Player Matchup

Sylvanus
Sylvanus
Chaccolate
Sylvanus
Level 26
God Stats
2W - 1L
1,285 SR
Queue Stats
52W - 30L
1,629 Elo+
Party 2
Thanatos
Thanatos
MegaLas
Thanatos
Level 10
God Stats
1W - 3L
1,259 SR
Queue Stats
15W - 16L
1,631 Elo+
Solo
Nox
Nox
Poisemn
Nox
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,576 Elo+
Party 2
Bellona
Bellona
kinjean
Bellona
Level 17
God Stats
18W - 6L
1,814 SR
Queue Stats
66W - 57L
1,606 Elo+
Solo
Izanami
Izanami
pons84
Izanami
Level 23
God Stats
2W - 1L
1,271 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo
Team Averages
Level 21
1,426 SR
1,570 Elo+

VS

Team Averages
Level 23
1,611 SR
1,625 Elo+
Yemoja
Yemoja
D3ZZRO
Yemoja
Level 22
God Stats
16W - 17L
1,665 SR
Queue Stats
32W - 46L
1,460 Elo+
Party 1
Chaac
Chaac
Flimble
Chaac
Level 8
God Stats
2W - 1L
1,861 SR
Queue Stats
7W - 8L
1,617 Elo+
Party 1
Hun Batz
Hun Batz
IFeelToxic
Hun Batz
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 57L
1,645 Elo+
Solo
Izanami
Izanami
Karmoxide
Izanami
Level 29
God Stats
42W - 53L
1,531 SR
Queue Stats
48W - 60L
1,474 Elo+
Party 1
Zeus
Zeus
hooahhhhh
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 173L
1,927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chaccolate
Sylvanus
11
2 / 0 / 3
6,153
559
2,164
5,472
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MegaLas
Thanatos
12
7 / 1 / 3
7,463
678
5,866
6,987
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
10
1 / 1 / 4
6,104
555
2,995
4,652
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
kinjean
Bellona
11
2 / 2 / 1
6,578
598
5,399
7,886
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
pons84
Izanami
12
3 / 2 / 4
6,867
624
6,312
7,685
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3ZZRO
Yemoja
9
1 / 4 / 1
5,873
534
3,396
8,307
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Flimble
Chaac
11
1 / 3 / 2
5,992
545
4,507
8,843
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
IFeelToxic
Hun Batz
12
3 / 1 / 1
6,707
610
4,441
7,057
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Karmoxide
Izanami
9
1 / 4 / 1
5,863
533
4,317
7,256
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zeus
4
0 / 3 / 0
4,106
373
334
1,888
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chaccolate
Sylvanus
2
0
3
3.5
L
Yemoja
D3ZZRO
Yemoja
1
4
1
0.38
L
Chaac
Flimble
Chaac
1
3
2
0.67
L
Hun Batz
IFeelToxic
Hun Batz
3
1
1
3.5
L
Izanami
Karmoxide
Izanami
1
4
1
0.38
W
Thanatos
MegaLas
Thanatos
7
1
3
8.5
W
Nox
1
1
4
3
L
Zeus
0
3
0
0
W
Bellona
kinjean
Bellona
2
2
1
1.25
W
Izanami
pons84
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
16,995
32,682
Taken
33,351
16,825
Mitigated
12,137
13,936
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chaccolate
Sylvanus
2,164
967
933
2,006
5,472
3,721
1,111
1,212
4,260
26,647
9,942
L
Yemoja
D3ZZRO
Yemoja
3,396
576
407
1,368
8,307
2,381
261
2,121
6,144
16,581
0
L
Chaac
Flimble
Chaac
4,507
752
0
3,839
8,843
6,060
68
1,378
7,371
0
30,050
L
Hun Batz
IFeelToxic
Hun Batz
4,441
1,787
0
3,314
7,057
2,150
0
397
6,630
0
41,239
L
Izanami
Karmoxide
Izanami
4,317
3,422
0
1,504
7,256
1,227
324
267
6,989
0
28,231
W
Thanatos
MegaLas
Thanatos
5,866
3,463
0
4,312
6,987
2,190
0
1,342
5,645
0
31,005
W
Nox
2,995
85
0
1,077
4,652
1,585
1,382
334
4,268
30,483
0
L
Zeus
334
134
0
86
1,888
319
0
598
1,262
5,560
0
W
Bellona
kinjean
Bellona
5,399
2,753
0
2,276
7,886
7,100
367
0
7,622
0
34,422
W
Izanami
pons84
Izanami
6,312
4,029
0
3,332
7,685
2,229
772
842
6,843
0
44,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
28,541
356
Minions Killed
255
0
Camps Cleared
0
995,529
Distance Traveled
907,984
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,153
559
70
6
0
197,267
5
L
Yemoja
5,873
534
27
2
0
207,105
3
L
Chaac
5,992
545
55
5
0
209,422
1
L
Hun Batz
6,707
610
96
9
0
250,171
2
L
Izanami
5,863
533
63
6
0
188,485
2
W
Thanatos
7,463
678
59
5
0
213,798
3
W
Nox
6,104
555
75
7
0
194,434
3
L
Zeus
4,106
373
14
1
0
52,801
1
W
Bellona
6,578
598
81
7
0
206,101
1
W
Izanami
6,867
624
71
6
0
183,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role