Player Matchup

Skadi
Skadi
FinDF
Skadi
Level 15
God Stats
2W - 6L
1,227 SR
Queue Stats
25W - 43L
1,325 Elo+
Party 4
Arachne
Arachne
RasenGlock
Arachne
Level 69
God Stats
2W - 0L
1,849 SR
Queue Stats
27W - 32L
1,691 Elo+
Party 2
Ganesha
Ganesha
SmileyKing406
Ganesha
Level 18
God Stats
8W - 3L
1,806 SR
Queue Stats
179W - 195L
1,691 Elo+
Party 2
King Arthur
King Arthur
cumber42
King Arthur
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 117L
1,427 Elo+
Party 4
Hades
Hades
slamfire98
Hades
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,390 Elo+
Party 4
Team Averages
Level 61
1,576 SR
1,505 Elo+

VS

Team Averages
Level 45
1,553 SR
1,467 Elo+
Bacchus
Bacchus
PsYchoticEcho
Bacchus
Level 28
God Stats
3W - 2L
1,463 SR
Queue Stats
5W - 6L
1,538 Elo+
Party 3
Hachiman
Hachiman
TADEVON
Hachiman
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
353W - 353L
1,427 Elo+
Solo
Ravana
Ravana
TooCrazy4uSuka
Ravana
Level 55
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 3
Baron Samedi
Baron Samedi
twins1257
Baron Samedi
Level 67
God Stats
7W - 7L
1,619 SR
Queue Stats
289W - 289L
1,501 Elo+
Party 1
Achilles
Achilles
ziheg
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FinDF
Skadi
11
1 / 4 / 2
6,985
437
3,742
10,758
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RasenGlock
Arachne
14
2 / 2 / 8
8,436
527
7,592
12,967
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
11
0 / 6 / 1
6,266
392
4,405
9,940
5,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
cumber42
King Arthur
14
8 / 2 / 4
8,843
553
10,617
12,212
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
15
10 / 2 / 4
9,715
607
11,467
10,670
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 2 / 11
8,459
529
8,270
13,171
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TADEVON
Hachiman
13
7 / 2 / 2
7,850
491
7,876
7,278
1,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 6
6,903
431
5,015
10,348
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
twins1257
Baron Samedi
15
4 / 6 / 2
9,381
586
8,082
9,984
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ziheg
Achilles
13
2 / 6 / 4
7,659
479
4,927
14,959
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
21
Kills
16
16
Deaths
21
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
FinDF
Skadi
1
4
2
0.5
L
Bacchus
3
2
11
4.25
W
Arachne
RasenGlock
Arachne
2
2
8
3
W
Ganesha
0
6
1
0.08
L
Hachiman
TADEVON
Hachiman
7
2
2
4
L
0
5
6
0.6
W
King Arthur
cumber42
King Arthur
8
2
4
5
W
Hades
10
2
4
6
L
Baron Samedi
twins1257
Baron Samedi
4
6
2
0.83
L
Achilles
ziheg
Achilles
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
34,170
56,547
Taken
55,740
27,499
Mitigated
34,822
18,243
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FinDF
Skadi
3,742
1,916
0
3,703
10,758
3,580
1,177
2,412
8,346
0
40,080
L
Bacchus
8,270
1,395
0
1,602
13,171
13,244
93
3,853
9,198
24,772
0
W
Arachne
RasenGlock
Arachne
7,592
5,505
0
6,161
12,967
4,596
0
4,048
8,744
0
52,076
W
Ganesha
4,405
1,362
0
0
9,940
5,832
171
3,387
6,511
19,742
0
L
Hachiman
TADEVON
Hachiman
7,876
3,310
735
1,161
7,278
1,881
393
2,276
4,977
0
42,427
L
5,015
1,679
0
3,072
10,348
3,637
530
1,816
8,327
0
28,591
W
King Arthur
cumber42
King Arthur
10,617
1,657
0
4,296
12,212
8,197
45
2,862
8,803
0
42,946
W
Hades
11,467
367
72
4,011
10,670
5,294
1,477
3,055
7,273
49,684
0
L
Baron Samedi
twins1257
Baron Samedi
8,082
1,355
769
2,170
9,984
4,067
96
4,108
5,501
51,546
0
L
Achilles
ziheg
Achilles
4,927
1,493
0
3,081
14,959
11,993
447
3,008
11,278
0
23,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
40,252
388
Minions Killed
308
0
Camps Cleared
0
1,458,064
Distance Traveled
1,394,433
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,985
437
92
6
0
261,117
5
L
Bacchus
8,459
529
28
2
0
299,874
3
W
Arachne
8,436
527
104
7
0
343,033
2
W
Ganesha
6,266
392
11
1
0
280,920
5
L
Hachiman
7,850
491
72
5
0
285,266
0
L
Ravana
6,903
431
56
4
0
276,352
3
W
King Arthur
8,843
553
84
5
0
290,615
7
W
Hades
9,715
607
97
6
0
282,379
2
L
Baron Samedi
9,381
586
112
7
0
265,380
0
L
Achilles
7,659
479
40
3
0
267,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role