Player Matchup

Ares
Ares
ASAPPascua
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
AkThunder7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
KingMinionJ
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Neith
Neith
iimemily
Neith
Level 29
God Stats
102W - 80L
1,593 SR
Queue Stats
135W - 137L
1,443 Elo+
Solo
Thor
Thor
stepan241111
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,519 SR
1,489 Elo+

VS

Team Averages
Level 18
1,406 SR
1,357 Elo+
Camazotz
Camazotz
Esmax
Camazotz
Level 2
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 54L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Itano94
Sun Wukong
Level 20
God Stats
3W - 5L
1,166 SR
Queue Stats
125W - 136L
1,407 Elo+
Solo
Bacchus
Bacchus
LazerQueen
Bacchus
Level 10
God Stats
4W - 3L
1,462 SR
Queue Stats
4W - 8L
1,270 Elo+
Solo
Ra
Ra
anaser1909
Ra
Level 29
God Stats
2W - 3L
1,231 SR
Queue Stats
35W - 38L
1,229 Elo+
Solo
Neith
Neith
xHarDQuakex
Neith
Level 29
God Stats
2W - 3L
1,668 SR
Queue Stats
21W - 37L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 2
5,564
428
1,787
12,665
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
6,376
490
4,023
6,271
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
7
0 / 13 / 0
4,867
374
2,804
12,087
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iimemily
Neith
10
2 / 6 / 1
6,817
524
5,307
8,978
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 9 / 1
5,903
454
3,184
10,514
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Esmax
Camazotz
16
18 / 0 / 3
10,342
796
13,759
13,671
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Itano94
Sun Wukong
12
2 / 1 / 7
7,417
571
3,870
7,562
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
LazerQueen
Bacchus
11
6 / 1 / 7
8,064
620
3,491
7,758
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 1 / 2
9,015
693
6,471
6,820
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 10
7,610
585
6,266
5,739
1,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
39
41
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
1
3
2
0.67
W
Camazotz
Esmax
Camazotz
18
0
3
19.5
W
Sun Wukong
Itano94
Sun Wukong
2
1
7
5.5
L
Olorun
0
13
0
0
W
Bacchus
LazerQueen
Bacchus
6
1
7
9.5
W
9
1
2
10
L
Neith
iimemily
Neith
2
6
1
0.42
L
2
9
1
0.28
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
33,857
50,515
Taken
41,550
17,321
Mitigated
20,076
3,648
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,787
742
0
282
12,665
6,127
136
2,093
10,572
10,440
0
L
4,023
928
0
468
6,271
2,656
0
1,122
4,965
11,053
0
W
Camazotz
Esmax
Camazotz
13,759
5,178
0
9,060
13,671
5,220
0
1,164
12,507
0
80,153
W
Sun Wukong
Itano94
Sun Wukong
3,870
568
0
3,170
7,562
3,999
976
1,161
6,401
0
31,669
L
Olorun
2,804
1,831
0
845
12,087
3,272
0
4,148
7,914
11,088
0
W
Bacchus
LazerQueen
Bacchus
3,491
1,191
0
1,722
7,758
6,435
761
2,200
5,558
12,325
0
W
6,471
928
294
2,702
6,820
2,736
1,383
3,063
3,757
47,915
0
L
Neith
iimemily
Neith
5,307
1,794
0
1,618
8,978
2,391
68
191
8,662
0
34,521
L
3,184
1,255
0
435
10,514
2,875
0
2,408
8,106
0
17,889
W
6,266
3,288
0
2,011
5,739
1,686
2,516
1,026
4,713
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
42,448
135
Minions Killed
360
0
Camps Cleared
0
1,071,436
Distance Traveled
1,256,179
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,564
428
7
1
0
213,362
4
L
Ymir
6,376
490
18
1
0
208,679
0
W
Camazotz
10,342
796
127
10
0
306,105
1
W
Sun Wukong
7,417
571
54
4
0
208,818
0
L
Olorun
4,867
374
17
1
0
185,583
3
W
Bacchus
8,064
620
24
2
0
238,071
0
W
Ra
9,015
693
107
8
0
287,856
0
L
Neith
6,817
524
70
5
0
208,597
0
L
Thor
5,903
454
23
2
0
255,215
2
W
Neith
7,610
585
48
4
0
215,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role