Player Matchup

Scylla
Scylla
Forbindelse
Scylla
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
20W - 7L
1,668 Elo+
Party 1
Neith
Neith
MelkorVzl
Neith
Level 16
God Stats
22W - 21L
1,191 SR
Queue Stats
380W - 416L
1,781 Elo+
Solo
Yemoja
Yemoja
Morgan_le_They1
Yemoja
Level 9
God Stats
2W - 0L
1,701 SR
Queue Stats
19W - 8L
1,583 Elo+
Party 1
Pele
Pele
Saslum
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 89L
1,542 Elo+
Solo
Chaac
Chaac
Shellchaac
Chaac
Level 27
God Stats
33W - 18L
1,678 SR
Queue Stats
73W - 58L
1,660 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,647 Elo+

VS

Team Averages
Level 28
1,486 SR
1,526 Elo+
Ah Puch
Ah Puch
BananaShake09
Ah Puch
Level 28
God Stats
3W - 2L
1,471 SR
Queue Stats
56W - 63L
1,507 Elo+
Solo
Nu Wa
Nu Wa
GtfoMePls
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MockTemper
Sun Wukong
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
354W - 241L
1,819 Elo+
Solo
Hachiman
Hachiman
chriX-v
Hachiman
Level 65
God Stats
2W - 2L
1,460 SR
Queue Stats
7W - 8L
1,392 Elo+
Party 2
Bellona
Bellona
yourtrashlolz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 4 / 2
5,656
471
5,810
6,901
1,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
MelkorVzl
Neith
11
6 / 1 / 2
7,051
588
4,089
3,729
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 7
7,143
595
6,322
7,395
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Saslum
Pele
10
0 / 2 / 3
5,874
490
1,476
8,531
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
15
6 / 0 / 1
8,359
697
7,463
7,117
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 6 / 0
5,399
450
939
7,513
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
GtfoMePls
Nu Wa
7
1 / 4 / 1
5,005
417
3,758
4,749
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
MockTemper
Sun Wukong
10
3 / 1 / 3
6,035
503
4,161
8,574
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
chriX-v
Hachiman
7
0 / 4 / 3
4,858
405
1,931
5,556
1,481
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
3 / 2 / 1
5,573
464
4,616
7,165
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
6
0
0
W
Scylla
2
4
2
0.75
L
Nu Wa
GtfoMePls
Nu Wa
1
4
1
0.38
W
Neith
MelkorVzl
Neith
6
1
2
7
L
Sun Wukong
MockTemper
Sun Wukong
3
1
3
4.5
W
3
0
7
6.5
W
Pele
Saslum
Pele
0
2
3
0.75
W
Chaac
6
0
1
6.5
L
Hachiman
chriX-v
Hachiman
0
4
3
0.38
L
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
15,405
33,673
Taken
33,557
16,618
Mitigated
11,791
16,337
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
939
28
0
1,564
7,513
2,297
0
0
7,155
26,830
0
W
Scylla
5,810
724
0
1,115
6,901
1,929
560
858
6,043
19,896
0
L
Nu Wa
GtfoMePls
Nu Wa
3,758
1,526
369
1,212
4,749
1,185
0
1,518
3,191
15,339
0
W
Neith
MelkorVzl
Neith
4,089
530
0
1,888
3,729
1,246
484
618
3,111
0
30,632
L
Sun Wukong
MockTemper
Sun Wukong
4,161
1,014
0
1,280
8,574
3,342
0
3,621
4,656
0
30,541
W
6,322
947
1,813
2,959
7,395
4,999
639
1,429
5,966
21,560
0
W
Pele
Saslum
Pele
1,476
306
0
3,867
8,531
2,598
588
860
7,671
0
30,362
W
Chaac
7,463
1,578
0
4,695
7,117
5,846
0
932
6,185
0
53,470
L
Hachiman
chriX-v
Hachiman
1,931
1,115
0
917
5,556
1,481
0
1,666
3,824
0
14,161
L
Bellona
4,616
1,298
0
1,434
7,165
3,486
0
4,773
2,166
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
26,870
291
Minions Killed
182
0
Camps Cleared
0
1,110,132
Distance Traveled
997,596
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,399
450
51
4
0
185,187
2
W
Scylla
5,656
471
32
3
0
207,298
0
L
Nu Wa
5,005
417
27
2
0
188,447
0
W
Neith
7,051
588
66
6
0
208,464
0
L
Sun Wukong
6,035
503
53
4
0
189,311
0
W
Yemoja
7,143
595
22
2
0
201,951
1
W
Pele
5,874
490
62
5
0
258,987
1
W
Chaac
8,359
697
109
9
0
233,432
0
L
Hachiman
4,858
405
25
2
0
215,578
3
L
Bellona
5,573
464
26
2
0
219,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role