
34W - 25L
1,554 SR
Queue Stats
120W - 134L
1,434 Elo+
Party 1
King Arthur
King Arthur
Toma-esta69
King Arthur
Level 30
God Stats
1W - 1L
1,324 SR
Queue Stats
8W - 6L
1,561 Elo+
Solo
Jing Wei
Jing Wei
javiserantes
Jing Wei
Level 10
God Stats
1W - 1L
1,217 SR
Queue Stats
31W - 41L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 0
6,035
377
3,467
11,083
5,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
I Sumairu I
Hachiman
12
0 / 4 / 1
6,362
398
2,036
6,250
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Polanskyns
Cthulhu
9
1 / 5 / 1
6,017
376
2,829
10,053
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
WolF55094
Kukulkan
7
0 / 10 / 0
5,466
342
7,598
10,091
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 2
7,322
458
6,291
9,938
3,221
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 12
9,809
613
6,981
11,473
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Confffineyy
Nemesis
16
9 / 0 / 3
9,721
608
8,790
7,554
5,980
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Noobiski
Poseidon
15
10 / 2 / 8
9,798
612
14,254
12,751
4,583
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Toma-esta69
King Arthur
16
4 / 1 / 1
9,695
606
5,773
7,847
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
javiserantes
Jing Wei
14
0 / 1 / 1
8,332
521
2,933
5,512
1,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
33
33
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
1
10
0
0.1
W
Nemesis
Confffineyy
Nemesis
9
0
3
10.5
L
Hachiman
I Sumairu I
Hachiman
0
4
1
0.13
W
Poseidon
Noobiski
Poseidon
10
2
8
7
L
Cthulhu
Polanskyns
Cthulhu
1
5
1
0.3
W
King Arthur
Toma-esta69
King Arthur
4
1
1
4.5
L
Kukulkan
WolF55094
Kukulkan
0
10
0
0
W
Jing Wei
javiserantes
Jing Wei
0
1
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
38,731
47,415
Taken
45,137
22,072
Mitigated
28,998
3,088
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,981
1,694
0
976
11,473
12,016
592
3,825
7,556
25,095
0
L
3,467
394
63
855
11,083
5,929
52
6,703
4,254
18,644
0
W
Nemesis
Confffineyy
Nemesis
8,790
4,037
0
964
7,554
5,980
294
1,532
5,978
0
76,750
L
Hachiman
I Sumairu I
Hachiman
2,036
1,214
0
24
6,250
2,171
0
356
5,894
0
21,222
W
Poseidon
Noobiski
Poseidon
14,254
2,014
244
5,125
12,751
4,583
1,966
6,645
6,056
62,549
0
L
Cthulhu
Polanskyns
Cthulhu
2,829
532
53
996
10,053
7,291
0
4,550
5,503
14,277
0
W
King Arthur
Toma-esta69
King Arthur
5,773
542
0
1,463
7,847
4,621
1,349
1,258
6,373
0
62,981
L
Kukulkan
WolF55094
Kukulkan
7,598
1,338
0
0
10,091
3,460
99
5,783
4,308
28,130
0
W
Jing Wei
javiserantes
Jing Wei
2,933
1,568
0
1,383
5,512
1,798
1,337
207
5,280
0
37,337
L
6,291
3,069
329
768
9,938
3,221
0
3,843
6,095
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
47,355
187
Minions Killed
489
0
Camps Cleared
0
1,290,685
Distance Traveled
1,431,236
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,809
613
41
3
0
303,455
0
L
Ra
6,035
377
27
2
0
240,876
0
W
Nemesis
9,721
608
119
7
0
365,292
0
L
Hachiman
6,362
398
36
2
0
259,263
0
W
Poseidon
9,798
612
112
7
0
259,332
0
L
Cthulhu
6,017
376
28
2
0
275,233
0
W
King Arthur
9,695
606
136
9
0
235,846
0
L
Kukulkan
5,466
342
45
3
0
237,309
2
W
Jing Wei
8,332
521
81
5
0
267,311
4
L
Cupid
7,322
458
51
3
0
278,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role